Player Matchup

Chaac
Chaac
DemiSutra
Chaac
Level 7
God Stats
3W - 2L
1,179 SR
Queue Stats
37W - 23L
1,446 Elo+
Solo
Nu Wa
Nu Wa
GemRha
Nu Wa
Level 25
God Stats
5W - 4L
1,466 SR
Queue Stats
32W - 25L
1,501 Elo+
Solo
Thor
Thor
Niwn
Thor
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,623 Elo+
Solo
Jing Wei
Jing Wei
Toplaz
Jing Wei
Level 11
God Stats
7W - 11L
1,805 SR
Queue Stats
24W - 27L
1,536 Elo+
Party 1
Artio
Artio
knockoutking439
Artio
Level 140
God Stats
3W - 1L
1,478 SR
Queue Stats
94W - 79L
1,423 Elo+
Party 1
Team Averages
Level 42
1,486 SR
1,506 Elo+

VS

Team Averages
Level 20
1,479 SR
1,439 Elo+
Cthulhu
Cthulhu
AFKayd
Cthulhu
Level 26
God Stats
5W - 8L
1,425 SR
Queue Stats
79W - 110L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlaAckKingZKD
Tsukuyomi
Level 15
God Stats
1W - 3L
1,270 SR
Queue Stats
116W - 110L
1,359 Elo+
Solo
Anubis
Anubis
UmbralTwillight
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
XScitzoX
Thor
Level 27
God Stats
2W - 3L
1,739 SR
Queue Stats
110W - 96L
1,461 Elo+
Solo
Sylvanus
Sylvanus
xtranapkins
Sylvanus
Level 28
God Stats
9W - 13L
1,461 SR
Queue Stats
87W - 100L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DemiSutra
Chaac
17
6 / 0 / 7
11,145
656
15,738
13,135
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
GemRha
Nu Wa
16
6 / 1 / 6
9,535
561
12,671
6,089
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Niwn
Thor
17
8 / 2 / 6
10,646
626
7,315
12,023
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Toplaz
Jing Wei
14
1 / 1 / 6
8,302
488
7,893
10,810
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 8
8,823
519
8,165
12,303
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFKayd
Cthulhu
14
1 / 7 / 0
8,812
518
8,506
15,079
7,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
BlaAckKingZKD
Tsukuyomi
10
0 / 7 / 1
6,409
377
3,207
12,726
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 1
8,890
523
8,294
12,112
5,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
12
2 / 4 / 1
7,693
453
3,243
12,625
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
xtranapkins
Sylvanus
10
0 / 3 / 1
6,968
410
5,451
13,900
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
24
Kills
6
6
Deaths
24
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AFKayd
Cthulhu
1
7
0
0.14
L
Tsukuyomi
BlaAckKingZKD
Tsukuyomi
0
7
1
0.07
W
Chaac
DemiSutra
Chaac
6
0
7
9.5
W
Nu Wa
GemRha
Nu Wa
6
1
6
9
W
Thor
Niwn
Thor
8
2
6
5.5
W
Jing Wei
Toplaz
Jing Wei
1
1
6
4
L
3
3
1
1.17
L
Thor
2
4
1
0.63
W
3
2
8
3.5
L
Sylvanus
xtranapkins
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,782
Damage
28,701
54,360
Taken
66,442
27,193
Mitigated
29,369
25,543
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AFKayd
Cthulhu
8,506
504
0
1,340
15,079
7,477
0
1,554
13,020
40,884
0
L
Tsukuyomi
BlaAckKingZKD
Tsukuyomi
3,207
672
0
210
12,726
4,643
1,096
5,035
7,641
0
26,784
W
Chaac
DemiSutra
Chaac
15,738
3,988
0
7,964
13,135
10,449
184
6,191
6,944
0
78,004
W
Nu Wa
GemRha
Nu Wa
12,671
3,070
90
1,114
6,089
1,692
1,892
3,552
2,537
55,752
0
W
Thor
Niwn
Thor
7,315
1,735
0
4,322
12,023
4,433
194
2,990
9,033
0
68,562
W
Jing Wei
Toplaz
Jing Wei
7,893
7,637
0
6,125
10,810
3,313
3,047
4,134
6,676
0
36,254
L
8,294
767
0
6,170
12,112
5,023
1,082
7,644
4,443
58,320
0
L
Thor
3,243
363
0
4,445
12,625
4,032
0
2,583
9,942
0
41,757
W
8,165
1,537
971
4,957
12,303
7,306
1,118
5,384
6,919
22,638
0
L
Sylvanus
xtranapkins
Sylvanus
5,451
979
1,282
4,927
13,900
8,194
196
4,020
9,855
19,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,451
Gold Earned
38,772
468
Minions Killed
362
0
Camps Cleared
0
1,610,274
Distance Traveled
1,443,040
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,812
518
80
5
0
284,109
3
L
Tsukuyomi
6,409
377
58
3
0
317,203
1
W
Chaac
11,145
656
153
9
0
321,066
4
W
Nu Wa
9,535
561
85
5
0
314,735
0
W
Thor
10,646
626
120
7
0
367,948
6
W
Jing Wei
8,302
488
85
5
0
291,663
0
L
Anubis
8,890
523
115
7
0
247,222
2
L
Thor
7,693
453
83
5
0
296,836
3
W
Artio
8,823
519
25
1
0
314,862
2
L
Sylvanus
6,968
410
26
2
0
297,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role