Player Matchup

Hades
Hades
Hystxeria
Hades
Level 42
God Stats
4W - 3L
1,856 SR
Queue Stats
94W - 77L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
SCRAPBDA
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,584 Elo+
Party 1
Skadi
Skadi
ZyloWerewolf
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,305 Elo+
Party 1
Arachne
Arachne
lHollowI
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,597 Elo+
Party 1
Hel
Hel
mikebullets
Hel
Level 89
God Stats
2W - 2L
1,619 SR
Queue Stats
92W - 86L
1,625 Elo+
Party 1
Team Averages
Level 86
1,595 SR
1,541 Elo+

VS

Team Averages
Level 108
1,665 SR
1,624 Elo+
Chronos
Chronos
CONSOLESUREFOR
Chronos
Level 48
God Stats
4W - 1L
1,764 SR
Queue Stats
65W - 17L
1,746 Elo+
Party 2
Odin
Odin
DavidBMontes
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Merlin
Merlin
FR0ST BL1TZ
Merlin
Level 160
God Stats
7W - 10L
1,697 SR
Queue Stats
1,244W - 1,040L
1,677 Elo+
Party 2
The Morrigan
The Morrigan
Khamz16
The Morrigan
Level 126
God Stats
17W - 9L
1,866 SR
Queue Stats
718W - 651L
1,575 Elo+
Party 2
Nemesis
Nemesis
flashgordo2
Nemesis
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
830W - 736L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hystxeria
Hades
9
0 / 3 / 1
5,437
494
2,883
6,929
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
SCRAPBDA
Jormungandr
8
0 / 1 / 2
4,612
419
2,199
6,815
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 1
4,801
436
2,054
4,827
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
lHollowI
Arachne
10
4 / 1 / 0
6,118
556
4,556
6,900
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 4 / 1
5,405
491
3,275
7,778
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,811
528
5,287
5,978
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 0
5,376
489
1,874
4,427
1,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
13
6 / 0 / 2
7,179
653
4,744
5,373
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Khamz16
The Morrigan
10
1 / 1 / 5
5,827
530
5,025
4,763
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
flashgordo2
Nemesis
13
3 / 1 / 1
7,196
654
4,620
5,618
2,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
11
11
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
0
1
0
0
W
Merlin
6
0
2
7
L
Hades
Hystxeria
Hades
0
3
1
0.17
W
The Morrigan
Khamz16
The Morrigan
1
1
5
3.5
L
Jormungandr
SCRAPBDA
Jormungandr
0
1
2
1
L
0
2
1
0.25
W
Nemesis
flashgordo2
Nemesis
3
1
1
3.5
L
Arachne
lHollowI
Arachne
4
1
0
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,967
Damage
21,550
33,249
Taken
26,159
11,471
Mitigated
9,256
10,567
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,287
1,847
0
3,324
5,978
1,573
900
947
5,031
43,399
0
W
1,874
494
0
504
4,427
1,710
0
1,252
3,175
0
11,941
W
Merlin
4,744
200
0
3,428
5,373
1,702
0
877
4,418
44,843
0
L
Hades
Hystxeria
Hades
2,883
485
103
1,716
6,929
2,740
0
1,197
5,690
18,934
0
W
The Morrigan
Khamz16
The Morrigan
5,025
774
0
1,341
4,763
1,387
0
2,400
2,165
26,330
507
L
Jormungandr
SCRAPBDA
Jormungandr
2,199
459
90
393
6,815
2,456
0
3,134
3,681
15,352
0
L
2,054
546
0
1,582
4,827
1,353
0
3,007
1,778
0
19,183
W
Nemesis
flashgordo2
Nemesis
4,620
2,206
0
2,392
5,618
2,884
0
2,605
3,013
0
41,239
L
Arachne
lHollowI
Arachne
4,556
2,955
0
3,530
6,900
2,199
0
1,972
4,884
0
24,157
L
3,275
316
345
2,808
7,778
2,723
473
4,953
2,565
30,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
31,389
230
Minions Killed
350
0
Camps Cleared
0
959,545
Distance Traveled
1,043,576
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,811
528
88
8
0
167,086
3
W
Odin
5,376
489
26
2
0
229,557
0
W
Merlin
7,179
653
98
9
0
207,665
1
L
Hades
5,437
494
52
5
0
182,046
0
W
The Morrigan
5,827
530
48
4
0
221,993
4
L
Jormungandr
4,612
419
24
2
0
171,861
0
L
Skadi
4,801
436
40
4
0
194,318
0
W
Nemesis
7,196
654
90
8
0
217,275
0
L
Arachne
6,118
556
54
5
0
231,686
3
L
Hel
5,405
491
60
5
0
179,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role