Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AnthonyIalacci
Bacchus
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
633W - 605L
1,612 Elo+
Party 1
Apollo
Apollo
IamHaterade
Apollo
Level 104
God Stats
6W - 9L
1,500 SR
Queue Stats
496W - 463L
1,464 Elo+
Solo
Nike
Nike
TTier
Nike
Level 13
God Stats
69W - 50L
1,760 SR
Queue Stats
851W - 864L
1,632 Elo+
Party 1
Scylla
Scylla
basedrogue
Scylla
Level 107
God Stats
25W - 17L
1,786 SR
Queue Stats
158W - 133L
1,677 Elo+
Party 1
Team Averages
Level 101
1,609 SR
1,577 Elo+

VS

Team Averages
Level 103
1,506 SR
1,523 Elo+
Artemis
Artemis
GowPow
Artemis
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 148L
1,560 Elo+
Solo
Cabrakan
Cabrakan
Gruminicus
Cabrakan
Level 127
God Stats
7W - 17L
1,309 SR
Queue Stats
107W - 95L
1,476 Elo+
Solo
King Arthur
King Arthur
LuckyKingMO
King Arthur
Level 105
God Stats
95W - 71L
1,586 SR
Queue Stats
1,218W - 1,157L
1,483 Elo+
Solo
Eset
Eset
Yoshidavyn
Eset
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Kali
Kali
toofastfodad
Kali
Level 107
God Stats
2W - 1L
1,633 SR
Queue Stats
155W - 150L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 5 / 1
5,642
470
2,696
9,586
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 4 / 4
6,136
511
3,819
11,188
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
9
1 / 4 / 4
5,627
469
3,778
8,403
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
TTier
Nike
11
2 / 2 / 0
6,239
520
5,419
8,816
4,052
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
basedrogue
Scylla
10
3 / 4 / 3
5,850
488
6,639
6,237
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GowPow
Artemis
11
5 / 2 / 4
6,902
575
7,165
7,692
2,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Gruminicus
Cabrakan
11
10 / 2 / 2
7,841
653
6,458
8,302
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
LuckyKingMO
King Arthur
12
2 / 3 / 2
7,150
596
6,827
9,687
5,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 3 / 5
6,191
516
5,715
5,557
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 3
6,228
519
4,173
6,148
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
19
19
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
1
0.3
L
4
4
4
1.5
W
Artemis
GowPow
Artemis
5
2
4
3.5
W
Cabrakan
Gruminicus
Cabrakan
10
2
2
5.5
L
Apollo
1
4
4
0.75
W
King Arthur
LuckyKingMO
King Arthur
2
3
2
1
L
Nike
TTier
Nike
2
2
0
1
W
1
3
5
1.17
L
Scylla
basedrogue
Scylla
3
4
3
1.13
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,351
Damage
30,338
44,230
Taken
37,386
16,989
Mitigated
17,786
13,477
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,696
336
0
6,006
9,586
2,989
0
1,779
7,807
0
24,551
L
3,819
340
0
3,041
11,188
5,634
0
4,625
6,563
13,964
0
W
Artemis
GowPow
Artemis
7,165
3,445
0
2,566
7,692
2,276
0
3,050
4,536
0
30,533
W
Cabrakan
Gruminicus
Cabrakan
6,458
1,439
501
2,229
8,302
4,585
228
2,754
5,423
21,144
0
L
Apollo
3,778
1,802
0
2,560
8,403
2,313
0
2,813
5,590
0
25,728
W
King Arthur
LuckyKingMO
King Arthur
6,827
674
0
2,082
9,687
5,457
0
0
9,687
1,295
38,543
L
Nike
TTier
Nike
5,419
344
0
840
8,816
4,052
0
173
8,643
0
31,438
W
5,715
381
118
1,175
5,557
2,015
864
2,375
3,020
30,462
0
L
Scylla
basedrogue
Scylla
6,639
449
0
1,030
6,237
2,001
0
2,956
3,281
25,876
0
W
4,173
2,182
0
2,121
6,148
3,453
0
1,831
4,262
0
36,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
34,312
229
Minions Killed
285
0
Camps Cleared
0
1,007,408
Distance Traveled
1,141,758
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,642
470
53
4
0
204,313
0
L
Bacchus
6,136
511
19
2
0
216,707
1
W
Artemis
6,902
575
48
4
0
204,046
1
W
Cabrakan
7,841
653
28
2
0
231,437
3
L
Apollo
5,627
469
43
4
0
212,669
1
W
King Arthur
7,150
596
92
8
0
241,578
5
L
Nike
6,239
520
64
5
0
184,262
1
W
Eset
6,191
516
53
4
0
217,497
5
L
Scylla
5,850
488
50
4
0
189,457
0
W
Kali
6,228
519
64
5
0
247,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role