Player Matchup

Tyr
Tyr
IIDrakoII
Tyr
Level 42
God Stats
8W - 9L
1,566 SR
Queue Stats
18W - 26L
1,420 Elo+
Solo
Medusa
Medusa
LuiZinho_VBx
Medusa
Level 57
God Stats
3W - 10L
1,364 SR
Queue Stats
63W - 99L
1,340 Elo+
Solo
Ganesha
Ganesha
TaToFzTx
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ToddynS2
Susano
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 94L
1,626 Elo+
Party 1
Ra
Ra
chaves123
Ra
Level 45
God Stats
10W - 7L
1,571 SR
Queue Stats
164W - 117L
1,682 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,514 Elo+

VS

Team Averages
Level 73
1,375 SR
1,423 Elo+
Yemoja
Yemoja
 
Yemoja
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Calamiitty
Aphrodite
Level 108
God Stats
58W - 27L
1,396 SR
Queue Stats
132W - 113L
1,327 Elo+
Party 2
Apollo
Apollo
Fraitaz
Apollo
Level 104
God Stats
15W - 13L
1,508 SR
Queue Stats
175W - 167L
1,441 Elo+
Party 2
Scylla
Scylla
WeAreXandao
Scylla
Level 29
God Stats
7W - 5L
1,376 SR
Queue Stats
181W - 174L
1,366 Elo+
Party 2
Loki
Loki
xJonathanx
Loki
Level 48
God Stats
14W - 28L
1,094 SR
Queue Stats
278W - 289L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,178
509
6,802
16,088
10,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
14
3 / 6 / 1
9,140
457
8,494
11,070
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
TaToFzTx
Ganesha
14
0 / 4 / 8
9,381
469
8,489
13,491
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Susano
ToddynS2
Susano
17
6 / 4 / 2
10,884
544
11,104
16,212
7,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 4 / 2
11,266
563
13,993
13,967
9,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
4 / 4 / 9
10,451
523
8,259
17,828
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Calamiitty
Aphrodite
16
3 / 5 / 6
9,861
493
9,554
12,956
5,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Fraitaz
Apollo
16
10 / 4 / 5
10,599
530
12,352
17,822
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
15
0 / 3 / 2
9,137
457
5,099
7,044
2,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 1 / 7
10,166
508
8,642
12,635
4,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
17
Kills
21
21
Deaths
17
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
4
9
2.13
W
Aphrodite
Calamiitty
Aphrodite
3
5
6
1.2
W
Apollo
Fraitaz
Apollo
10
4
5
3.13
L
2
3
2
1
L
Medusa
3
6
1
0.58
L
Ganesha
TaToFzTx
Ganesha
0
4
8
1
L
Susano
ToddynS2
Susano
6
4
2
1.75
W
Scylla
0
3
2
0.33
L
6
4
2
1.75
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,882
Damage
43,906
70,828
Taken
68,285
44,675
Mitigated
35,052
15,254
Healing
24,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,259
1,148
1,525
3,062
17,828
16,050
315
5,927
11,814
27,826
0
W
Aphrodite
Calamiitty
Aphrodite
9,554
477
3,825
6,322
12,956
5,281
243
4,679
8,000
46,639
0
W
Apollo
Fraitaz
Apollo
12,352
7,064
0
6,451
17,822
6,640
1,668
6,212
11,426
0
59,590
L
6,802
872
0
4,607
16,088
10,580
1,319
6,949
8,843
0
53,581
L
Medusa
8,494
3,574
0
1,998
11,070
4,124
2,431
2,295
8,775
0
46,338
L
Ganesha
TaToFzTx
Ganesha
8,489
627
0
1,943
13,491
13,267
264
4,412
9,079
30,609
0
L
Susano
ToddynS2
Susano
11,104
2,683
0
526
16,212
7,109
433
4,791
11,421
0
67,616
W
Scylla
5,099
329
0
1,532
7,044
2,116
902
2,583
4,417
49,090
0
L
13,993
1,441
1,205
4,975
13,967
9,595
2,073
4,071
9,798
92,164
0
W
8,642
3,849
294
1,412
12,635
4,965
1,198
2,361
10,146
0
61,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,849
Gold Earned
50,214
495
Minions Killed
429
0
Camps Cleared
0
1,774,417
Distance Traveled
1,837,465
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,451
523
36
2
0
341,269
5
W
Aphrodite
9,861
493
79
4
0
380,990
9
W
Apollo
10,599
530
111
6
0
376,799
4
L
Tyr
10,178
509
116
6
0
378,184
4
L
Medusa
9,140
457
106
5
0
290,446
2
L
Ganesha
9,381
469
9
0
0
323,931
2
L
Susano
10,884
544
107
5
0
406,117
6
W
Scylla
9,137
457
112
6
0
302,562
2
L
Ra
11,266
563
157
8
0
375,739
5
W
Loki
10,166
508
91
5
0
435,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role