Player Matchup

Mulan
Mulan
Acidic112
Mulan
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 160L
1,613 Elo+
Solo
Cthulhu
Cthulhu
Blast WRLD
Cthulhu
Level 17
God Stats
18W - 12L
1,711 SR
Queue Stats
677W - 732L
1,449 Elo+
Solo
Thor
Thor
CorporalSumo987
Thor
Level 3
God Stats
1W - 2L
1,558 SR
Queue Stats
1W - 2L
1,585 Elo+
Solo
Anhur
Anhur
Snaeth0
Anhur
Level 14
God Stats
17W - 13L
1,908 SR
Queue Stats
64W - 57L
1,607 Elo+
Solo
Pele
Pele
eazydoesit85
Pele
Level 16
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,591 SR
1,551 Elo+

VS

Team Averages
Level 13
1,734 SR
1,599 Elo+
Ymir
Ymir
Fullmetal24601
Ymir
Level 28
God Stats
16W - 8L
1,875 SR
Queue Stats
369W - 307L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Lost_Lo0sr
Heimdallr
Level 23
God Stats
5W - 1L
1,684 SR
Queue Stats
25W - 25L
1,380 Elo+
Solo
Arachne
Arachne
Mmmmm Its Me
Arachne
Level 6
God Stats
15W - 13L
1,704 SR
Queue Stats
36W - 23L
1,611 Elo+
Party 1
Bellona
Bellona
NRG T Bagger
Bellona
Level 5
God Stats
3W - 2L
1,716 SR
Queue Stats
9W - 6L
1,624 Elo+
Party 1
Ra
Ra
Theeus__4
Ra
Level 3
God Stats
3W - 0L
1,689 SR
Queue Stats
6W - 0L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Acidic112
Mulan
10
2 / 7 / 0
6,584
470
7,506
15,251
8,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Blast WRLD
Cthulhu
8
1 / 6 / 2
6,041
432
5,021
9,658
6,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 5 / 0
4,733
338
896
5,270
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
Snaeth0
Anhur
8
1 / 11 / 2
5,560
397
6,690
11,282
3,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 9 / 1
5,901
422
1,244
9,544
4,330
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 14
8,747
625
6,279
10,600
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Lost_Lo0sr
Heimdallr
12
10 / 2 / 10
8,241
589
10,813
7,894
2,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Mmmmm Its Me
Arachne
12
5 / 2 / 5
7,929
566
5,846
11,386
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
NRG T Bagger
Bellona
15
7 / 0 / 2
8,939
639
7,417
7,212
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 0 / 1
10,046
718
4,513
7,183
4,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
5
Kills
38
38
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
Acidic112
Mulan
2
7
0
0.29
L
Cthulhu
Blast WRLD
Cthulhu
1
6
2
0.33
L
0
5
0
0
W
8
1
14
15
W
Heimdallr
Lost_Lo0sr
Heimdallr
10
2
10
7.5
W
Arachne
Mmmmm Its Me
Arachne
5
2
5
3.75
W
Bellona
NRG T Bagger
Bellona
7
0
2
8
L
Anhur
Snaeth0
Anhur
1
11
2
0.18
W
8
0
1
8.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
34,868
51,005
Taken
44,275
23,802
Mitigated
24,802
5,778
Healing
19,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Acidic112
Mulan
7,506
1,524
0
2,100
15,251
8,047
0
1,652
13,124
0
31,628
L
Cthulhu
Blast WRLD
Cthulhu
5,021
973
0
1,476
9,658
6,971
0
1,995
7,663
20,337
0
L
896
335
0
272
5,270
1,433
174
1,656
3,544
0
10,436
W
6,279
1,648
0
1,860
10,600
6,636
75
2,103
8,497
26,042
0
W
Heimdallr
Lost_Lo0sr
Heimdallr
10,813
6,279
0
2,586
7,894
2,312
712
1,995
5,899
0
29,082
W
Arachne
Mmmmm Its Me
Arachne
5,846
4,271
400
6,023
11,386
4,513
132
923
10,463
0
35,140
W
Bellona
NRG T Bagger
Bellona
7,417
1,718
0
2,858
7,212
6,895
527
0
7,212
5,585
36,283
L
Anhur
Snaeth0
Anhur
6,690
4,150
0
1,346
11,282
3,021
0
2,406
8,876
0
22,912
W
4,513
775
575
5,252
7,183
4,446
1,218
0
7,183
82,804
0
L
1,244
180
0
584
9,544
4,330
0
3,691
5,697
0
21,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
43,902
180
Minions Killed
390
0
Camps Cleared
0
1,102,372
Distance Traveled
1,288,741
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,584
470
66
5
0
226,151
1
L
Cthulhu
6,041
432
18
1
0
231,829
0
L
Thor
4,733
338
21
2
0
162,965
0
W
Ymir
8,747
625
37
3
0
250,010
2
W
Heimdallr
8,241
589
40
3
0
231,495
1
W
Arachne
7,929
566
68
5
0
249,700
0
W
Bellona
8,939
639
94
7
0
276,111
0
L
Anhur
5,560
397
35
3
0
263,639
2
W
Ra
10,046
718
151
11
0
281,425
0
L
Pele
5,901
422
40
3
0
217,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role