Player Matchup

Susano
Susano
DreBot3000
Susano
Level 89
God Stats
2W - 3L
1,529 SR
Queue Stats
326W - 266L
1,541 Elo+
Party 3
Chaac
Chaac
ElderCachalote24
Chaac
Level 87
God Stats
15W - 10L
1,645 SR
Queue Stats
264W - 225L
1,561 Elo+
Party 3
Apollo
Apollo
ItzBrownJesusttv
Apollo
Level 44
God Stats
60W - 78L
1,452 SR
Queue Stats
540W - 537L
1,364 Elo+
Party 2
Nu Wa
Nu Wa
TwitchMcTilt3d
Nu Wa
Level 65
God Stats
5W - 0L
1,500 SR
Queue Stats
94W - 71L
1,442 Elo+
Party 3
Bacchus
Bacchus
ZenithBrisingTTV
Bacchus
Level 64
God Stats
7W - 1L
1,500 SR
Queue Stats
544W - 513L
1,384 Elo+
Party 2
Team Averages
Level 70
1,525 SR
1,458 Elo+

VS

Team Averages
Level 65
1,357 SR
1,242 Elo+
Ra
Ra
CannibalThrillz
Ra
Level 35
God Stats
2W - 4L
1,162 SR
Queue Stats
21W - 59L
1,192 Elo+
Party 1
Yemoja
Yemoja
Rosamaster
Yemoja
Level 62
God Stats
94W - 132L
1,362 SR
Queue Stats
229W - 314L
1,392 Elo+
Solo
Hun Batz
Hun Batz
Vykingik
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,111 Elo+
Party 1
Sun Wukong
Sun Wukong
Yeaboigaming268
Sun Wukong
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,268 Elo+
Party 1
Cupid
Cupid
fubarfred
Cupid
Level 25
God Stats
17W - 25L
1,263 SR
Queue Stats
29W - 60L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DreBot3000
Susano
10
5 / 0 / 3
6,586
659
3,815
6,433
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 2
5,705
571
4,000
7,440
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 2 / 0
5,841
584
5,826
6,683
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 2 / 6
6,895
690
6,984
4,858
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 5
5,297
530
2,940
5,451
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,826
583
2,632
6,536
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Rosamaster
Yemoja
8
0 / 1 / 2
4,697
470
1,815
6,226
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Vykingik
Hun Batz
10
4 / 3 / 0
5,965
597
4,805
7,017
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Yeaboigaming268
Sun Wukong
10
2 / 1 / 0
5,669
567
4,500
6,925
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
fubarfred
Cupid
8
0 / 5 / 1
4,587
459
3,474
7,474
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
7
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Susano
DreBot3000
Susano
5
0
3
6.5
W
1
2
2
1
W
5
2
0
2.5
L
Yemoja
Rosamaster
Yemoja
0
1
2
1
W
4
2
6
3.5
L
Hun Batz
Vykingik
Hun Batz
4
3
0
1.33
L
Sun Wukong
Yeaboigaming268
Sun Wukong
2
1
0
2
W
0
1
5
2.5
L
Cupid
fubarfred
Cupid
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,565
Damage
17,226
30,865
Taken
34,178
13,117
Mitigated
13,811
11,458
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,632
57
68
1,251
6,536
1,963
0
3,524
2,828
32,166
0
W
Susano
DreBot3000
Susano
3,815
1,339
0
2,382
6,433
1,856
0
899
5,492
0
26,319
W
4,000
1,481
0
3,441
7,440
4,554
48
106
7,005
0
26,109
W
5,826
3,263
0
3,286
6,683
2,143
922
1,017
5,666
0
31,915
L
Yemoja
Rosamaster
Yemoja
1,815
382
471
2,670
6,226
2,907
0
936
5,258
12,695
0
W
6,984
1,804
0
1,199
4,858
1,382
1,113
1,460
3,214
33,576
0
L
Hun Batz
Vykingik
Hun Batz
4,805
1,648
0
2,047
7,017
1,856
0
1,848
5,059
0
23,128
L
Sun Wukong
Yeaboigaming268
Sun Wukong
4,500
1,047
0
2,689
6,925
5,230
0
743
6,102
0
26,338
W
2,940
509
0
1,150
5,451
3,182
0
728
4,723
14,280
0
L
Cupid
fubarfred
Cupid
3,474
1,931
364
2,448
7,474
1,855
612
2,431
5,007
0
15,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
26,744
259
Minions Killed
232
0
Camps Cleared
0
976,826
Distance Traveled
866,666
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,826
583
76
8
0
194,164
2
W
Susano
6,586
659
62
6
0
233,420
3
W
Chaac
5,705
571
50
5
0
180,450
0
W
Apollo
5,841
584
58
6
0
181,946
0
L
Yemoja
4,697
470
17
2
0
171,270
2
W
Nu Wa
6,895
690
70
7
0
178,090
3
L
Hun Batz
5,965
597
44
4
0
190,204
3
L
Sun Wukong
5,669
567
64
6
0
157,048
0
W
Bacchus
5,297
530
19
2
0
202,920
5
L
Cupid
4,587
459
31
3
0
153,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role