Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
NACHOCD
Tsukuyomi
Silver I
Level 146
God Stats
0W - 8L
1,500 SR
Queue Stats
279W - 284L
1,366 MMR
Party 3
Chaac
Chaac
Bronze III
coolerthanuR
Chaac
Bronze III
Level 68
God Stats
1W - 2L
1,909 SR
Queue Stats
154W - 151L
1,413 MMR
Solo
Janus
Janus
Silver II
therealoneunited
Janus
Silver II
Level 86
God Stats
2W - 4L
1,582 SR
Queue Stats
28W - 28L
1,414 MMR
Solo
Hachiman
Hachiman
Bronze III
vvyatt
Hachiman
Bronze III
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,412 MMR
Solo
Ymir
Ymir
Silver I
xxCRIIXUSxx
Ymir
Silver I
Level 153
God Stats
5W - 6L
1,585 SR
Queue Stats
21W - 33L
1,458 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,615 SR
1,413 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,582 SR
1,413 MMR
Erlang Shen
Erlang Shen
Bronze III
Adrianelv001
Erlang Shen
Bronze III
Level 89
God Stats
24W - 18L
1,500 SR
Queue Stats
334W - 314L
1,411 MMR
Solo
Khepri
Khepri
Bronze III
Brandon451
Khepri
Bronze III
Level 114
God Stats
2W - 3L
1,789 SR
Queue Stats
6W - 10L
1,413 MMR
Party 1
Discordia
Discordia
Gold V
EddyTheEagle
Discordia
Gold V
Level 89
God Stats
9W - 10L
1,516 SR
Queue Stats
134W - 136L
1,437 MMR
Party 2
Thanatos
Thanatos
Silver III
WillyTheDilly
Thanatos
Silver III
Level 89
God Stats
19W - 8L
1,605 SR
Queue Stats
92W - 101L
1,389 MMR
Party 2
Chernobog
Chernobog
Bronze III
theRagingPhantom
Chernobog
Bronze III
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NACHOCD
Tsukuyomi
14
4 / 12 / 5
10,053
437
10,449
19,569
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 6 / 2
10,779
469
6,888
22,688
16,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

18
5 / 4 / 5
11,680
508
14,815
14,337
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
vvyatt
Hachiman
16
4 / 4 / 3
9,995
435
7,561
16,194
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 3
9,478
412
9,979
24,294
16,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ScyllaSetDanzaburouCu ChulainnApollo

VS

Bans
Nu WaKing ArthurRamaCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adrianelv001
Erlang Shen
20
3 / 1 / 11
14,154
615
14,907
20,661
20,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
Brandon451
Khepri
17
1 / 3 / 12
12,160
529
3,098
10,972
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
EddyTheEagle
Discordia
19
4 / 4 / 10
13,070
568
16,792
11,142
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
WillyTheDilly
Thanatos
20
19 / 4 / 6
15,862
690
22,095
20,507
13,818
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
20
3 / 4 / 13
13,506
587
13,711
19,244
7,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
15
Kills
30
31
Deaths
16
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Adrianelv001
Erlang Shen
3
1
11
8.5
W
Khepri
Brandon451
Khepri
1
3
12
2.33
W
Discordia
EddyTheEagle
Discordia
4
4
10
2.25
L
Tsukuyomi
NACHOCD
Tsukuyomi
4
12
5
0.54
W
Thanatos
WillyTheDilly
Thanatos
19
4
6
5.5
L
0
6
2
0.17
W
Chernobog
3
4
13
2.38
L
5
4
5
1.88
L
Hachiman
vvyatt
Hachiman
4
4
3
1.38
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,692
Damage
70,603
97,082
Taken
82,526
49,039
Mitigated
57,314
23,315
Healing
48,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Adrianelv001
Erlang Shen
14,907
8,517
0
12,049
20,661
20,672
46
4,309
16,352
0
115,410
W
Khepri
Brandon451
Khepri
3,098
285
0
2,097
10,972
9,770
279
5,017
5,955
18,906
0
W
Discordia
EddyTheEagle
Discordia
16,792
646
0
2,419
11,142
5,072
1,197
4,916
6,226
94,654
0
L
Tsukuyomi
NACHOCD
Tsukuyomi
10,449
2,668
0
2,735
19,569
6,261
116
2,522
16,865
0
38,721
W
Thanatos
WillyTheDilly
Thanatos
22,095
6,686
0
20,857
20,507
13,818
2,064
6,800
13,707
0
125,596
L
6,888
1,614
0
9,240
22,688
16,304
419
1,181
21,461
0
77,009
W
Chernobog
13,711
8,750
0
10,687
19,244
7,982
5,778
5,171
14,073
0
102,698
L
14,815
960
0
1,721
14,337
4,476
149
6,101
7,764
83,616
0
L
Hachiman
vvyatt
Hachiman
7,561
3,513
0
5,954
16,194
5,287
513
1,882
14,204
0
60,686
L
9,979
1,323
388
3,277
24,294
16,711
0
7,114
16,898
50,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,985
Gold Earned
68,752
538
Minions Killed
637
0
Camps Cleared
0
2,134,534
Distance Traveled
2,304,836
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,154
615
173
8
0
476,694
3
W
Khepri
12,160
529
30
1
0
456,906
11
W
Discordia
13,070
568
145
6
0
452,640
2
L
Tsukuyomi
10,053
437
65
3
0
394,067
6
W
Thanatos
15,862
690
148
6
0
507,735
2
L
Chaac
10,779
469
152
7
0
444,607
3
W
Chernobog
13,506
587
141
6
0
410,861
2
L
Janus
11,680
508
140
6
0
458,809
3
L
Hachiman
9,995
435
111
5
0
414,376
6
L
Ymir
9,478
412
70
3
0
422,675
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role