Player Matchup

Jing Wei
Jing Wei
Platinum IV
bigweinerkuzenbo
Jing Wei
Platinum IV
Level 149
God Stats
2W - 0L
1,864 SR
Queue Stats
45W - 10L
2,054 MMR
Party 1
Khepri
Khepri
Platinum IV
iTz MLG EPic
Khepri
Platinum IV
Level 126
God Stats
8W - 2L
1,893 SR
Queue Stats
85W - 67L
2,054 MMR
Party 1
Raijin
Raijin
Platinum IV
ryanc13
Raijin
Platinum IV
Level 119
God Stats
19W - 4L
2,014 SR
Queue Stats
51W - 21L
2,054 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,924 SR
2,054 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,738 SR
1,899 MMR
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
IsaiahOP
Medusa
Diamond V
Level 139
God Stats
2W - 2L
2,016 SR
Queue Stats
36W - 13L
2,470 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Nekrozsmiter
Kukulkan
Gold IV
Level 44
God Stats
2W - 3L
1,699 SR
Queue Stats
16W - 12L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
9,302
716
11,826
13,319
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
12
1 / 2 / 12
9,685
745
4,513
13,762
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
ryanc13
Raijin
14
7 / 0 / 6
9,788
753
12,357
6,373
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CthulhuAphroditeCu ChulainnDanzaburouGuan Yu

VS

Bans
PersephoneScyllaAchillesThothTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 5 / 2
7,525
579
4,516
15,171
12,226
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
IsaiahOP
Medusa
11
4 / 4 / 0
8,515
655
15,341
12,529
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Nekrozsmiter
Kukulkan
11
0 / 4 / 2
7,945
611
4,134
7,982
2,834
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
4
4
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
2
0.2
L
Medusa
IsaiahOP
Medusa
4
4
0
1
L
Kukulkan
Nekrozsmiter
Kukulkan
0
4
2
0.25
W
5
2
7
4.25
W
Khepri
1
2
12
3.5
W
Raijin
ryanc13
Raijin
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,696
Damage
23,991
33,454
Taken
35,682
18,720
Mitigated
19,665
13,344
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,516
428
372
3,316
15,171
12,226
0
7,028
7,641
11,140
0
L
Medusa
IsaiahOP
Medusa
15,341
7,846
0
3,529
12,529
4,605
0
5,868
6,337
0
40,695
L
Kukulkan
Nekrozsmiter
Kukulkan
4,134
196
0
409
7,982
2,834
94
3,042
4,754
37,379
0
W
11,826
10,708
0
6,187
13,319
4,752
2,008
3,100
10,219
0
42,178
W
Khepri
4,513
397
0
3,602
13,762
11,407
363
3,905
9,857
13,895
0
W
Raijin
ryanc13
Raijin
12,357
867
101
3,454
6,373
2,561
764
1,689
4,684
44,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
23,985
139
Minions Killed
136
0
Camps Cleared
0
746,970
Distance Traveled
629,553
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,525
579
19
1
0
206,088
0
L
Medusa
8,515
655
49
4
0
226,529
1
L
Kukulkan
7,945
611
68
5
0
196,936
3
W
Jing Wei
9,302
716
53
4
0
235,462
2
W
Khepri
9,685
745
13
1
0
266,922
3
W
Raijin
9,788
753
73
6
0
244,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role