Player Matchup

Bellona
Bellona
AKAgam3er
Bellona
Level 84
God Stats
5W - 3L
1,959 SR
Queue Stats
46W - 41L
1,625 Elo+
Party 2
Sylvanus
Sylvanus
ImStuxkBro
Sylvanus
Level 62
God Stats
4W - 2L
1,610 SR
Queue Stats
22W - 10L
1,632 Elo+
Party 2
Kali
Kali
Nobie Heltblob
Kali
Level 100
God Stats
2W - 0L
1,666 SR
Queue Stats
42W - 38L
1,701 Elo+
Party 2
Scylla
Scylla
SMOOKE5555
Scylla
Level 48
God Stats
11W - 6L
1,594 SR
Queue Stats
27W - 21L
1,606 Elo+
Party 2
Neith
Neith
spooky_ghost9396
Neith
Level 104
God Stats
4W - 0L
1,765 SR
Queue Stats
153W - 142L
1,612 Elo+
Party 2
Team Averages
Level 80
1,719 SR
1,635 Elo+

VS

Team Averages
Level 55
1,593 SR
1,495 Elo+
Kali
Kali
ByMoNsTeR69
Kali
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 113L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
DFlechaN13
Nu Wa
Level 68
God Stats
12W - 9L
1,764 SR
Queue Stats
178W - 145L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
Munior Jints
Sun Wukong
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 48L
1,503 Elo+
Party 3
Jing Wei
Jing Wei
Xx_21QUINI10_xX
Jing Wei
Level 66
God Stats
4W - 8L
1,585 SR
Queue Stats
395W - 374L
1,487 Elo+
Party 1
Artio
Artio
nafar3
Artio
Level 82
God Stats
9W - 15L
1,616 SR
Queue Stats
255W - 219L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AKAgam3er
Bellona
18
5 / 6 / 5
11,136
530
17,227
19,535
17,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
ImStuxkBro
Sylvanus
16
4 / 3 / 19
11,185
533
9,435
15,153
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 6 / 11
11,770
560
17,681
19,728
10,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
SMOOKE5555
Scylla
19
7 / 4 / 6
12,373
589
17,746
13,422
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 2 / 12
12,141
578
17,324
12,868
5,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 5
9,932
473
6,275
23,086
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
19
9 / 6 / 6
12,089
576
20,680
13,017
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Munior Jints
Sun Wukong
18
3 / 6 / 3
10,990
523
11,033
23,820
17,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
13
1 / 8 / 5
8,528
406
6,456
18,149
4,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
nafar3
Artio
16
4 / 4 / 8
10,589
504
9,360
21,604
17,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
34
Kills
20
21
Deaths
34
53
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
AKAgam3er
Bellona
5
6
5
1.25
L
3
10
5
0.55
L
Nu Wa
9
6
6
2
W
Sylvanus
ImStuxkBro
Sylvanus
4
3
19
4.5
L
Sun Wukong
Munior Jints
Sun Wukong
3
6
3
0.75
W
9
6
11
2.42
W
Scylla
SMOOKE5555
Scylla
7
4
6
2.5
L
Jing Wei
1
8
5
0.44
L
Artio
nafar3
Artio
4
4
8
2
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,413
Damage
53,804
80,706
Taken
99,676
48,367
Mitigated
52,589
27,204
Healing
27,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AKAgam3er
Bellona
17,227
9,284
0
4,042
19,535
17,088
1,329
5,146
14,311
0
73,489
L
6,275
3,059
0
6,545
23,086
7,895
0
6,165
16,701
0
49,486
L
Nu Wa
20,680
2,612
0
1,562
13,017
4,410
0
6,165
6,640
62,018
0
W
Sylvanus
ImStuxkBro
Sylvanus
9,435
1,204
3,080
5,300
15,153
10,122
817
6,059
8,912
21,247
0
L
Sun Wukong
Munior Jints
Sun Wukong
11,033
3,445
0
7,617
23,820
17,781
186
3,440
20,302
0
68,095
W
17,681
7,846
0
6,081
19,728
10,893
1,668
8,174
11,221
0
73,989
W
Scylla
SMOOKE5555
Scylla
17,746
1,419
0
3,370
13,422
4,359
0
5,498
7,768
96,130
0
L
Jing Wei
6,456
4,395
0
3,523
18,149
4,974
338
4,251
13,840
0
42,225
L
Artio
nafar3
Artio
9,360
133
1,856
6,424
21,604
17,529
34
6,468
15,012
22,306
0
W
17,324
8,255
0
5,331
12,868
5,905
5,170
4,284
8,454
0
82,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,605
Gold Earned
52,128
537
Minions Killed
424
0
Camps Cleared
0
1,850,904
Distance Traveled
1,759,856
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,136
530
131
6
0
374,273
0
L
Kali
9,932
473
81
4
0
359,150
2
L
Nu Wa
12,089
576
89
4
0
351,824
3
W
Sylvanus
11,185
533
32
2
0
366,189
2
L
Sun Wukong
10,990
523
147
7
0
319,912
1
W
Kali
11,770
560
89
4
0
382,865
0
W
Scylla
12,373
589
162
8
0
369,460
7
L
Jing Wei
8,528
406
82
4
0
353,748
0
L
Artio
10,589
504
25
1
0
375,222
0
W
Neith
12,141
578
123
6
0
358,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role