Player Matchup

Freya
Freya
Diamond V
Burtch
Freya
Diamond V
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
510W - 485L
1,982 MMR
Party 1
Guan Yu
Guan Yu
Gold III
PregnantFrag
Guan Yu
Gold III
Level 65
God Stats
6W - 4L
2,055 SR
Queue Stats
26W - 12L
1,816 MMR
Party 3
Tyr
Tyr
Platinum I
PureAIpha
Tyr
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Platinum I
RodrigoVG
Awilix
Platinum I
Level 157
God Stats
11W - 12L
1,715 SR
Queue Stats
442W - 434L
1,938 MMR
Solo
The Morrigan
The Morrigan
Platinum III
Zviadi
The Morrigan
Platinum III
Level 160
God Stats
15W - 12L
1,889 SR
Queue Stats
116W - 89L
2,103 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,732 SR
1,868 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,448 SR
1,851 MMR
Apollo
Apollo
Platinum IV
Kiinnng
Apollo
Platinum IV
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 118L
1,943 MMR
Party 2
Hercules
Hercules
Platinum IV
SamSep1ol
Hercules
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Platinum IV
Soulsi
Serqet
Platinum IV
Level 160
God Stats
1W - 5L
1,221 SR
Queue Stats
371W - 378L
1,897 MMR
Solo
Kali
Kali
Platinum II
Toothybizarri
Kali
Platinum II
Level 153
God Stats
2W - 0L
1,511 SR
Queue Stats
39W - 27L
1,950 MMR
Solo
Scylla
Scylla
Platinum I
nlatz
Scylla
Platinum I
Level 135
God Stats
8W - 15L
1,508 SR
Queue Stats
470W - 455L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Burtch
Freya
19
3 / 6 / 5
12,686
453
16,330
24,308
12,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
PregnantFrag
Guan Yu
20
8 / 2 / 5
13,984
499
23,576
32,111
40,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 4 / 9
11,252
402
10,907
25,508
28,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
RodrigoVG
Awilix
20
3 / 3 / 9
14,152
505
11,432
19,016
9,432
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Zviadi
The Morrigan
20
1 / 3 / 9
13,975
499
22,811
11,015
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
PersephoneSetTsukuyomiNu WaDanzaburou

VS

Bans
Cu ChulainnYmirKing ArthurYemojaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kiinnng
Apollo
20
9 / 2 / 6
16,432
587
23,073
21,966
9,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
SamSep1ol
Hercules
20
4 / 4 / 5
14,132
505
17,047
33,239
32,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Soulsi
Serqet
18
1 / 3 / 11
12,710
454
7,748
23,724
18,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 5 / 7
13,969
499
15,182
25,023
18,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
nlatz
Scylla
20
1 / 2 / 6
13,910
497
13,550
15,683
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
16
Kills
18
18
Deaths
16
37
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Freya
Burtch
Freya
3
6
5
0.92
W
Apollo
Kiinnng
Apollo
9
2
6
6
L
Guan Yu
PregnantFrag
Guan Yu
8
2
5
5.25
L
1
4
9
1.38
L
Awilix
RodrigoVG
Awilix
3
3
9
2.5
W
Hercules
SamSep1ol
Hercules
4
4
5
1.63
W
Serqet
Soulsi
Serqet
1
3
11
2.17
W
3
5
7
1.3
L
The Morrigan
Zviadi
The Morrigan
1
3
9
1.83
W
Scylla
nlatz
Scylla
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,056
Damage
76,600
111,958
Taken
119,635
96,339
Mitigated
85,860
48,456
Healing
45,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Burtch
Freya
16,330
4,457
0
10,424
24,308
12,804
883
1,963
22,185
94,745
0
W
Apollo
Kiinnng
Apollo
23,073
15,583
0
13,069
21,966
9,544
3,648
9,291
12,583
0
150,387
L
Guan Yu
PregnantFrag
Guan Yu
23,576
4,066
6,358
16,077
32,111
40,278
800
6,032
24,775
0
92,717
L
10,907
785
0
8,706
25,508
28,741
0
3,930
20,444
1,507
44,090
L
Awilix
RodrigoVG
Awilix
11,432
4,134
0
5,522
19,016
9,432
0
3,137
15,767
0
131,517
W
Hercules
SamSep1ol
Hercules
17,047
4,477
1,697
14,081
33,239
32,911
0
8,320
24,679
0
104,555
W
Serqet
Soulsi
Serqet
7,748
770
0
7,102
23,724
18,189
372
10,912
12,496
0
25,748
W
15,182
8,194
0
6,876
25,023
18,883
1,987
6,037
18,880
0
117,087
L
The Morrigan
Zviadi
The Morrigan
22,811
1,826
688
681
11,015
5,084
1,297
2,538
7,902
130,669
3,377
W
Scylla
nlatz
Scylla
13,550
2,402
0
2,999
15,683
6,333
902
4,811
10,692
131,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,049
Gold Earned
71,153
730
Minions Killed
786
0
Camps Cleared
0
2,895,644
Distance Traveled
2,828,315
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,686
453
139
5
0
482,888
3
W
Apollo
16,432
587
198
7
0
524,458
10
L
Guan Yu
13,984
499
146
5
0
613,393
4
L
Tyr
11,252
402
37
1
0
605,985
12
L
Awilix
14,152
505
191
7
0
658,479
3
W
Hercules
14,132
505
192
7
0
570,098
8
W
Serqet
12,710
454
29
1
0
604,098
11
W
Kali
13,969
499
147
5
0
559,663
0
L
The Morrigan
13,975
499
217
8
0
534,899
5
W
Scylla
13,910
497
220
8
0
569,998
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role