Player Matchup

Jing Wei
Jing Wei
MangoAintNoSimp
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,406 Elo+
Party 2
Merlin
Merlin
MilesAbvU
Merlin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 198L
1,368 Elo+
Solo
Bakasura
Bakasura
Porraco
Bakasura
Level 25
God Stats
0W - 4L
1,166 SR
Queue Stats
3W - 7L
1,471 Elo+
Solo
Olorun
Olorun
UmbrellaRepsZone
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,395 Elo+
Party 2
Neith
Neith
lilpatata
Neith
Level 27
God Stats
32W - 46L
1,361 SR
Queue Stats
389W - 432L
1,514 Elo+
Solo
Team Averages
Level 27
1,405 SR
1,431 Elo+

VS

Team Averages
Level 37
1,545 SR
1,512 Elo+
Artio
Artio
COOPZARS
Artio
Level 22
God Stats
4W - 4L
1,536 SR
Queue Stats
35W - 25L
1,537 Elo+
Party 1
Fenrir
Fenrir
DazaXtreme
Fenrir
Level 19
God Stats
19W - 16L
1,413 SR
Queue Stats
697W - 634L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
karatechoppanda
Cu Chulainn
Level 26
God Stats
17W - 19L
1,582 SR
Queue Stats
505W - 491L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
memordzzz
Nu Wa
Level 88
God Stats
2W - 4L
1,694 SR
Queue Stats
323W - 282L
1,522 Elo+
Party 1
Hachiman
Hachiman
我心由我
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
3 / 6 / 1
10,807
515
9,450
17,400
6,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
MilesAbvU
Merlin
15
0 / 5 / 1
9,033
430
7,558
10,016
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Porraco
Bakasura
14
2 / 5 / 0
9,535
454
2,937
15,149
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 8 / 1
8,285
395
6,187
13,588
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
lilpatata
Neith
13
0 / 5 / 1
8,421
401
3,246
10,716
2,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
COOPZARS
Artio
15
4 / 0 / 10
10,606
505
4,702
12,214
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
DazaXtreme
Fenrir
18
5 / 0 / 6
11,302
538
8,650
11,937
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
karatechoppanda
Cu Chulainn
15
9 / 4 / 4
10,687
509
10,955
13,249
13,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
memordzzz
Nu Wa
20
8 / 0 / 8
12,702
605
14,087
10,270
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
我心由我
Hachiman
16
1 / 3 / 4
10,120
482
3,936
10,621
3,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
5
Kills
27
29
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artio
COOPZARS
Artio
4
0
10
9
W
Fenrir
DazaXtreme
Fenrir
5
0
6
8
L
Jing Wei
3
6
1
0.58
L
Merlin
MilesAbvU
Merlin
0
5
1
0.1
L
Bakasura
Porraco
Bakasura
2
5
0
0.4
L
0
8
1
0.06
W
Cu Chulainn
karatechoppanda
Cu Chulainn
9
4
4
2.75
L
Neith
lilpatata
Neith
0
5
1
0.1
W
Nu Wa
memordzzz
Nu Wa
8
0
8
12
W
Hachiman
我心由我
Hachiman
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,378
Damage
42,330
66,869
Taken
58,291
20,883
Mitigated
39,542
18,605
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
COOPZARS
Artio
4,702
762
700
2,631
12,214
11,499
635
5,419
6,191
25,167
0
W
Fenrir
DazaXtreme
Fenrir
8,650
2,848
0
7,650
11,937
6,527
862
1,429
10,163
0
80,923
L
Jing Wei
9,450
7,492
0
5,647
17,400
6,235
173
3,637
13,635
0
69,993
L
Merlin
MilesAbvU
Merlin
7,558
225
0
606
10,016
3,129
0
5,254
4,536
54,922
0
L
Bakasura
Porraco
Bakasura
2,937
1,928
0
5,684
15,149
4,974
0
3,025
12,018
0
36,672
L
6,187
2,565
148
4,217
13,588
3,587
1,002
4,059
9,434
46,417
0
W
Cu Chulainn
karatechoppanda
Cu Chulainn
10,955
1,892
0
1,770
13,249
13,273
591
3,503
9,543
10,958
55,420
L
Neith
lilpatata
Neith
3,246
992
231
2,072
10,716
2,958
1,462
3,750
6,782
0
40,296
W
Nu Wa
memordzzz
Nu Wa
14,087
3,784
0
2,454
10,270
4,399
1,192
2,581
7,423
102,526
0
W
Hachiman
我心由我
Hachiman
3,936
1,422
0
3,655
10,621
3,844
994
190
10,415
0
52,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,081
Gold Earned
55,417
454
Minions Killed
540
0
Camps Cleared
0
1,884,981
Distance Traveled
1,951,256
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,606
505
56
3
0
467,664
0
W
Fenrir
11,302
538
132
6
0
360,170
4
L
Jing Wei
10,807
515
136
6
0
392,287
0
L
Merlin
9,033
430
95
5
0
370,959
0
L
Bakasura
9,535
454
78
4
0
388,676
0
L
Olorun
8,285
395
68
3
0
328,275
1
W
Cu Chulainn
10,687
509
107
5
0
345,831
2
L
Neith
8,421
401
77
4
0
404,784
4
W
Nu Wa
12,702
605
155
7
0
400,167
15
W
Hachiman
10,120
482
90
4
0
377,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role