Player Matchup

Cerberus
Cerberus
CuppaCawfee
Cerberus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 77L
1,502 Elo+
Party 1
Merlin
Merlin
Davicusthemate
Merlin
Level 74
God Stats
2W - 2L
1,744 SR
Queue Stats
81W - 88L
1,528 Elo+
Solo
Cernunnos
Cernunnos
Papi_McLovin_69
Cernunnos
Level 84
God Stats
1W - 3L
1,735 SR
Queue Stats
78W - 103L
1,405 Elo+
Solo
Nox
Nox
ValorousMay
Nox
Level 116
God Stats
10W - 11L
1,870 SR
Queue Stats
421W - 447L
1,521 Elo+
Party 1
Bacchus
Bacchus
loboloco6467
Bacchus
Level 96
God Stats
0W - 1L
1,695 SR
Queue Stats
4W - 6L
1,516 Elo+
Party 1
Team Averages
Level 96
1,709 SR
1,494 Elo+

VS

Team Averages
Level 114
1,500 SR
1,308 Elo+
Raijin
Raijin
 
Raijin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AP_Vagabond
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 43L
1,216 Elo+
Party 2
Sobek
Sobek
KnightKingBran
Sobek
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,403 Elo+
Party 2
Artio
Artio
WatchOutIsteal
Artio
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,116 Elo+
Solo
Xbalanque
Xbalanque
ZarIsPrime
Xbalanque
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CuppaCawfee
Cerberus
17
4 / 7 / 23
11,980
631
17,129
26,220
20,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
10 / 3 / 17
14,785
778
24,812
14,135
6,738
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Papi_McLovin_69
Cernunnos
20
7 / 4 / 15
13,300
700
30,659
18,727
9,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 4 / 19
13,051
687
11,859
14,362
7,375
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
loboloco6467
Bacchus
19
5 / 5 / 18
12,347
650
15,025
19,658
28,071
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
2 / 7 / 16
12,926
680
22,118
13,588
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 9 / 11
10,630
559
5,696
26,433
15,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 6 / 16
13,384
704
10,737
34,278
28,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 5 / 14
13,681
720
5,090
22,894
22,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
ZarIsPrime
Xbalanque
20
12 / 7 / 8
15,195
800
26,843
17,662
7,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
88
34
Kills
23
23
Deaths
34
92
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
7
16
1.43
W
0
9
11
0.61
L
Cerberus
CuppaCawfee
Cerberus
4
7
23
2.21
L
10
3
17
6.17
W
4
6
16
2
L
Cernunnos
Papi_McLovin_69
Cernunnos
7
4
15
3.63
L
8
4
19
4.38
W
5
5
14
2.4
W
Xbalanque
ZarIsPrime
Xbalanque
12
7
8
2.29
L
Bacchus
loboloco6467
Bacchus
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,484
Damage
70,484
93,102
Taken
114,855
71,378
Mitigated
77,999
39,684
Healing
42,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,118
895
0
405
13,588
4,414
369
10,282
3,306
47,805
0
W
5,696
415
1,268
6,335
26,433
15,441
66
14,657
11,776
0
10,625
L
Cerberus
CuppaCawfee
Cerberus
17,129
560
3,322
8,836
26,220
20,184
1,017
9,919
15,807
32,306
0
L
24,812
273
1,769
2,651
14,135
6,738
247
7,075
6,858
59,611
0
W
10,737
624
1,955
14,347
34,278
28,227
433
19,335
14,943
26,413
0
L
Cernunnos
Papi_McLovin_69
Cernunnos
30,659
16,011
1,483
8,304
18,727
9,010
3,730
7,181
11,282
0
60,293
L
11,859
1,387
2,283
3,591
14,362
7,375
1,128
6,145
7,023
17,124
0
W
5,090
543
3,178
5,451
22,894
22,900
453
10,661
12,233
20,828
0
W
Xbalanque
ZarIsPrime
Xbalanque
26,843
10,343
5,024
4,601
17,662
7,017
4,329
13,890
3,772
0
68,898
L
Bacchus
loboloco6467
Bacchus
15,025
1,187
1,910
5,535
19,658
28,071
777
6,177
13,165
23,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,463
Gold Earned
65,816
213
Minions Killed
190
0
Camps Cleared
0
1,510,479
Distance Traveled
1,473,846
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,926
680
62
3
0
249,199
0
W
Tyr
10,630
559
12
1
0
307,110
0
L
Cerberus
11,980
631
42
2
0
311,448
0
L
Merlin
14,785
778
69
4
0
312,344
1
W
Sobek
13,384
704
17
1
0
340,950
0
L
Cernunnos
13,300
700
71
4
0
284,890
1
L
Nox
13,051
687
19
1
0
278,495
2
W
Artio
13,681
720
25
1
0
291,133
2
W
Xbalanque
15,195
800
74
4
0
285,454
0
L
Bacchus
12,347
650
12
1
0
323,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role