Player Matchup

Apollo
Apollo
Elmo11517
Apollo
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Im josuin
King Arthur
Level 83
God Stats
5W - 4L
1,504 SR
Queue Stats
43W - 62L
1,290 Elo+
Party 1
Hel
Hel
Im rodols
Hel
Level 106
God Stats
2W - 0L
1,309 SR
Queue Stats
98W - 99L
1,515 Elo+
Party 1
Team Averages
Level 64
1,438 SR
1,435 Elo+

VS

Team Averages
Level 41
1,450 SR
1,454 Elo+
Eset
Eset
Kingkong_0092
Eset
Level 69
God Stats
2W - 3L
1,325 SR
Queue Stats
2W - 3L
1,271 Elo+
Solo
Hera
Hera
KotaCantClutch
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,457 Elo+
Party 2
Fenrir
Fenrir
SuperBuu-Bot
Fenrir
Level 24
God Stats
0W - 1L
1,525 SR
Queue Stats
32W - 28L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Elmo11517
Apollo
11
2 / 2 / 3
8,266
689
3,048
9,520
2,984
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Im josuin
King Arthur
12
3 / 1 / 7
8,723
727
5,043
13,261
6,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
5 / 1 / 5
9,059
755
10,116
6,437
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,796
650
7,416
7,425
2,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
1 / 3 / 2
7,559
630
8,719
6,722
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
0 / 4 / 4
7,743
645
2,582
9,811
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
3
4
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
Elmo11517
Apollo
2
2
3
1.75
W
King Arthur
Im josuin
King Arthur
3
1
7
6.5
W
5
1
5
7.5
L
2
3
2
1
L
1
3
2
0.67
L
Fenrir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
18,717
29,218
Taken
23,958
12,114
Mitigated
10,610
15,281
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Elmo11517
Apollo
3,048
1,454
0
3,048
9,520
2,984
1,450
4,717
4,505
0
35,923
W
King Arthur
Im josuin
King Arthur
5,043
90
0
4,738
13,261
6,815
0
7,676
5,334
0
24,702
W
10,116
380
4,036
3,459
6,437
2,315
0
3,167
3,196
40,390
0
L
7,416
218
111
1,347
7,425
2,434
0
3,531
3,410
21,555
0
L
8,719
2,341
0
1,478
6,722
2,241
0
2,602
3,868
36,921
0
L
Fenrir
2,582
397
0
1,859
9,811
5,935
0
3,185
6,102
0
11,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
23,098
163
Minions Killed
121
0
Camps Cleared
0
689,646
Distance Traveled
603,271
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,266
689
60
5
0
233,839
2
W
King Arthur
8,723
727
36
3
0
226,592
0
W
Hel
9,059
755
67
6
0
229,215
0
L
Eset
7,796
650
44
4
0
184,501
0
L
Hera
7,559
630
58
5
0
199,160
4
L
Fenrir
7,743
645
19
2
0
219,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role