Player Matchup

Bakasura
Bakasura
HeydderPRO
Bakasura
Level 23
God Stats
9W - 2L
1,885 SR
Queue Stats
12W - 2L
1,831 Elo+
Solo
Sobek
Sobek
ZBernardPDM
Sobek
Level 17
God Stats
7W - 13L
1,356 SR
Queue Stats
89W - 96L
1,332 Elo+
Solo
Rama
Rama
capieren
Rama
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
100W - 101L
1,465 Elo+
Solo
Merlin
Merlin
horizontalna
Merlin
Level 13
God Stats
20W - 20L
1,303 SR
Queue Stats
103W - 122L
1,222 Elo+
Solo
Tsukuyomi
Tsukuyomi
piruli70
Tsukuyomi
Level 27
God Stats
18W - 10L
1,633 SR
Queue Stats
19W - 11L
1,580 Elo+
Solo
Team Averages
Level 21
1,535 SR
1,486 Elo+

VS

Team Averages
Level 9
1,535 SR
1,291 Elo+
Hel
Hel
GiuliV10
Hel
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 292L
1,200 Elo+
Party 2
Chang'e
Chang'e
Glamur12
Chang'e
Level 26
God Stats
5W - 9L
1,677 SR
Queue Stats
52W - 33L
1,597 Elo+
Solo
Neith
Neith
Guiirch
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
Fenrir
Fenrir
NFZ_teoOtaku
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 23L
1,018 Elo+
Party 2
Nemesis
Nemesis
xxXJuanitoXxx
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HeydderPRO
Bakasura
18
10 / 3 / 7
13,230
529
11,686
15,334
6,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 3 / 1
8,320
333
1,699
5,866
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
17
7 / 7 / 6
12,175
487
10,871
19,170
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
20
7 / 1 / 4
14,073
563
15,924
10,112
3,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
piruli70
Tsukuyomi
20
16 / 4 / 10
14,828
593
23,392
19,836
12,074
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 2
8,282
331
2,401
12,733
3,271
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Glamur12
Chang'e
20
11 / 3 / 2
13,152
526
17,350
21,205
20,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Guiirch
Neith
17
4 / 7 / 5
11,420
457
7,961
17,604
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
0 / 14 / 3
8,503
340
2,929
17,268
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
16
2 / 7 / 7
10,967
439
7,986
22,668
8,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
40
Kills
17
18
Deaths
42
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Chang'e
Glamur12
Chang'e
11
3
2
4
L
Neith
Guiirch
Neith
4
7
5
0.93
W
Bakasura
HeydderPRO
Bakasura
10
3
7
4.5
L
Fenrir
0
14
3
0.11
W
0
3
1
0.17
W
Rama
7
7
6
1.43
W
Merlin
7
1
4
9
W
Tsukuyomi
piruli70
Tsukuyomi
16
4
10
5.25
L
Nemesis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,572
Damage
38,627
70,318
Taken
91,478
32,445
Mitigated
47,742
26,342
Healing
23,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,401
895
231
599
12,733
3,271
576
3,866
8,596
13,374
0
L
Chang'e
Glamur12
Chang'e
17,350
1,594
3,838
10,644
21,205
20,691
2,122
6,868
13,829
89,473
0
L
Neith
Guiirch
Neith
7,961
4,004
0
2,384
17,604
6,435
2,578
3,241
14,363
0
41,905
W
Bakasura
HeydderPRO
Bakasura
11,686
7,533
342
7,366
15,334
6,578
4,542
5,005
10,179
0
52,727
L
Fenrir
2,929
1,211
0
335
17,268
8,640
1,197
2,411
14,472
0
19,597
W
1,699
264
0
2,051
5,866
3,452
0
1,377
4,489
8,475
0
W
Rama
10,871
7,889
267
8,151
19,170
6,491
98
3,776
15,369
0
53,505
W
Merlin
15,924
875
606
2,572
10,112
3,850
4,775
5,123
4,939
88,843
0
W
Tsukuyomi
piruli70
Tsukuyomi
23,392
7,080
382
4,605
19,836
12,074
4,909
4,470
15,316
0
109,092
L
Nemesis
7,986
2,818
0
5,916
22,668
8,705
704
1,963
20,020
0
70,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,626
Gold Earned
52,324
478
Minions Killed
356
0
Camps Cleared
0
1,979,153
Distance Traveled
1,990,434
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,282
331
17
1
0
336,090
1
L
Chang'e
13,152
526
136
5
0
470,735
4
L
Neith
11,420
457
80
3
0
392,861
3
W
Bakasura
13,230
529
108
4
0
507,906
2
L
Fenrir
8,503
340
32
1
0
389,933
1
W
Sobek
8,320
333
5
0
0
132,440
3
W
Rama
12,175
487
70
3
0
404,646
2
W
Merlin
14,073
563
152
6
0
435,629
1
W
Tsukuyomi
14,828
593
143
6
0
498,532
7
L
Nemesis
10,967
439
91
4
0
400,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role