Player Matchup

He Bo
He Bo
OscarMoore
He Bo
Level 46
God Stats
6W - 7L
1,357 SR
Queue Stats
27W - 26L
1,418 Elo+
Solo
Jing Wei
Jing Wei
Tha-Bundy
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 247L
1,450 Elo+
Party 1
Ares
Ares
chicano-ways1
Ares
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 42L
1,450 Elo+
Party 1
Team Averages
Level 71
1,452 SR
1,439 Elo+

VS

Team Averages
Level 66
1,412 SR
1,464 Elo+
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bossman1st
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
QyzeRRR
Tsukuyomi
Level 65
God Stats
20W - 53L
1,236 SR
Queue Stats
267W - 410L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
3 / 5 / 2
7,279
728
7,313
8,166
3,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Tha-Bundy
Jing Wei
10
1 / 5 / 4
6,880
688
4,436
7,192
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 4
6,327
633
3,649
11,053
5,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
8 / 1 / 4
8,173
817
9,363
6,061
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Bossman1st
Yemoja
12
6 / 1 / 8
8,495
850
7,398
7,307
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
QyzeRRR
Tsukuyomi
10
0 / 3 / 11
6,931
693
5,016
8,697
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
14
14
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
1
4
10
W
Yemoja
Bossman1st
Yemoja
6
1
8
10
L
He Bo
3
5
2
0.8
W
Tsukuyomi
QyzeRRR
Tsukuyomi
0
3
11
1.83
L
Jing Wei
Tha-Bundy
Jing Wei
1
5
4
0.6
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,398
Damage
21,777
26,411
Taken
22,065
11,054
Mitigated
11,062
5,291
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,363
839
0
108
6,061
2,314
538
3,536
2,525
20,388
0
W
Yemoja
Bossman1st
Yemoja
7,398
922
1,514
1,314
7,307
5,530
140
3,128
4,179
18,859
0
L
He Bo
7,313
364
0
2,219
8,166
3,249
0
5,160
2,874
24,752
0
W
Tsukuyomi
QyzeRRR
Tsukuyomi
5,016
2,242
259
2,665
8,697
3,218
264
4,346
4,351
0
23,203
L
Jing Wei
Tha-Bundy
Jing Wei
4,436
3,102
0
960
7,192
2,510
0
4,296
2,752
0
20,888
L
3,649
259
0
2,112
11,053
5,295
0
6,799
3,992
9,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,486
Gold Earned
23,599
80
Minions Killed
91
0
Camps Cleared
0
482,723
Distance Traveled
537,754
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,173
817
30
3
0
162,767
0
W
Yemoja
8,495
850
29
3
0
174,650
1
L
He Bo
7,279
728
38
4
0
147,391
3
W
Tsukuyomi
6,931
693
32
3
0
200,337
2
L
Jing Wei
6,880
688
35
4
0
169,781
1
L
Ares
6,327
633
7
1
0
165,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role