Player Matchup

Merlin
Merlin
AbeBatJes
Merlin
Level 87
God Stats
6W - 6L
1,539 SR
Queue Stats
69W - 52L
1,607 Elo+
Solo
Ymir
Ymir
ItsReallyDestiny
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 135L
1,766 Elo+
Party 1
Tyr
Tyr
JustinWho
Tyr
Level 156
God Stats
2W - 3L
1,719 SR
Queue Stats
220W - 189L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kóku
Tsukuyomi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Mrtrackstar57
Rama
Level 96
God Stats
2W - 3L
1,280 SR
Queue Stats
136W - 109L
1,472 Elo+
Solo
Team Averages
Level 99
1,508 SR
1,573 Elo+

VS

Team Averages
Level 60
1,554 SR
1,648 Elo+
Eset
Eset
Irreleph4nt
Eset
Level 46
God Stats
5W - 3L
1,700 SR
Queue Stats
103W - 81L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
LoL1HpWarrior
Kumbhakarna
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,778 Elo+
Party 2
Olorun
Olorun
PvRv
Olorun
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,766 Elo+
Party 2
Cernunnos
Cernunnos
astr01
Cernunnos
Level 44
God Stats
11W - 5L
1,895 SR
Queue Stats
30W - 23L
1,643 Elo+
Solo
Tyr
Tyr
pumacastillo
Tyr
Level 137
God Stats
1W - 1L
1,177 SR
Queue Stats
31W - 22L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AbeBatJes
Merlin
10
2 / 2 / 5
6,078
608
3,091
3,539
1,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 4
6,084
608
5,082
9,324
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 3
6,243
624
6,155
9,582
6,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Kóku
Tsukuyomi
11
3 / 1 / 6
6,593
659
6,149
6,974
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 0
6,459
646
4,428
5,168
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,041
504
3,626
5,706
1,556
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
LoL1HpWarrior
Kumbhakarna
7
1 / 3 / 0
4,812
481
1,999
8,691
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
PvRv
Olorun
10
0 / 1 / 0
5,680
568
3,641
5,787
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
astr01
Cernunnos
8
1 / 3 / 1
5,136
514
3,600
6,892
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 0
5,426
543
5,611
8,435
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
2
3
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
AbeBatJes
Merlin
2
2
5
2.25
L
0
5
3
0.3
W
4
0
4
6
W
3
0
3
4.5
W
Tsukuyomi
Kóku
Tsukuyomi
3
1
6
6
L
Kumbhakarna
LoL1HpWarrior
Kumbhakarna
1
3
0
0.33
W
1
0
0
1
L
Olorun
PvRv
Olorun
0
1
0
0
L
Cernunnos
astr01
Cernunnos
1
3
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,905
Damage
18,477
34,587
Taken
35,511
17,448
Mitigated
14,921
15,096
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AbeBatJes
Merlin
3,091
75
0
387
3,539
1,085
476
1,328
2,043
31,165
0
L
3,626
172
286
1,206
5,706
1,556
0
2,255
3,451
19,882
0
W
5,082
1,161
0
3,161
9,324
6,341
0
3,027
6,066
19,066
0
W
6,155
2,100
0
4,833
9,582
6,044
0
544
8,739
0
30,482
W
Tsukuyomi
Kóku
Tsukuyomi
6,149
1,160
0
3,469
6,974
2,545
0
628
6,262
0
39,438
L
Kumbhakarna
LoL1HpWarrior
Kumbhakarna
1,999
502
453
2,937
8,691
3,233
0
2,160
6,531
7,474
0
W
4,428
4,000
0
3,246
5,168
1,433
420
3,295
1,873
0
39,139
L
Olorun
PvRv
Olorun
3,641
2,413
0
3,824
5,787
1,990
0
74
5,713
42,275
0
L
Cernunnos
astr01
Cernunnos
3,600
1,542
0
1,193
6,892
3,469
0
2,144
4,748
0
27,310
L
5,611
957
0
3,274
8,435
4,673
378
1,540
6,895
0
30,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
26,095
347
Minions Killed
276
0
Camps Cleared
0
1,044,232
Distance Traveled
985,716
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,078
608
61
6
0
188,110
3
L
Eset
5,041
504
47
5
0
195,963
5
W
Ymir
6,084
608
30
3
0
196,202
5
W
Tyr
6,243
624
78
8
0
224,072
1
W
Tsukuyomi
6,593
659
85
9
0
250,835
3
L
Kumbhakarna
4,812
481
13
1
0
214,427
4
W
Rama
6,459
646
93
9
0
185,013
4
L
Olorun
5,680
568
93
9
0
158,810
1
L
Cernunnos
5,136
514
58
6
0
223,129
0
L
Tyr
5,426
543
65
7
0
193,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role