Player Matchup

Yemoja
Yemoja
Gammerax
Yemoja
Level 25
God Stats
9W - 10L
1,669 SR
Queue Stats
19W - 30L
1,405 Elo+
Party 2
Mulan
Mulan
Hellmoe
Mulan
Level 88
God Stats
7W - 8L
1,500 SR
Queue Stats
20W - 30L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
Nabobz
Danzaburou
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,447 Elo+
Party 2
Team Averages
Level 57
1,556 SR
1,427 Elo+

VS

Team Averages
Level 41
1,653 SR
1,438 Elo+
Scylla
Scylla
BubbbaL
Scylla
Level 66
God Stats
9W - 10L
1,632 SR
Queue Stats
63W - 101L
1,392 Elo+
Party 1
Kuzenbo
Kuzenbo
OGBUBBBAJ
Kuzenbo
Level 29
God Stats
9W - 1L
1,714 SR
Queue Stats
104W - 157L
1,393 Elo+
Party 1
Ullr
Ullr
cl34RCut
Ullr
Level 29
God Stats
107W - 94L
1,613 SR
Queue Stats
302W - 282L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gammerax
Yemoja
15
1 / 5 / 5
11,783
561
8,906
14,156
11,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
Hellmoe
Mulan
16
5 / 7 / 2
12,817
610
21,152
24,485
10,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Nabobz
Danzaburou
15
1 / 6 / 4
12,105
576
10,072
19,387
6,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BubbbaL
Scylla
17
4 / 5 / 11
13,634
649
16,615
13,506
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
OGBUBBBAJ
Kuzenbo
17
4 / 1 / 13
14,866
708
14,222
24,269
37,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
17
10 / 2 / 4
14,358
684
15,431
12,761
6,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
18
18
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
BubbbaL
Scylla
4
5
11
1.9
L
Yemoja
Gammerax
Yemoja
1
5
5
0.7
L
Mulan
Hellmoe
Mulan
5
7
2
0.86
L
Danzaburou
Nabobz
Danzaburou
1
6
4
0.5
W
Kuzenbo
OGBUBBBAJ
Kuzenbo
4
1
13
10.5
W
Ullr
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,130
Damage
46,268
58,028
Taken
50,536
28,536
Mitigated
49,648
13,676
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BubbbaL
Scylla
16,615
1,443
0
3,071
13,506
5,413
809
1,668
11,838
66,605
0
L
Yemoja
Gammerax
Yemoja
8,906
930
4,043
1,972
14,156
11,748
0
7,710
6,079
34,139
0
L
Mulan
Hellmoe
Mulan
21,152
1,428
0
5,572
24,485
10,093
0
13,125
11,064
0
62,666
L
Danzaburou
Nabobz
Danzaburou
10,072
4,132
146
1,943
19,387
6,695
0
9,121
9,984
0
70,739
W
Kuzenbo
OGBUBBBAJ
Kuzenbo
14,222
4,577
0
7,114
24,269
37,442
757
5,300
18,969
38,221
0
W
Ullr
15,431
3,791
0
1,747
12,761
6,793
2,273
2,307
10,454
0
81,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
42,858
226
Minions Killed
224
0
Camps Cleared
0
1,060,190
Distance Traveled
1,126,271
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,634
649
107
5
0
327,711
0
L
Yemoja
11,783
561
47
2
0
349,979
4
L
Mulan
12,817
610
73
3
0
358,433
1
L
Danzaburou
12,105
576
106
5
0
351,778
2
W
Kuzenbo
14,866
708
33
2
0
403,857
2
W
Ullr
14,358
684
84
4
0
394,703
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role