Player Matchup

Set
Set
BigJones8
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,584 Elo+
Party 2
Nemesis
Nemesis
BigShlang
Nemesis
Level 126
God Stats
5W - 6L
1,381 SR
Queue Stats
126W - 141L
1,496 Elo+
Party 2
Apollo
Apollo
BigVELVEL
Apollo
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
174W - 164L
1,725 Elo+
Party 2
Discordia
Discordia
BigZoot
Discordia
Level 126
God Stats
13W - 2L
1,767 SR
Queue Stats
183W - 192L
1,812 Elo+
Party 2
Kuzenbo
Kuzenbo
ShloongDoonger
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,672 Elo+
Party 2
Team Averages
Level 115
1,530 SR
1,658 Elo+

VS

Team Averages
Level 135
1,504 SR
1,539 Elo+
Izanami
Izanami
AvatarMaster
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,473 Elo+
Solo
Bacchus
Bacchus
Dreamseeker
Bacchus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 96L
1,447 Elo+
Solo
Janus
Janus
Erxavi-97
Janus
Level 140
God Stats
2W - 2L
1,499 SR
Queue Stats
179W - 174L
1,598 Elo+
Party 1
Chang'e
Chang'e
miguellaves
Chang'e
Level 125
God Stats
1W - 6L
1,520 SR
Queue Stats
196W - 206L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
xXChUCky_027Xx
Guan Yu
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 161L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 3
11,778
654
8,252
12,203
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
BigShlang
Nemesis
16
3 / 0 / 0
10,150
564
3,760
11,777
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
BigVELVEL
Apollo
19
10 / 2 / 1
12,104
672
13,348
12,866
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
BigZoot
Discordia
14
0 / 3 / 5
9,197
511
13,004
8,750
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 8
9,188
510
7,211
10,394
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AvatarMaster
Izanami
15
1 / 6 / 2
8,766
487
6,934
13,929
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Dreamseeker
Bacchus
12
5 / 1 / 4
8,665
481
8,118
12,979
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Erxavi-97
Janus
13
2 / 1 / 3
8,000
444
7,427
11,726
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
miguellaves
Chang'e
12
1 / 5 / 3
7,354
409
5,106
10,799
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 3
8,856
492
5,361
13,021
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
17
Kills
11
11
Deaths
17
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
AvatarMaster
Izanami
1
6
2
0.33
W
4
3
3
1.83
W
Nemesis
BigShlang
Nemesis
3
0
0
3
W
Apollo
BigVELVEL
Apollo
10
2
1
5.25
W
Discordia
BigZoot
Discordia
0
3
5
0.83
L
Bacchus
Dreamseeker
Bacchus
5
1
4
7
L
Janus
Erxavi-97
Janus
2
1
3
3.5
W
0
3
8
1.33
L
Chang'e
miguellaves
Chang'e
1
5
3
0.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,575
Damage
32,946
55,990
Taken
62,454
32,917
Mitigated
39,433
13,861
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AvatarMaster
Izanami
6,934
4,273
0
3,428
13,929
5,247
0
1,586
12,231
0
66,348
W
8,252
3,757
0
2,452
12,203
8,614
376
3,421
8,549
0
79,455
W
Nemesis
BigShlang
Nemesis
3,760
980
0
2,352
11,777
7,615
122
3,962
7,793
0
84,701
W
Apollo
BigVELVEL
Apollo
13,348
9,424
0
5,354
12,866
4,401
6,071
2,281
10,585
0
77,149
W
Discordia
BigZoot
Discordia
13,004
561
0
1,978
8,750
3,061
121
4,776
3,949
65,629
0
L
Bacchus
Dreamseeker
Bacchus
8,118
1,050
0
1,666
12,979
13,225
0
6,488
6,321
17,421
0
L
Janus
Erxavi-97
Janus
7,427
499
0
4,010
11,726
4,056
110
3,881
7,553
50,495
0
W
7,211
3,280
0
1,725
10,394
9,226
174
6,211
4,136
19,989
0
L
Chang'e
miguellaves
Chang'e
5,106
556
1,242
3,054
10,799
4,010
29
4,844
5,539
39,556
0
L
5,361
800
313
2,658
13,021
12,895
0
2,350
10,595
0
50,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,417
Gold Earned
41,641
579
Minions Killed
440
0
Camps Cleared
0
1,912,159
Distance Traveled
1,723,844
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,766
487
138
8
0
283,934
4
W
Set
11,778
654
165
9
0
374,071
5
W
Nemesis
10,150
564
122
7
0
415,055
7
W
Apollo
12,104
672
154
9
0
397,886
0
W
Discordia
9,197
511
116
6
0
354,418
6
L
Bacchus
8,665
481
18
1
0
373,872
4
L
Janus
8,000
444
82
5
0
376,401
2
W
Kuzenbo
9,188
510
22
1
0
370,729
6
L
Chang'e
7,354
409
83
5
0
335,305
8
L
Guan Yu
8,856
492
119
7
0
354,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role