Player Matchup

Cerberus
Cerberus
Acemaster01
Cerberus
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 4
Olorun
Olorun
Akjones257
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,320 Elo+
Party 3
Neith
Neith
GamerShmamer140
Neith
Level 12
God Stats
11W - 12L
1,367 SR
Queue Stats
11W - 17L
1,343 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RedTedBundy
Cu Chulainn
Level 82
God Stats
0W - 1L
1,258 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 4
Bacchus
Bacchus
SAK6OY 6ANDZ
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,343 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,401 Elo+

VS

Team Averages
Level 24
1,561 SR
1,460 Elo+
Artemis
Artemis
JimmyDanglerSr
Artemis
Level 46
God Stats
45W - 29L
1,703 SR
Queue Stats
234W - 250L
1,462 Elo+
Party 2
Hera
Hera
MidKnghtValk
Hera
Level 15
God Stats
78W - 95L
1,508 SR
Queue Stats
504W - 544L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Nerdagon
Cthulhu
Level 17
God Stats
8W - 6L
1,607 SR
Queue Stats
1,015W - 1,043L
1,516 Elo+
Party 1
Osiris
Osiris
StinkyBush84
Osiris
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
85W - 107L
1,375 Elo+
Party 2
Neith
Neith
vicdabrown33
Neith
Level 18
God Stats
80W - 96L
1,489 SR
Queue Stats
196W - 225L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acemaster01
Cerberus
17
1 / 5 / 10
11,176
1,016
9,177
24,047
25,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Akjones257
Olorun
15
0 / 5 / 5
9,430
857
4,423
13,160
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 5 / 7
10,163
924
8,083
14,228
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
RedTedBundy
Cu Chulainn
18
14 / 4 / 2
14,121
1,284
28,413
22,614
25,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
SAK6OY 6ANDZ
Bacchus
15
1 / 6 / 3
9,331
848
1,871
12,116
13,089
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

83

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 17
11,751
1,068
20,482
10,433
5,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 12
11,512
1,047
20,455
9,525
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Nerdagon
Cthulhu
17
4 / 2 / 14
11,260
1,024
17,794
11,711
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
17
7 / 6 / 10
11,766
1,070
11,834
15,618
8,687
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
4 / 2 / 12
11,078
1,007
9,124
10,209
4,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
17
Kills
25
25
Deaths
17
27
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Acemaster01
Cerberus
1
5
10
1.2
L
Olorun
Akjones257
Olorun
0
5
5
0.5
L
1
5
7
0.9
W
5
2
17
6.75
W
5
5
12
2.2
W
Cthulhu
Nerdagon
Cthulhu
4
2
14
5.5
L
Cu Chulainn
RedTedBundy
Cu Chulainn
14
4
2
3.75
L
Bacchus
SAK6OY 6ANDZ
Bacchus
1
6
3
0.42
W
Osiris
7
6
10
2
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,967
Damage
79,689
86,165
Taken
57,496
75,130
Mitigated
33,429
7,962
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Acemaster01
Cerberus
9,177
896
0
2,618
24,047
25,627
0
9,108
14,614
26,795
0
L
Olorun
Akjones257
Olorun
4,423
2,902
521
2,608
13,160
5,154
0
8,845
4,190
13,665
0
L
8,083
4,761
0
1,544
14,228
5,294
0
5,391
8,737
0
20,916
W
20,482
14,344
1,301
3,542
10,433
5,199
0
2,344
7,989
0
40,301
W
20,455
7,706
0
112
9,525
4,206
0
3,193
6,207
40,235
0
W
Cthulhu
Nerdagon
Cthulhu
17,794
1,097
861
688
11,711
10,457
0
6,224
5,372
37,287
0
L
Cu Chulainn
RedTedBundy
Cu Chulainn
28,413
5,535
0
671
22,614
25,966
0
9,735
12,654
10,388
46,147
L
Bacchus
SAK6OY 6ANDZ
Bacchus
1,871
343
0
0
12,116
13,089
0
4,250
7,721
7,921
0
W
Osiris
11,834
8,991
0
0
15,618
8,687
0
5,682
9,755
0
16,878
W
9,124
5,893
498
1,270
10,209
4,880
0
2,218
7,841
0
22,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,221
Gold Earned
57,367
148
Minions Killed
199
5
Camps Cleared
3
884,424
Distance Traveled
956,607
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,176
1,016
48
4
2
206,370
0
L
Olorun
9,430
857
18
2
1
179,175
0
L
Neith
10,163
924
16
1
2
165,760
4
W
Artemis
11,751
1,068
42
4
1
197,265
0
W
Hera
11,512
1,047
46
4
1
158,709
0
W
Cthulhu
11,260
1,024
63
6
1
239,621
2
L
Cu Chulainn
14,121
1,284
61
6
0
211,909
0
L
Bacchus
9,331
848
5
0
0
121,210
3
W
Osiris
11,766
1,070
5
0
0
172,159
0
W
Neith
11,078
1,007
43
4
0
188,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role