Player Matchup

Anubis
Anubis
JRazielx
Anubis
Level 88
God Stats
9W - 11L
1,223 SR
Queue Stats
55W - 88L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
Netthief84
Cthulhu
Level 10
God Stats
3W - 6L
1,502 SR
Queue Stats
5W - 9L
1,303 Elo+
Party 2
King Arthur
King Arthur
SmG Gemini
King Arthur
Level 6
God Stats
13W - 14L
1,504 SR
Queue Stats
63W - 134L
1,389 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SmGHELLBOY
Tsukuyomi
Level 19
God Stats
10W - 11L
1,453 SR
Queue Stats
142W - 282L
1,291 Elo+
Party 2
Neith
Neith
winstonblu94
Neith
Level 29
God Stats
8W - 7L
1,521 SR
Queue Stats
32W - 61L
1,313 Elo+
Party 2
Team Averages
Level 30
1,441 SR
1,330 Elo+

VS

Team Averages
Level 17
1,516 SR
1,438 Elo+
Achilles
Achilles
DoomsDruid
Achilles
Level 17
God Stats
9W - 13L
1,733 SR
Queue Stats
218W - 241L
1,576 Elo+
Solo
Medusa
Medusa
FiftyTester
Medusa
Level 7
God Stats
7W - 7L
1,509 SR
Queue Stats
51W - 44L
1,395 Elo+
Party 1
Ares
Ares
H3ntaiFi3nd
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,395 Elo+
Party 1
Loki
Loki
Harrycaptain1
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ShowMeDaWei
Scylla
Level 25
God Stats
7W - 11L
1,339 SR
Queue Stats
138W - 179L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JRazielx
Anubis
19
14 / 2 / 8
12,470
594
23,656
9,667
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Netthief84
Cthulhu
17
3 / 2 / 10
10,658
508
14,874
15,819
16,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
SmG Gemini
King Arthur
13
0 / 6 / 2
7,896
376
4,263
15,953
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
SmGHELLBOY
Tsukuyomi
19
11 / 1 / 1
11,716
558
9,807
13,328
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 1
7,782
371
4,510
11,079
3,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoomsDruid
Achilles
16
4 / 4 / 0
9,521
453
8,494
19,846
21,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
15
7 / 5 / 5
9,828
468
12,894
13,763
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 2 / 5
10,689
509
11,157
16,752
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 10 / 2
8,999
429
5,861
19,119
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
1 / 8 / 2
8,613
410
6,254
13,064
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
29
Kills
19
19
Deaths
29
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
DoomsDruid
Achilles
4
4
0
1
L
Medusa
7
5
5
1.9
L
6
2
5
4.25
L
1
10
2
0.2
W
Anubis
JRazielx
Anubis
14
2
8
9
W
Cthulhu
Netthief84
Cthulhu
3
2
10
4
L
Scylla
1
8
2
0.25
W
King Arthur
SmG Gemini
King Arthur
0
6
2
0.17
W
Tsukuyomi
SmGHELLBOY
Tsukuyomi
11
1
1
11.5
W
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,110
Damage
44,660
65,846
Taken
82,544
40,246
Mitigated
53,505
23,976
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DoomsDruid
Achilles
8,494
2,876
0
7,575
19,846
21,289
1,264
11,686
7,210
0
41,356
L
Medusa
12,894
5,773
0
4,841
13,763
4,601
675
4,329
9,209
0
58,802
L
11,157
619
0
1,261
16,752
17,941
630
8,215
8,262
41,744
0
L
5,861
1,685
0
3,393
19,119
5,817
1,178
6,687
12,357
0
47,563
W
Anubis
JRazielx
Anubis
23,656
1,684
864
5,148
9,667
4,979
461
3,697
5,790
80,872
0
W
Cthulhu
Netthief84
Cthulhu
14,874
2,159
673
5,576
15,819
16,881
758
3,356
11,781
51,523
0
L
Scylla
6,254
274
0
691
13,064
3,857
54
6,438
6,626
40,779
0
W
King Arthur
SmG Gemini
King Arthur
4,263
271
0
2,201
15,953
9,452
0
3,771
12,127
0
38,052
W
Tsukuyomi
SmGHELLBOY
Tsukuyomi
9,807
1,883
0
8,006
13,328
5,444
734
2,887
10,313
0
74,521
W
4,510
1,826
0
1,508
11,079
3,490
0
3,274
7,726
0
28,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,522
Gold Earned
47,650
423
Minions Killed
380
0
Camps Cleared
0
1,856,265
Distance Traveled
1,636,772
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,521
453
81
4
0
313,207
0
L
Medusa
9,828
468
99
5
0
367,986
2
L
Ares
10,689
509
60
3
0
370,463
3
L
Loki
8,999
429
70
3
0
321,251
3
W
Anubis
12,470
594
123
6
0
373,320
4
W
Cthulhu
10,658
508
70
3
0
341,301
0
L
Scylla
8,613
410
70
3
0
263,865
0
W
King Arthur
7,896
376
56
3
0
374,584
1
W
Tsukuyomi
11,716
558
112
5
0
405,624
0
W
Neith
7,782
371
62
3
0
361,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role