Player Matchup

Khepri
Khepri
Eternaton
Khepri
Level 66
God Stats
3W - 2L
1,703 SR
Queue Stats
87W - 95L
1,628 Elo+
Party 2
Heimdallr
Heimdallr
OriginalFall99
Heimdallr
Level 105
God Stats
7W - 4L
1,452 SR
Queue Stats
112W - 111L
1,540 Elo+
Party 2
Ra
Ra
Pablog286689
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,586 Elo+
Party 2
Ymir
Ymir
jbrodo540
Ymir
Level 87
God Stats
30W - 29L
1,204 SR
Queue Stats
607W - 679L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
pumpkinriot
Tsukuyomi
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 108L
1,410 Elo+
Party 2
Team Averages
Level 71
1,472 SR
1,513 Elo+

VS

Team Averages
Level 47
1,577 SR
1,488 Elo+
Osiris
Osiris
Blutheskeleton12
Osiris
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Darth__Taco
Cthulhu
Level 46
God Stats
24W - 22L
1,716 SR
Queue Stats
119W - 120L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
DragOn2874
Danzaburou
Level 75
God Stats
15W - 12L
1,312 SR
Queue Stats
171W - 158L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Redstar2815
Kukulkan
Level 29
God Stats
28W - 26L
1,582 SR
Queue Stats
60W - 77L
1,517 Elo+
Party 3
Nemesis
Nemesis
eagl3sfanrob
Nemesis
Level 48
God Stats
4W - 15L
1,777 SR
Queue Stats
221W - 273L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Eternaton
Khepri
17
0 / 3 / 10
12,123
466
6,530
25,275
32,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
OriginalFall99
Heimdallr
20
8 / 1 / 8
14,948
575
26,097
21,795
11,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 6
10,216
393
4,448
9,925
4,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ymir
18
1 / 6 / 9
12,031
463
9,713
23,023
17,229
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
pumpkinriot
Tsukuyomi
20
6 / 5 / 6
13,190
507
16,664
22,271
10,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 2
11,730
451
14,919
18,884
15,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Darth__Taco
Cthulhu
16
4 / 6 / 6
10,818
416
18,943
19,393
20,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
DragOn2874
Danzaburou
15
4 / 2 / 5
10,876
418
9,040
14,881
5,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Redstar2815
Kukulkan
20
5 / 3 / 3
12,580
484
18,640
16,469
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
eagl3sfanrob
Nemesis
19
1 / 2 / 2
11,680
449
5,827
19,124
9,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
16
Kills
19
19
Deaths
16
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
Cthulhu
Darth__Taco
Cthulhu
4
6
6
1.17
L
Danzaburou
DragOn2874
Danzaburou
4
2
5
3.25
W
Khepri
Eternaton
Khepri
0
3
10
1.67
W
Heimdallr
OriginalFall99
Heimdallr
8
1
8
12
W
1
4
6
1
L
Kukulkan
Redstar2815
Kukulkan
5
3
3
2.17
L
Nemesis
eagl3sfanrob
Nemesis
1
2
2
1
W
Ymir
1
6
9
0.92
W
Tsukuyomi
pumpkinriot
Tsukuyomi
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,452
Damage
67,369
102,289
Taken
88,751
75,368
Mitigated
58,105
23,928
Healing
30,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,919
5,082
1,186
5,168
18,884
15,700
785
8,388
10,493
0
70,027
L
Cthulhu
Darth__Taco
Cthulhu
18,943
1,249
2,249
3,583
19,393
20,281
388
4,871
14,522
49,223
0
L
Danzaburou
DragOn2874
Danzaburou
9,040
3,908
0
5,113
14,881
5,728
1,426
962
13,919
0
57,391
W
Khepri
Eternaton
Khepri
6,530
380
0
2,422
25,275
32,564
309
8,155
16,609
48,950
0
W
Heimdallr
OriginalFall99
Heimdallr
26,097
13,398
0
10,337
21,795
11,095
8,320
8,558
12,818
0
136,086
W
4,448
991
422
272
9,925
4,463
702
3,625
6,000
24,540
0
L
Kukulkan
Redstar2815
Kukulkan
18,640
2,471
546
5,369
16,469
7,366
1,401
4,535
11,934
92,551
0
L
Nemesis
eagl3sfanrob
Nemesis
5,827
1,633
0
7,425
19,124
9,030
71
1,935
17,189
0
93,788
W
Ymir
9,713
2,730
0
2,712
23,023
17,229
1,568
10,215
12,574
53,821
0
W
Tsukuyomi
pumpkinriot
Tsukuyomi
16,664
2,707
0
7,763
22,271
10,017
749
6,072
15,799
0
105,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,508
Gold Earned
57,684
502
Minions Killed
625
0
Camps Cleared
0
2,404,412
Distance Traveled
2,293,941
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,730
451
118
5
0
503,086
3
L
Cthulhu
10,818
416
101
4
0
470,953
0
L
Danzaburou
10,876
418
83
3
0
395,765
2
W
Khepri
12,123
466
45
2
0
501,670
5
W
Heimdallr
14,948
575
206
8
0
504,623
3
W
Ra
10,216
393
41
2
0
466,134
0
L
Kukulkan
12,580
484
171
7
0
429,036
1
L
Nemesis
11,680
449
152
6
0
495,101
0
W
Ymir
12,031
463
85
3
0
394,155
1
W
Tsukuyomi
13,190
507
125
5
0
537,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role