Player Matchup

Skadi
Skadi
CuppaCawfee
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,483 Elo+
Party 1
Fafnir
Fafnir
Dome505
Fafnir
Level 158
God Stats
1W - 2L
1,083 SR
Queue Stats
67W - 64L
1,472 Elo+
Party 3
Khepri
Khepri
Illuzory
Khepri
Level 80
God Stats
4W - 0L
1,740 SR
Queue Stats
76W - 81L
1,457 Elo+
Party 3
Medusa
Medusa
RbOt DeF
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,577 Elo+
Party 3
Loki
Loki
ValorousMay
Loki
Level 116
God Stats
7W - 17L
1,706 SR
Queue Stats
421W - 447L
1,505 Elo+
Party 1
Team Averages
Level 125
1,506 SR
1,499 Elo+

VS

Team Averages
Level 103
1,457 SR
1,501 Elo+
Set
Set
All-Star_Kydora
Set
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hades
Hades
Aventador317
Hades
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 127L
1,474 Elo+
Party 2
Izanami
Izanami
Zachousley
Izanami
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 59L
1,515 Elo+
Solo
Sol
Sol
ghost911
Sol
Level 126
God Stats
10W - 10L
1,500 SR
Queue Stats
367W - 423L
1,525 Elo+
Party 2
Loki
Loki
snowfox1975
Loki
Level 129
God Stats
1W - 6L
1,285 SR
Queue Stats
273W - 290L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 11
9,428
786
9,682
9,459
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Dome505
Fafnir
16
7 / 3 / 10
9,557
796
12,175
14,762
18,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Illuzory
Khepri
14
3 / 3 / 12
8,706
726
6,038
14,294
13,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
RbOt DeF
Medusa
16
0 / 2 / 14
8,594
716
12,372
12,065
5,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 11
9,111
759
7,145
7,602
4,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,060
672
7,547
12,713
4,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 4
7,255
605
10,847
14,233
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
Zachousley
Izanami
17
4 / 2 / 4
8,948
746
10,817
8,173
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 8
7,797
650
15,659
9,211
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 2 / 7
8,082
674
5,403
8,339
3,847
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
19
Kills
8
8
Deaths
19
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
1
7
4
0.43
W
4
0
11
9.5
W
Fafnir
Dome505
Fafnir
7
3
10
4
W
Khepri
Illuzory
Khepri
3
3
12
3
W
Medusa
RbOt DeF
Medusa
0
2
14
3.5
W
5
0
11
10.5
L
Izanami
Zachousley
Izanami
4
2
4
3
L
0
2
8
2
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,412
Damage
50,273
58,182
Taken
52,669
47,045
Mitigated
20,438
22,805
Healing
22,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,547
3,859
1,899
2,539
12,713
4,655
0
4,648
7,892
0
15,232
L
10,847
442
1,085
3,328
14,233
6,243
0
4,378
9,630
14,743
0
W
9,682
2,500
0
1,638
9,459
4,554
1,246
4,834
4,625
0
24,409
W
Fafnir
Dome505
Fafnir
12,175
2,876
2,313
3,599
14,762
18,847
61
6,556
8,206
18,382
0
W
Khepri
Illuzory
Khepri
6,038
128
2,565
1,966
14,294
13,049
92
6,223
8,071
13,485
0
W
Medusa
RbOt DeF
Medusa
12,372
4,014
4,910
2,927
12,065
5,889
739
6,390
5,675
0
29,546
W
7,145
280
1,557
1,330
7,602
4,706
0
2,503
5,099
0
16,881
L
Izanami
Zachousley
Izanami
10,817
6,278
998
2,413
8,173
2,817
0
3,523
4,450
0
30,165
L
15,659
1,548
1,926
3,771
9,211
2,876
0
3,357
5,729
25,991
0
L
5,403
149
3,438
1,142
8,339
3,847
0
2,307
5,959
0
15,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
40,142
129
Minions Killed
111
0
Camps Cleared
0
1,081,422
Distance Traveled
1,048,413
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,060
672
26
2
0
206,548
0
L
Hades
7,255
605
10
1
0
168,238
0
W
Skadi
9,428
786
50
4
0
206,407
0
W
Fafnir
9,557
796
5
0
0
198,771
0
W
Khepri
8,706
726
16
1
0
228,372
1
W
Medusa
8,594
716
40
3
0
221,372
6
W
Loki
9,111
759
18
2
0
226,500
5
L
Izanami
8,948
746
38
3
0
235,371
0
L
Sol
7,797
650
20
2
0
211,032
0
L
Loki
8,082
674
17
1
0
227,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role