Player Matchup

Neith
Neith
AliJxnd
Neith
Level 3
God Stats
2W - 2L
1,601 SR
Queue Stats
2W - 7L
1,558 Elo+
Party 3
Nemesis
Nemesis
PhatPyro
Nemesis
Level 16
God Stats
3W - 1L
1,946 SR
Queue Stats
53W - 51L
1,299 Elo+
Party 2
Khepri
Khepri
StarFiolee
Khepri
Level 12
God Stats
2W - 3L
1,476 SR
Queue Stats
16W - 27L
1,196 Elo+
Party 2
Anubis
Anubis
chamberhymns
Anubis
Level 14
God Stats
11W - 8L
1,293 SR
Queue Stats
173W - 210L
1,411 Elo+
Party 3
King Arthur
King Arthur
dallasdallastx
King Arthur
Level 35
God Stats
8W - 14L
1,311 SR
Queue Stats
39W - 40L
1,223 Elo+
Party 2
Team Averages
Level 16
1,525 SR
1,337 Elo+

VS

Team Averages
Level 11
1,428 SR
1,420 Elo+
Odin
Odin
GraniteGunner
Odin
Level 10
God Stats
11W - 9L
1,361 SR
Queue Stats
36W - 42L
1,405 Elo+
Solo
Nu Wa
Nu Wa
MagnusTheNERD
Nu Wa
Level 12
God Stats
9W - 7L
1,463 SR
Queue Stats
12W - 10L
1,380 Elo+
Solo
Artemis
Artemis
Rhizomorph
Artemis
Level 7
God Stats
48W - 48L
1,447 SR
Queue Stats
65W - 70L
1,297 Elo+
Solo
Zeus
Zeus
Skephs
Zeus
Level 7
God Stats
6W - 7L
1,124 SR
Queue Stats
54W - 46L
1,461 Elo+
Party 1
Anubis
Anubis
yerMator81
Anubis
Level 18
God Stats
12W - 11L
1,748 SR
Queue Stats
108W - 68L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AliJxnd
Neith
13
0 / 7 / 3
7,833
870
3,408
12,061
3,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
PhatPyro
Nemesis
14
4 / 7 / 2
9,261
1,029
7,529
17,479
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
StarFiolee
Khepri
14
2 / 6 / 3
8,960
996
3,146
20,213
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
0 / 13 / 3
8,029
892
5,901
16,696
5,739
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
dallasdallastx
King Arthur
14
1 / 9 / 4
8,653
961
5,931
24,049
17,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 21
10,101
1,122
10,839
6,876
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
12 / 0 / 19
11,815
1,313
18,460
3,904
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Rhizomorph
Artemis
17
8 / 2 / 18
10,398
1,155
16,222
6,263
2,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Skephs
Zeus
15
4 / 3 / 19
9,465
1,052
14,430
4,811
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
yerMator81
Anubis
18
13 / 0 / 22
12,070
1,341
24,450
7,975
4,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
141
7
Kills
42
42
Deaths
7
15
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Neith
AliJxnd
Neith
0
7
3
0.21
W
5
2
21
7.75
W
12
0
19
21.5
L
Nemesis
PhatPyro
Nemesis
4
7
2
0.71
W
Artemis
Rhizomorph
Artemis
8
2
18
8.5
W
Zeus
Skephs
Zeus
4
3
19
4.5
L
Khepri
StarFiolee
Khepri
2
6
3
0.58
L
Anubis
0
13
3
0.12
L
King Arthur
dallasdallastx
King Arthur
1
9
4
0.33
W
Anubis
yerMator81
Anubis
13
0
22
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,915
Damage
84,401
90,498
Taken
29,829
46,253
Mitigated
16,115
3,515
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AliJxnd
Neith
3,408
1,258
0
213
12,061
3,562
0
6,881
4,815
0
7,722
W
10,839
2,776
0
475
6,876
7,071
0
1,106
5,598
350
20,996
W
18,460
4,840
114
861
3,904
1,280
0
1,802
2,052
40,361
0
L
Nemesis
PhatPyro
Nemesis
7,529
2,243
0
1,228
17,479
5,747
0
12,100
4,946
0
17,769
W
Artemis
Rhizomorph
Artemis
16,222
13,382
0
0
6,263
2,119
0
2,534
3,654
0
21,045
W
Zeus
Skephs
Zeus
14,430
2,031
0
0
4,811
1,599
0
1,112
3,574
21,257
0
L
Khepri
StarFiolee
Khepri
3,146
696
0
287
20,213
14,035
0
11,939
7,985
8,935
0
L
Anubis
5,901
719
0
0
16,696
5,739
0
11,145
5,303
18,764
0
L
King Arthur
dallasdallastx
King Arthur
5,931
601
0
1,787
24,049
17,170
0
14,350
9,262
114
12,858
W
Anubis
yerMator81
Anubis
24,450
1,851
0
5,727
7,975
4,046
0
2,607
5,243
43,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
53,849
73
Minions Killed
163
3
Camps Cleared
8
658,438
Distance Traveled
783,012
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,833
870
5
1
1
104,929
0
W
Odin
10,101
1,122
27
3
0
182,180
1
W
Nu Wa
11,815
1,313
67
7
1
182,661
0
L
Nemesis
9,261
1,029
20
2
2
165,174
0
W
Artemis
10,398
1,155
9
1
0
139,658
0
W
Zeus
9,465
1,052
17
2
2
128,073
0
L
Khepri
8,960
996
7
1
0
129,450
0
L
Anubis
8,029
892
36
4
0
101,469
0
L
King Arthur
8,653
961
5
1
0
157,416
0
W
Anubis
12,070
1,341
43
5
5
150,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role