Player Matchup

Eset
Eset
BLKPrinceZin
Eset
Level 16
God Stats
6W - 10L
1,437 SR
Queue Stats
6W - 10L
1,325 Elo+
Party 1
Ra
Ra
MarisolQs
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,330 Elo+
Solo
Sol
Sol
PRxHITMAN11ARMY
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Jing Wei
Jing Wei
Wolfqueen420710
Jing Wei
Level 24
God Stats
12W - 23L
1,260 SR
Queue Stats
59W - 52L
1,331 Elo+
Solo
Danzaburou
Danzaburou
macmilly44
Danzaburou
Level 23
God Stats
101W - 91L
1,596 SR
Queue Stats
321W - 340L
1,480 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,336 Elo+

VS

Team Averages
Level 16
1,477 SR
1,339 Elo+
Thor
Thor
DanSolis763
Thor
Level 23
God Stats
3W - 2L
1,537 SR
Queue Stats
3W - 2L
1,403 Elo+
Solo
Bellona
Bellona
QueBoyKilla
Bellona
Level 31
God Stats
20W - 27L
1,368 SR
Queue Stats
89W - 100L
1,412 Elo+
Solo
Izanami
Izanami
Saryuo
Izanami
Level 8
God Stats
10W - 8L
1,500 SR
Queue Stats
30W - 34L
1,425 Elo+
Solo
Skadi
Skadi
lunark7
Skadi
Level 15
God Stats
3W - 1L
1,480 SR
Queue Stats
13W - 21L
1,301 Elo+
Party 2
Ra
Ra
pollacito
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
10,450
1,045
5,667
14,133
6,159
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 6
9,700
970
10,280
12,269
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 12 / 4
8,568
857
1,085
14,519
4,427
Jing Wei
17
3 / 8 / 7
10,908
1,091
11,394
17,221
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
macmilly44
Danzaburou
17
3 / 5 / 7
10,570
1,057
17,516
17,398
7,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

79

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 25
11,699
1,170
14,010
12,525
5,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
QueBoyKilla
Bellona
18
15 / 3 / 8
12,303
1,230
20,498
16,175
12,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Saryuo
Izanami
18
15 / 2 / 12
12,846
1,285
20,065
8,943
4,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
lunark7
Skadi
17
2 / 1 / 18
10,113
1,011
11,698
5,796
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 5 / 14
9,474
947
4,675
10,228
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
114
12
Kills
37
37
Deaths
12
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
4
1
25
16.5
L
1
5
6
0.8
L
0
12
4
0.17
W
Bellona
QueBoyKilla
Bellona
15
3
8
6.33
W
Izanami
Saryuo
Izanami
15
2
12
10.5
L
Jing Wei
3
8
7
0.81
W
Skadi
lunark7
Skadi
2
1
18
11
L
Danzaburou
macmilly44
Danzaburou
3
5
7
1.3
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,942
Damage
70,946
75,540
Taken
53,667
28,531
Mitigated
28,197
7,441
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,667
746
406
1,766
14,133
6,159
0
1,114
13,019
16,290
0
W
14,010
4,650
0
1,820
12,525
5,467
0
2,714
9,811
0
23,803
L
10,280
920
1,693
457
12,269
4,245
0
379
11,890
31,275
0
L
1,085
429
0
70
14,519
4,427
0
948
13,571
3,565
0
W
Bellona
QueBoyKilla
Bellona
20,498
8,408
0
2,490
16,175
12,216
0
5,529
10,646
0
36,481
W
Izanami
Saryuo
Izanami
20,065
16,445
0
2,707
8,943
4,099
0
3,095
5,848
0
46,404
L
Jing Wei
11,394
7,921
0
2,644
17,221
6,657
0
1,466
15,755
0
33,768
W
Skadi
lunark7
Skadi
11,698
4,804
0
860
5,796
2,198
0
2,169
3,627
0
30,197
L
Danzaburou
macmilly44
Danzaburou
17,516
8,848
0
405
17,398
7,043
0
768
16,630
0
35,587
W
4,675
819
82
36
10,228
4,217
0
3,525
6,703
15,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,196
Gold Earned
56,435
158
Minions Killed
162
2
Camps Cleared
3
833,946
Distance Traveled
906,766
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,450
1,045
26
3
0
151,669
1
W
Thor
11,699
1,170
18
2
1
194,615
0
L
Ra
9,700
970
56
6
0
204,152
0
L
Sol
8,568
857
1
0
0
119,498
3
W
Bellona
12,303
1,230
26
3
0
191,264
0
W
Izanami
12,846
1,285
56
6
2
145,377
0
L
Jing Wei
10,908
1,091
46
5
0
191,957
1
W
Skadi
10,113
1,011
41
4
0
203,491
0
L
Danzaburou
10,570
1,057
29
3
2
166,670
0
W
Ra
9,474
947
21
2
0
172,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role