Player Matchup

Danzaburou
Danzaburou
Gold III
JakeGoFace
Danzaburou
Gold III
Level 151
God Stats
4W - 2L
1,861 SR
Queue Stats
193W - 175L
1,576 MMR
Party 1
Persephone
Persephone
Gold V
KombatEvolv3d
Persephone
Gold V
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
184W - 165L
1,579 MMR
Party 1
Chaac
Chaac
Silver I
NappyHeadRoss
Chaac
Silver I
Level 88
God Stats
9W - 4L
1,500 SR
Queue Stats
39W - 31L
1,581 MMR
Party 2
Mercury
Mercury
Silver I
VendettaTheGOAT
Mercury
Silver I
Level 134
God Stats
3W - 2L
1,797 SR
Queue Stats
45W - 40L
1,581 MMR
Party 2
Khepri
Khepri
Gold V
dirtysouth2490
Khepri
Gold V
Level 114
God Stats
8W - 8L
1,479 SR
Queue Stats
102W - 122L
1,582 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,627 SR
1,580 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,421 SR
1,580 MMR
Nike
Nike
Gold V
Crown_Of_Dragons
Nike
Gold V
Level 123
God Stats
0W - 5L
1,224 SR
Queue Stats
113W - 100L
1,577 MMR
Solo
Scylla
Scylla
Gold IV
Russlal
Scylla
Gold IV
Level 114
God Stats
6W - 16L
1,312 SR
Queue Stats
279W - 283L
1,582 MMR
Solo
Set
Set
Silver I
Sinistresouthpaw
Set
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,576 MMR
Solo
Cerberus
Cerberus
Silver I
moonlord531
Cerberus
Silver I
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 34L
1,581 MMR
Solo
Apollo
Apollo
Gold V
ss___MINAT0___ss
Apollo
Gold V
Level 108
God Stats
12W - 14L
1,568 SR
Queue Stats
285W - 300L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JakeGoFace
Danzaburou
18
10 / 3 / 8
11,851
564
25,071
15,383
6,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
KombatEvolv3d
Persephone
19
5 / 1 / 6
12,530
597
12,324
7,319
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 0 / 5
11,454
545
9,896
15,886
15,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 1 / 5
12,475
594
10,001
12,460
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 14
11,218
534
7,433
18,514
20,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bans
TsukuyomiNu WaErlang ShenCthulhu

VS

Bans
KumbhakarnaHeimdallrGebBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
10,334
492
12,871
18,789
15,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Russlal
Scylla
17
2 / 2 / 2
10,471
499
8,662
12,432
4,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 1
9,698
462
11,390
18,926
9,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
moonlord531
Cerberus
12
1 / 8 / 2
8,460
403
4,691
23,095
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 7 / 3
10,014
477
6,370
14,992
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
30
Kills
7
7
Deaths
30
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Danzaburou
JakeGoFace
Danzaburou
10
3
8
4.67
W
Persephone
KombatEvolv3d
Persephone
5
1
6
8
W
2
0
5
4.5
L
Scylla
Russlal
Scylla
2
2
2
1.5
L
2
9
1
0.28
W
9
1
5
11.5
W
4
2
14
5.5
L
Cerberus
moonlord531
Cerberus
1
8
2
0.25
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,725
Damage
43,984
69,562
Taken
88,234
50,321
Mitigated
50,175
29,243
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,871
3,649
0
4,839
18,789
15,117
92
2,872
15,182
620
73,982
W
Danzaburou
JakeGoFace
Danzaburou
25,071
14,599
0
8,101
15,383
6,058
2,294
3,817
11,472
0
81,618
W
Persephone
KombatEvolv3d
Persephone
12,324
825
0
2,263
7,319
2,599
1,309
2,428
4,608
92,618
0
W
9,896
2,179
0
10,220
15,886
15,777
616
893
14,360
4,840
61,509
L
Scylla
Russlal
Scylla
8,662
218
0
3,044
12,432
4,685
0
4,097
8,109
81,164
0
L
11,390
5,116
0
1,616
18,926
9,493
318
3,653
15,128
0
73,383
W
10,001
6,002
0
642
12,460
5,208
1,897
1,691
10,569
0
96,956
W
7,433
1,640
564
7,453
18,514
20,679
322
4,591
13,720
22,887
0
L
Cerberus
moonlord531
Cerberus
4,691
940
0
4,855
23,095
15,776
520
5,647
17,294
25,224
0
L
6,370
2,976
0
3,713
14,992
5,104
0
3,603
11,307
0
62,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,528
Gold Earned
48,977
575
Minions Killed
566
0
Camps Cleared
0
2,065,140
Distance Traveled
1,810,778
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,334
492
159
8
0
325,889
12
W
Danzaburou
11,851
564
103
5
0
374,452
0
W
Persephone
12,530
597
169
8
0
413,187
10
W
Chaac
11,454
545
141
7
0
421,467
5
L
Scylla
10,471
499
144
7
0
383,874
1
L
Set
9,698
462
108
5
0
376,903
2
W
Mercury
12,475
594
133
6
0
471,363
5
W
Khepri
11,218
534
29
1
0
384,671
1
L
Cerberus
8,460
403
45
2
0
373,205
1
L
Apollo
10,014
477
110
5
0
350,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role