Player Matchup

Ra
Ra
ZeUs_518
Ra
Level 81
God Stats
14W - 18L
1,418 SR
Queue Stats
92W - 98L
1,631 Elo+
Party 2
Artio
Artio
chispi279
Artio
Level 125
God Stats
9W - 3L
1,677 SR
Queue Stats
262W - 186L
1,763 Elo+
Party 2
Hun Batz
Hun Batz
fafou_time
Hun Batz
Level 146
God Stats
6W - 9L
1,559 SR
Queue Stats
124W - 111L
1,611 Elo+
Solo
Team Averages
Level 117
1,551 SR
1,668 Elo+

VS

Team Averages
Level 97
1,501 SR
1,696 Elo+
Ah Puch
Ah Puch
Extathicc
Ah Puch
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 57L
1,586 Elo+
Party 1
Anhur
Anhur
Kallimitz
Anhur
Level 159
God Stats
2W - 3L
1,217 SR
Queue Stats
109W - 29L
1,880 Elo+
Solo
Achilles
Achilles
MonkeyBoi046
Achilles
Level 75
God Stats
1W - 3L
1,786 SR
Queue Stats
41W - 36L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 17
12,420
731
13,156
6,024
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
chispi279
Artio
15
7 / 3 / 13
12,098
712
15,063
27,462
27,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
fafou_time
Hun Batz
17
10 / 5 / 4
12,813
754
12,559
18,479
8,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Extathicc
Ah Puch
14
2 / 9 / 6
10,848
638
11,611
14,514
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Kallimitz
Anhur
13
2 / 9 / 4
10,533
620
14,186
15,752
7,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MonkeyBoi046
Achilles
14
4 / 5 / 2
10,508
618
10,821
17,852
17,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
23
Kills
8
8
Deaths
23
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Extathicc
Ah Puch
2
9
6
0.56
L
Anhur
Kallimitz
Anhur
2
9
4
0.44
L
Achilles
MonkeyBoi046
Achilles
4
5
2
1
W
6
0
17
14.5
W
Artio
chispi279
Artio
7
3
13
4.5
W
Hun Batz
fafou_time
Hun Batz
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,778
Damage
36,618
51,965
Taken
48,118
38,515
Mitigated
29,803
22,957
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Extathicc
Ah Puch
11,611
436
0
2,539
14,514
4,717
0
7,836
6,446
38,219
0
L
Anhur
Kallimitz
Anhur
14,186
8,404
0
530
15,752
7,282
0
9,770
5,808
0
61,455
L
Achilles
MonkeyBoi046
Achilles
10,821
3,517
0
2,820
17,852
17,804
0
9,824
7,592
0
29,748
W
13,156
577
7,152
4,470
6,024
2,583
1,032
1,358
4,445
63,637
0
W
Artio
chispi279
Artio
15,063
738
1,027
10,183
27,462
27,718
695
5,177
21,487
35,511
0
W
Hun Batz
fafou_time
Hun Batz
12,559
3,917
0
125
18,479
8,214
1,616
4,221
13,527
0
66,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
31,889
211
Minions Killed
181
0
Camps Cleared
0
975,810
Distance Traveled
774,595
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,848
638
48
3
0
237,279
0
L
Anhur
10,533
620
92
5
0
239,746
3
L
Achilles
10,508
618
41
2
0
297,570
5
W
Ra
12,420
731
88
5
0
342,194
2
W
Artio
12,098
712
46
3
0
306,181
1
W
Hun Batz
12,813
754
77
5
0
327,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role