Player Matchup

Cerberus
Cerberus
Bronze III
Lunfail
Cerberus
Bronze III
Level 126
God Stats
3W - 2L
1,692 SR
Queue Stats
8W - 8L
1,500 MMR
Party 3
Ullr
Ullr
Gold III
SoleIgnis
Ullr
Gold III
Level 102
God Stats
6W - 7L
1,590 SR
Queue Stats
38W - 31L
1,544 MMR
Solo
Hercules
Hercules
Bronze III
Tapemess
Hercules
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,543 MMR
Party 1
Chang'e
Chang'e
Bronze III
david_m748
Chang'e
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,543 MMR
Party 1
Serqet
Serqet
Bronze III
stalixx
Serqet
Bronze III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 72L
1,500 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,557 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,594 SR
1,544 MMR
Sylvanus
Sylvanus
Silver I
AshenJuan
Sylvanus
Silver I
Level 123
God Stats
2W - 2L
1,539 SR
Queue Stats
4W - 2L
1,541 MMR
Party 2
Ra
Ra
Platinum IV
BennyXD
Ra
Platinum IV
Level 156
God Stats
37W - 28L
1,634 SR
Queue Stats
381W - 344L
1,542 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Kiramor
Sun Wukong
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,541 MMR
Party 2
Rama
Rama
Gold IV
Relapse510
Rama
Gold IV
Level 147
God Stats
1W - 0L
1,551 SR
Queue Stats
19W - 13L
1,544 MMR
Solo
Mercury
Mercury
Silver I
SoyUnPokemon5
Mercury
Silver I
Level 107
God Stats
2W - 5L
1,747 SR
Queue Stats
14W - 17L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lunfail
Cerberus
18
3 / 7 / 9
12,485
431
17,187
36,658
42,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
20
5 / 2 / 6
14,858
512
20,390
17,803
9,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Tapemess
Hercules
18
1 / 4 / 7
11,320
390
10,869
42,124
34,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
david_m748
Chang'e
17
4 / 8 / 7
11,784
406
13,853
23,795
13,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
stalixx
Serqet
20
6 / 2 / 6
13,942
481
18,743
32,128
18,257
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
CthulhuJanusApolloDanzaburouPersephone

VS

Bans
ScyllaCu ChulainnThothKing ArthurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AshenJuan
Sylvanus
19
1 / 3 / 13
14,810
511
14,454
27,398
39,028
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 8
16,983
586
38,278
20,888
11,779
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Kiramor
Sun Wukong
20
2 / 3 / 8
15,355
529
26,682
28,208
29,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 5 / 6
16,292
562
21,260
27,003
11,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
20
10 / 4 / 4
17,091
589
16,324
18,629
8,708
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
62
19
Kills
23
23
Deaths
19
35
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AshenJuan
Sylvanus
1
3
13
2.5
W
7
4
8
2.75
W
Sun Wukong
Kiramor
Sun Wukong
2
3
8
2
L
Cerberus
Lunfail
Cerberus
3
7
9
1.07
W
3
5
6
1.2
L
Ullr
5
2
6
4
W
Mercury
10
4
4
3
L
Hercules
Tapemess
Hercules
1
4
7
1.13
L
Chang'e
david_m748
Chang'e
4
8
7
0.94
L
Serqet
stalixx
Serqet
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,042
Damage
116,998
152,508
Taken
122,126
119,260
Mitigated
100,883
61,633
Healing
51,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AshenJuan
Sylvanus
14,454
1,080
6,585
10,208
27,398
39,028
295
8,754
17,826
29,518
0
W
38,278
2,200
7,535
10,835
20,888
11,779
1,319
7,654
11,602
150,017
0
W
Sun Wukong
Kiramor
Sun Wukong
26,682
5,722
0
3,602
28,208
29,575
4,076
7,833
19,050
0
101,433
L
Cerberus
Lunfail
Cerberus
17,187
522
2,176
10,923
36,658
42,674
27
15,282
20,908
56,635
0
W
21,260
18,894
0
12,160
27,003
11,793
6,973
5,587
20,266
0
158,720
L
Ullr
20,390
9,651
0
6,569
17,803
9,692
1,268
2,521
15,226
0
144,773
W
Mercury
16,324
8,189
0
1,015
18,629
8,708
2,175
4,647
13,633
0
143,117
L
Hercules
Tapemess
Hercules
10,869
3,146
0
20,341
42,124
34,642
434
12,043
29,817
489
61,724
L
Chang'e
david_m748
Chang'e
13,853
1,713
6,068
7,051
23,795
13,995
501
12,153
11,396
59,154
0
L
Serqet
stalixx
Serqet
18,743
2,143
0
8,505
32,128
18,257
0
9,533
22,429
0
102,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,389
Gold Earned
80,531
675
Minions Killed
725
0
Camps Cleared
0
2,998,529
Distance Traveled
2,990,136
38
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,810
511
38
1
0
583,370
12
W
Ra
16,983
586
210
7
0
613,694
13
W
Sun Wukong
15,355
529
130
4
0
591,004
3
L
Cerberus
12,485
431
91
3
0
566,892
8
W
Rama
16,292
562
195
7
0
515,877
5
L
Ullr
14,858
512
226
8
0
610,862
9
W
Mercury
17,091
589
152
5
0
686,191
1
L
Hercules
11,320
390
103
4
0
568,383
5
L
Chang'e
11,784
406
101
3
0
523,051
8
L
Serqet
13,942
481
154
5
0
729,341
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role