Player Matchup

Olorun
Olorun
BABY_HUEY213
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 131L
1,717 Elo+
Solo
Nemesis
Nemesis
EVERY1LOVES14
Nemesis
Level 29
God Stats
48W - 74L
1,430 SR
Queue Stats
179W - 234L
1,351 Elo+
Party 1
Artio
Artio
Noddle1128
Artio
Level 27
God Stats
0W - 5L
1,252 SR
Queue Stats
5W - 15L
1,347 Elo+
Solo
Chernobog
Chernobog
TinyArmy23221
Chernobog
Level 15
God Stats
16W - 6L
1,644 SR
Queue Stats
21W - 21L
1,424 Elo+
Party 1
Apollo
Apollo
bloodwing80
Apollo
Level 29
God Stats
9W - 8L
1,494 SR
Queue Stats
168W - 147L
1,621 Elo+
Solo
Team Averages
Level 21
1,464 SR
1,492 Elo+

VS

Team Averages
Level 22
1,605 SR
1,599 Elo+
Merlin
Merlin
HuggieFudgin
Merlin
Level 23
God Stats
6W - 2L
1,880 SR
Queue Stats
65W - 62L
1,686 Elo+
Solo
Neith
Neith
MrCamtastic2988
Neith
Level 17
God Stats
5W - 11L
1,323 SR
Queue Stats
18W - 23L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
RippedAsain
Kuzenbo
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 41L
1,475 Elo+
Solo
Bellona
Bellona
TYbrooks76
Bellona
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 16L
1,557 Elo+
Solo
Cernunnos
Cernunnos
Xatlas78
Cernunnos
Level 28
God Stats
14W - 6L
1,823 SR
Queue Stats
325W - 179L
1,875 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 3 / 0
5,327
484
2,469
6,355
1,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
8
0 / 2 / 0
5,113
465
1,854
4,437
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
6
0 / 5 / 0
4,388
399
1,319
6,970
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
TinyArmy23221
Chernobog
10
0 / 1 / 1
5,248
477
1,711
3,902
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Apollo
7
0 / 6 / 0
4,831
439
1,837
6,675
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 0 / 0
7,166
651
4,946
3,145
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 2
5,846
531
2,609
2,959
844
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
RippedAsain
Kuzenbo
10
1 / 0 / 11
6,672
607
2,419
4,119
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
TYbrooks76
Bellona
9
1 / 1 / 1
5,270
479
1,309
4,986
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Xatlas78
Cernunnos
12
10 / 0 / 2
7,405
673
7,568
4,520
1,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
17
17
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
3
0
0.33
L
Nemesis
0
2
0
0
W
Merlin
4
0
0
4
W
1
0
2
2
L
Artio
0
5
0
0
W
Kuzenbo
RippedAsain
Kuzenbo
1
0
11
6.5
W
Bellona
TYbrooks76
Bellona
1
1
1
1.5
L
Chernobog
TinyArmy23221
Chernobog
0
1
1
0.5
W
Cernunnos
Xatlas78
Cernunnos
10
0
2
11
L
Apollo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,190
Damage
18,851
28,339
Taken
19,729
9,472
Mitigated
9,553
5,198
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,469
594
0
1,349
6,355
1,841
0
3,050
2,957
19,044
0
L
Nemesis
1,854
681
0
0
4,437
3,110
0
982
3,429
0
26,750
W
Merlin
4,946
80
0
801
3,145
1,069
0
673
2,296
41,876
0
W
2,609
531
0
704
2,959
844
294
264
2,655
0
24,892
L
Artio
1,319
132
211
1,470
6,970
2,260
0
1,527
5,403
8,248
0
W
Kuzenbo
RippedAsain
Kuzenbo
2,419
1,330
260
1,790
4,119
2,839
128
771
3,348
14,042
0
W
Bellona
TYbrooks76
Bellona
1,309
172
0
1,534
4,986
3,193
59
1,238
3,670
0
18,897
L
Chernobog
TinyArmy23221
Chernobog
1,711
851
0
1,370
3,902
1,026
0
259
3,641
0
21,642
W
Cernunnos
Xatlas78
Cernunnos
7,568
4,594
0
2,518
4,520
1,608
0
548
3,972
0
52,204
L
Apollo
1,837
987
99
699
6,675
1,235
0
1,087
5,544
0
20,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
32,359
207
Minions Killed
301
0
Camps Cleared
0
1,025,762
Distance Traveled
969,235
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,327
484
41
4
0
196,535
0
L
Nemesis
5,113
465
56
5
0
213,451
1
W
Merlin
7,166
651
87
8
0
194,072
4
W
Neith
5,846
531
57
5
0
169,929
4
L
Artio
4,388
399
17
2
0
218,104
2
W
Kuzenbo
6,672
607
16
1
0
211,301
3
W
Bellona
5,270
479
39
4
0
205,165
1
L
Chernobog
5,248
477
47
4
0
201,863
3
W
Cernunnos
7,405
673
102
9
0
188,768
1
L
Apollo
4,831
439
46
4
0
195,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role