Player Matchup

Sylvanus
Sylvanus
Artsyyyyy
Sylvanus
Level 29
God Stats
14W - 3L
1,642 SR
Queue Stats
41W - 39L
1,429 Elo+
Party 3
Jing Wei
Jing Wei
Autska
Jing Wei
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 47L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HumanicHedgeHog
Tsukuyomi
Level 138
God Stats
2W - 1L
1,677 SR
Queue Stats
248W - 227L
1,483 Elo+
Party 3
Scylla
Scylla
diva77
Scylla
Level 29
God Stats
73W - 53L
1,635 SR
Queue Stats
190W - 189L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
unforgetabguide
Erlang Shen
Level 101
God Stats
32W - 27L
1,493 SR
Queue Stats
181W - 186L
1,466 Elo+
Party 3
Team Averages
Level 75
1,589 SR
1,474 Elo+

VS

Team Averages
Level 67
1,449 SR
1,446 Elo+
Nemesis
Nemesis
Esseim
Nemesis
Level 87
God Stats
0W - 3L
1,258 SR
Queue Stats
21W - 22L
1,549 Elo+
Party 2
Neith
Neith
Hippacrates
Neith
Level 68
God Stats
1W - 2L
1,787 SR
Queue Stats
20W - 20L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
SyphonXI
Sun Wukong
Level 117
God Stats
4W - 6L
1,731 SR
Queue Stats
157W - 155L
1,550 Elo+
Solo
Hera
Hera
haddlewaddle
Hera
Level 44
God Stats
1W - 3L
1,173 SR
Queue Stats
3W - 3L
1,362 Elo+
Party 2
Yemoja
Yemoja
twist314
Yemoja
Level 17
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Artsyyyyy
Sylvanus
20
3 / 5 / 16
13,126
423
11,422
25,949
37,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Autska
Jing Wei
20
10 / 4 / 12
16,151
521
27,563
25,425
16,044
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
HumanicHedgeHog
Tsukuyomi
20
13 / 5 / 14
17,371
560
30,136
37,413
39,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
diva77
Scylla
20
14 / 3 / 19
16,312
526
30,557
21,207
9,581
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
unforgetabguide
Erlang Shen
20
14 / 8 / 12
15,621
504
24,714
32,279
16,764
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Esseim
Nemesis
20
11 / 12 / 7
17,413
562
27,580
35,285
21,999
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 9 / 8
14,934
482
28,108
28,151
12,945
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
SyphonXI
Sun Wukong
20
8 / 13 / 8
16,229
524
27,938
40,061
46,447
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
1 / 14 / 8
11,753
379
10,128
20,753
8,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
twist314
Yemoja
18
1 / 7 / 10
11,923
385
5,602
21,903
18,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
66
54
Kills
25
25
Deaths
55
73
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Artsyyyyy
Sylvanus
3
5
16
2.2
W
Jing Wei
Autska
Jing Wei
10
4
12
4
L
Nemesis
Esseim
Nemesis
11
12
7
1.21
L
4
9
8
0.89
W
Tsukuyomi
HumanicHedgeHog
Tsukuyomi
13
5
14
4
L
Sun Wukong
SyphonXI
Sun Wukong
8
13
8
0.92
W
Scylla
diva77
Scylla
14
3
19
7.83
L
1
14
8
0.36
L
Yemoja
twist314
Yemoja
1
7
10
0.86
W
Erlang Shen
unforgetabguide
Erlang Shen
14
8
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,392
Damage
99,356
142,273
Taken
146,153
119,489
Mitigated
108,202
63,238
Healing
38,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Artsyyyyy
Sylvanus
11,422
2,767
8,560
10,633
25,949
37,373
1,094
3,527
22,125
33,358
4,380
W
Jing Wei
Autska
Jing Wei
27,563
21,720
0
10,722
25,425
16,044
7,371
3,747
21,383
0
132,947
L
Nemesis
Esseim
Nemesis
27,580
13,653
0
8,157
35,285
21,999
0
7,362
27,550
0
122,929
L
28,108
12,036
0
8,162
28,151
12,945
3,088
6,269
21,802
0
105,585
W
Tsukuyomi
HumanicHedgeHog
Tsukuyomi
30,136
7,074
0
15,970
37,413
39,727
2,482
2,274
34,100
0
144,102
L
Sun Wukong
SyphonXI
Sun Wukong
27,938
5,660
0
12,963
40,061
46,447
612
11,196
28,127
0
69,312
W
Scylla
diva77
Scylla
30,557
2,682
959
6,889
21,207
9,581
1,582
2,249
18,663
115,494
0
L
10,128
3,816
0
1,213
20,753
8,133
0
8,799
11,460
61,107
0
L
Yemoja
twist314
Yemoja
5,602
1,294
5,532
2,886
21,903
18,678
30
6,499
15,162
24,880
0
W
Erlang Shen
unforgetabguide
Erlang Shen
24,714
14,794
0
9,505
32,279
16,764
1,397
3,933
28,043
0
109,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,581
Gold Earned
72,252
756
Minions Killed
540
0
Camps Cleared
0
2,719,756
Distance Traveled
2,490,388
12
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,126
423
54
2
0
499,551
4
W
Jing Wei
16,151
521
190
6
0
523,193
3
L
Nemesis
17,413
562
141
5
0
546,121
7
L
Neith
14,934
482
164
5
0
444,486
11
W
Tsukuyomi
17,371
560
230
7
0
567,594
4
L
Sun Wukong
16,229
524
81
3
0
483,273
3
W
Scylla
16,312
526
158
5
0
593,139
1
L
Hera
11,753
379
113
4
0
481,878
9
L
Yemoja
11,923
385
41
1
0
534,630
5
W
Erlang Shen
15,621
504
124
4
0
536,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role