Player Matchup

Apollo
Apollo
Enzo_Ecr
Apollo
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Solo
Ares
Ares
GlocKoma21
Ares
Level 123
God Stats
2W - 2L
1,229 SR
Queue Stats
306W - 290L
1,529 Elo+
Solo
Hel
Hel
MolarBox63396
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 149L
1,654 Elo+
Solo
Mercury
Mercury
king bawb1115
Mercury
Level 124
God Stats
5W - 4L
1,379 SR
Queue Stats
263W - 256L
1,588 Elo+
Solo
Bellona
Bellona
sadcars
Bellona
Level 68
God Stats
11W - 4L
1,704 SR
Queue Stats
291W - 249L
1,626 Elo+
Solo
Team Averages
Level 112
1,462 SR
1,579 Elo+

VS

Team Averages
Level 119
1,509 SR
1,629 Elo+
Sun Wukong
Sun Wukong
DivineAbundance
Sun Wukong
Level 75
God Stats
3W - 9L
1,779 SR
Queue Stats
161W - 142L
1,737 Elo+
Solo
Fenrir
Fenrir
II Azores II
Fenrir
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 82L
1,632 Elo+
Solo
Kali
Kali
ImWixz
Kali
Level 139
God Stats
0W - 2L
1,337 SR
Queue Stats
3W - 8L
1,679 Elo+
Solo
Medusa
Medusa
Surplus Stinky
Medusa
Level 121
God Stats
1W - 4L
1,428 SR
Queue Stats
22W - 30L
1,495 Elo+
Solo
Zeus
Zeus
ValliCloud
Zeus
Level 118
God Stats
0W - 5L
1,500 SR
Queue Stats
223W - 194L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Enzo_Ecr
Apollo
16
4 / 0 / 4
9,578
599
6,783
9,443
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 6
9,092
568
6,653
13,525
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 7
9,489
593
10,406
12,076
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
16
2 / 2 / 5
9,658
604
5,587
11,340
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
sadcars
Bellona
17
6 / 4 / 2
10,210
638
11,132
14,765
16,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DivineAbundance
Sun Wukong
12
4 / 4 / 1
7,635
477
7,555
14,582
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
12
2 / 5 / 0
7,708
482
7,005
12,155
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
ImWixz
Kali
13
1 / 5 / 3
7,706
482
6,687
13,279
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 2
7,308
457
9,284
11,882
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 1
8,935
558
8,564
9,395
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
9
9
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DivineAbundance
Sun Wukong
4
4
1
1.13
W
Apollo
Enzo_Ecr
Apollo
4
0
4
6
W
5
1
6
8
L
Fenrir
2
5
0
0.4
L
Kali
ImWixz
Kali
1
5
3
0.5
W
3
2
7
3.25
L
0
3
2
0.33
L
2
4
1
0.63
W
Mercury
2
2
5
2.25
W
Bellona
sadcars
Bellona
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,561
Damage
39,095
61,149
Taken
61,293
42,899
Mitigated
32,420
25,920
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DivineAbundance
Sun Wukong
7,555
1,510
0
4,076
14,582
13,108
180
3,933
10,541
0
34,294
W
Apollo
Enzo_Ecr
Apollo
6,783
5,497
0
5,012
9,443
3,818
7,003
1,369
8,074
0
59,390
W
6,653
664
0
2,392
13,525
12,859
352
4,408
9,042
20,655
0
L
Fenrir
7,005
1,931
0
2,651
12,155
7,309
0
3,856
8,219
596
27,882
L
Kali
ImWixz
Kali
6,687
2,977
0
4,974
13,279
4,969
0
2,718
10,523
0
45,874
W
10,406
470
5,857
7,980
12,076
5,622
0
824
11,227
52,961
0
L
9,284
4,209
0
3,899
11,882
3,917
253
6,703
4,889
0
49,739
L
8,564
994
0
3,329
9,395
3,117
0
1,443
7,952
61,939
0
W
Mercury
5,587
2,745
0
709
11,340
4,031
0
2,075
9,240
0
76,952
W
Bellona
sadcars
Bellona
11,132
2,836
0
3,970
14,765
16,569
2,259
45
14,058
7,485
54,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,027
Gold Earned
39,292
499
Minions Killed
426
0
Camps Cleared
0
1,654,122
Distance Traveled
1,491,531
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,635
477
66
4
0
291,114
2
W
Apollo
9,578
599
117
7
0
303,581
5
W
Ares
9,092
568
29
2
0
318,640
5
L
Fenrir
7,708
482
44
3
0
322,050
3
L
Kali
7,706
482
97
6
0
331,877
3
W
Hel
9,489
593
112
7
0
338,061
4
L
Medusa
7,308
457
90
6
0
297,897
4
L
Zeus
8,935
558
129
8
0
248,593
4
W
Mercury
9,658
604
123
8
0
382,895
8
W
Bellona
10,210
638
118
7
0
310,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role