Player Matchup

Olorun
Olorun
CallxmexOSO
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,554 Elo+
Solo
Izanami
Izanami
H3li0s3n1gmA
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 164L
1,141 Elo+
Solo
Chiron
Chiron
Kinda_5u5Br0
Chiron
Level 5
God Stats
4W - 5L
1,555 SR
Queue Stats
24W - 26L
1,687 Elo+
Solo
Skadi
Skadi
MrStealY0Kills
Skadi
Level 29
God Stats
80W - 48L
1,790 SR
Queue Stats
791W - 827L
1,717 Elo+
Party 1
Kukulkan
Kukulkan
Munzt3r_Suave
Kukulkan
Level 18
God Stats
10W - 9L
1,736 SR
Queue Stats
1,103W - 1,110L
1,709 Elo+
Party 1
Team Averages
Level 18
1,616 SR
1,561 Elo+

VS

Team Averages
Level 39
1,500 SR
1,698 Elo+
Set
Set
 
Set
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Blaccburn
Raijin
Level 24
God Stats
5W - 6L
1,500 SR
Queue Stats
237W - 247L
1,564 Elo+
Solo
Ymir
Ymir
SukkMahDong
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 11L
1,986 Elo+
Party 2
Bastet
Bastet
XboxPlayersAss_
Bastet
Level 15
God Stats
7W - 5L
1,553 SR
Queue Stats
171W - 52L
1,827 Elo+
Party 2
Scylla
Scylla
annel-a
Scylla
Level 15
God Stats
29W - 38L
1,448 SR
Queue Stats
53W - 52L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 1 / 0
7,689
854
167
1,750
591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
H3li0s3n1gmA
Izanami
16
0 / 9 / 5
9,478
1,053
6,657
14,177
4,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chiron
13
2 / 8 / 0
8,836
982
4,228
14,416
4,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 13 / 2
8,882
987
8,708
22,646
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Munzt3r_Suave
Kukulkan
15
2 / 15 / 2
9,993
1,110
9,768
21,404
8,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
11 / 1 / 23
11,829
1,314
22,329
10,837
5,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Blaccburn
Raijin
17
7 / 2 / 12
10,800
1,200
13,547
6,153
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
14 / 1 / 19
12,099
1,344
14,595
13,579
12,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 0 / 20
11,132
1,237
12,983
4,274
1,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
annel-a
Scylla
17
6 / 1 / 19
11,189
1,243
8,174
4,659
1,631
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
139
5
Kills
46
46
Deaths
5
9
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
11
1
23
22.5
W
Raijin
Blaccburn
Raijin
7
2
12
6.5
L
Olorun
0
1
0
0
L
Izanami
H3li0s3n1gmA
Izanami
0
9
5
0.28
L
Chiron
2
8
0
0.25
L
1
13
2
0.15
L
Kukulkan
Munzt3r_Suave
Kukulkan
2
15
2
0.2
W
14
1
19
23.5
W
8
0
20
18
W
Scylla
annel-a
Scylla
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
71,628
74,393
Taken
39,502
24,966
Mitigated
23,169
2,591
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
22,329
13,590
1,159
5,363
10,837
5,089
0
3,008
7,829
0
37,966
W
Raijin
Blaccburn
Raijin
13,547
975
0
0
6,153
2,453
0
1,598
4,555
41,475
0
L
Olorun
167
41
0
102
1,750
591
0
1,419
331
2,240
0
L
Izanami
H3li0s3n1gmA
Izanami
6,657
4,186
0
0
14,177
4,770
0
7,935
6,242
0
20,534
L
Chiron
4,228
2,168
56
352
14,416
4,391
0
8,579
5,837
0
9,269
L
8,708
4,615
0
1,043
22,646
7,199
0
9,149
13,497
0
21,393
L
Kukulkan
Munzt3r_Suave
Kukulkan
9,768
845
111
927
21,404
8,015
0
9,234
12,170
39,015
0
W
14,595
1,790
0
851
13,579
12,369
0
2,803
10,776
23,069
0
W
12,983
4,277
0
0
4,274
1,627
0
652
3,622
0
14,945
W
Scylla
annel-a
Scylla
8,174
509
0
0
4,659
1,631
0
1,874
2,785
29,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,878
Gold Earned
57,049
147
Minions Killed
177
3
Camps Cleared
10
536,431
Distance Traveled
845,497
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,829
1,314
27
3
7
194,266
1
W
Raijin
10,800
1,200
67
7
1
151,145
0
L
Olorun
7,689
854
5
1
2
38,657
0
L
Izanami
9,478
1,053
28
3
0
65,482
0
L
Chiron
8,836
982
12
1
0
123,210
1
L
Skadi
8,882
987
27
3
0
132,398
0
L
Kukulkan
9,993
1,110
75
8
1
176,684
0
W
Ymir
12,099
1,344
16
2
2
174,741
1
W
Bastet
11,132
1,237
9
1
0
158,379
0
W
Scylla
11,189
1,243
58
6
0
166,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role