Player Matchup

Jing Wei
Jing Wei
Reece738
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,910 Elo+
Party 3
Chronos
Chronos
Unluckyed
Chronos
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
britt72xo
Arachne
Level 7
God Stats
4W - 2L
1,866 SR
Queue Stats
18W - 11L
1,728 Elo+
Party 2
Persephone
Persephone
kingmantalope
Persephone
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,518 Elo+
Solo
Neith
Neith
mRusso5
Neith
Level 10
God Stats
22W - 11L
1,700 SR
Queue Stats
28W - 17L
1,674 Elo+
Party 2
Team Averages
Level 24
1,613 SR
1,666 Elo+

VS

Team Averages
Level 40
1,689 SR
1,744 Elo+
Cerberus
Cerberus
BabyCreamin
Cerberus
Level 8
God Stats
14W - 1L
1,973 SR
Queue Stats
26W - 4L
1,917 Elo+
Party 1
Nox
Nox
BabyMaqq
Nox
Level 23
God Stats
4W - 1L
1,751 SR
Queue Stats
59W - 15L
1,899 Elo+
Party 1
Thor
Thor
Legentrout
Thor
Level 25
God Stats
30W - 41L
1,344 SR
Queue Stats
67W - 77L
1,396 Elo+
Party 4
Neith
Neith
Yingoy
Neith
Level 26
God Stats
3W - 3L
1,459 SR
Queue Stats
11W - 16L
1,506 Elo+
Party 4
Merlin
Merlin
χanqu
Merlin
Level 116
God Stats
22W - 14L
1,917 SR
Queue Stats
122W - 81L
2,000 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Reece738
Jing Wei
14
0 / 6 / 2
8,464
846
4,607
13,971
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Unluckyed
Chronos
15
0 / 5 / 3
9,016
902
13,660
11,751
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
britt72xo
Arachne
15
1 / 6 / 2
9,745
975
3,436
15,474
6,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
kingmantalope
Persephone
15
0 / 7 / 2
8,787
879
6,461
10,654
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mRusso5
Neith
15
2 / 7 / 1
9,931
993
10,701
10,878
3,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

99

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BabyCreamin
Cerberus
17
7 / 0 / 20
10,962
1,096
11,329
12,967
15,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 1 / 17
11,382
1,138
14,810
8,382
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 12
10,298
1,030
11,512
6,670
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Yingoy
Neith
16
2 / 0 / 15
10,199
1,020
7,077
8,671
3,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
χanqu
Merlin
17
4 / 1 / 21
10,419
1,042
14,667
6,337
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
116
3
Kills
31
31
Deaths
3
10
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BabyCreamin
Cerberus
7
0
20
17
W
10
1
17
18.5
W
8
1
12
14
L
Jing Wei
Reece738
Jing Wei
0
6
2
0.17
L
Chronos
Unluckyed
Chronos
0
5
3
0.3
W
Neith
Yingoy
Neith
2
0
15
9.5
L
Arachne
britt72xo
Arachne
1
6
2
0.33
L
Persephone
kingmantalope
Persephone
0
7
2
0.14
L
Neith
mRusso5
Neith
2
7
1
0.36
W
Merlin
χanqu
Merlin
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,865
Damage
59,395
62,728
Taken
43,027
19,999
Mitigated
29,752
5,497
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BabyCreamin
Cerberus
11,329
705
902
2,186
12,967
15,711
0
5,564
7,403
18,395
0
W
14,810
972
0
221
8,382
3,947
0
5,380
3,002
26,235
0
W
11,512
514
0
250
6,670
3,003
0
2,195
4,475
0
25,343
L
Jing Wei
Reece738
Jing Wei
4,607
3,470
0
540
13,971
4,130
0
8,322
5,333
0
10,388
L
Chronos
Unluckyed
Chronos
13,660
2,966
0
1,394
11,751
3,245
0
6,080
5,387
31,958
0
W
Neith
Yingoy
Neith
7,077
2,843
932
2,709
8,671
3,949
0
4,721
3,950
0
30,392
L
Arachne
britt72xo
Arachne
3,436
2,646
0
1,899
15,474
6,236
0
9,778
5,142
0
17,096
L
Persephone
kingmantalope
Persephone
6,461
851
0
805
10,654
2,952
0
7,729
2,616
22,509
0
L
Neith
mRusso5
Neith
10,701
6,172
0
859
10,878
3,436
0
7,121
3,443
0
36,145
W
Merlin
χanqu
Merlin
14,667
797
266
799
6,337
3,142
0
2,261
4,076
32,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
53,260
178
Minions Killed
232
7
Camps Cleared
7
888,760
Distance Traveled
973,443
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,962
1,096
23
2
1
202,993
0
W
Nox
11,382
1,138
46
5
0
186,113
0
W
Thor
10,298
1,030
46
5
2
199,779
1
L
Jing Wei
8,464
846
12
1
1
205,324
2
L
Chronos
9,016
902
46
5
1
182,930
0
W
Neith
10,199
1,020
73
7
4
185,502
0
L
Arachne
9,745
975
21
2
3
171,447
1
L
Persephone
8,787
879
43
4
2
155,674
0
L
Neith
9,931
993
56
6
0
173,385
2
W
Merlin
10,419
1,042
44
4
0
199,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role