Player Matchup

Aphrodite
Aphrodite
Gold III
AbraxasOthella
Aphrodite
Gold III
Level 160
God Stats
30W - 28L
1,721 SR
Queue Stats
371W - 385L
1,458 MMR
Solo
Janus
Janus
Gold III
DWFaith
Janus
Gold III
Level 149
God Stats
4W - 7L
1,330 SR
Queue Stats
109W - 91L
1,573 MMR
Party 3
Ao Kuang
Ao Kuang
Bronze III
Hermanoslocos
Ao Kuang
Bronze III
Level 88
God Stats
1W - 0L
1,553 SR
Queue Stats
5W - 14L
1,450 MMR
Solo
Mulan
Mulan
Gold III
KickButtDaily
Mulan
Gold III
Level 155
God Stats
10W - 5L
1,500 SR
Queue Stats
115W - 107L
1,348 MMR
Party 3
Rama
Rama
Silver IV
PLZgank
Rama
Silver IV
Level 144
God Stats
7W - 3L
1,715 SR
Queue Stats
52W - 46L
1,456 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,564 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,576 SR
1,456 MMR
Bakasura
Bakasura
Gold IV
BlazeO9
Bakasura
Gold IV
Level 75
God Stats
12W - 14L
1,547 SR
Queue Stats
45W - 54L
1,483 MMR
Party 2
Apollo
Apollo
Silver III
KnC__401
Apollo
Silver III
Level 122
God Stats
2W - 1L
1,801 SR
Queue Stats
5W - 11L
1,400 MMR
Party 1
Scylla
Scylla
Silver I
Somebod-y
Scylla
Silver I
Level 157
God Stats
0W - 3L
1,401 SR
Queue Stats
9W - 15L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
SunnAlpha
Sylvanus
Bronze III
Level 87
God Stats
1W - 3L
1,729 SR
Queue Stats
188W - 195L
1,458 MMR
Solo
Bellona
Bellona
Gold IV
Zaizeh
Bellona
Gold IV
Level 55
God Stats
3W - 6L
1,404 SR
Queue Stats
45W - 52L
1,439 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AbraxasOthella
Aphrodite
18
0 / 5 / 5
12,131
578
8,410
17,679
6,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
DWFaith
Janus
20
14 / 0 / 3
14,671
699
18,662
8,430
3,286
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Hermanoslocos
Ao Kuang
18
4 / 3 / 4
11,796
562
5,562
15,222
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 1 / 14
12,097
576
8,964
19,664
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
PLZgank
Rama
19
2 / 1 / 9
12,647
602
10,245
14,654
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
DanzaburouCthulhuSetCu ChulainnYemoja

VS

Bans
TsukuyomiKing ArthurGuan YuNemesisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlazeO9
Bakasura
15
3 / 4 / 0
9,216
439
6,775
13,991
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
KnC__401
Apollo
15
2 / 4 / 1
9,490
452
6,676
11,487
4,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Somebod-y
Scylla
17
0 / 6 / 0
10,365
494
4,487
10,764
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SunnAlpha
Sylvanus
12
1 / 5 / 1
7,845
374
6,005
19,006
11,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Zaizeh
Bellona
17
4 / 3 / 2
11,059
527
12,459
16,338
18,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
10
10
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AbraxasOthella
Aphrodite
0
5
5
0.5
L
Bakasura
BlazeO9
Bakasura
3
4
0
0.75
W
Janus
DWFaith
Janus
14
0
3
15.5
W
Ao Kuang
Hermanoslocos
Ao Kuang
4
3
4
2
W
2
1
14
9
L
Apollo
KnC__401
Apollo
2
4
1
0.63
W
Rama
PLZgank
Rama
2
1
9
6.5
L
Scylla
Somebod-y
Scylla
0
6
0
0
L
Sylvanus
SunnAlpha
Sylvanus
1
5
1
0.3
L
Bellona
Zaizeh
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,843
Damage
36,402
75,649
Taken
71,586
35,339
Mitigated
45,737
43,976
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AbraxasOthella
Aphrodite
8,410
997
3,505
10,955
17,679
6,792
98
1,349
15,080
75,797
0
L
Bakasura
BlazeO9
Bakasura
6,775
3,858
0
1,828
13,991
7,526
0
5,329
8,588
0
50,060
W
Janus
DWFaith
Janus
18,662
3,181
0
4,221
8,430
3,286
1,610
2,806
5,335
119,101
0
W
Ao Kuang
Hermanoslocos
Ao Kuang
5,562
1,204
0
8,039
15,222
6,267
2,333
1,763
13,234
71,741
0
W
8,964
1,110
0
6,831
19,664
13,561
865
3,724
15,084
0
52,953
L
Apollo
KnC__401
Apollo
6,676
3,288
0
3,719
11,487
4,226
368
2,955
8,532
0
55,691
W
Rama
PLZgank
Rama
10,245
8,254
0
10,425
14,654
5,433
8,563
3,253
11,191
0
102,470
L
Scylla
Somebod-y
Scylla
4,487
318
0
385
10,764
4,068
1,106
4,836
5,928
82,593
0
L
Sylvanus
SunnAlpha
Sylvanus
6,005
1,311
1,572
5,050
19,006
11,818
116
9,170
9,778
26,710
0
L
Bellona
Zaizeh
Bellona
12,459
2,469
0
2,860
16,338
18,099
642
9,730
6,126
0
71,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,342
Gold Earned
47,975
703
Minions Killed
564
0
Camps Cleared
0
2,010,989
Distance Traveled
1,725,385
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,131
578
148
7
0
364,107
9
L
Bakasura
9,216
439
109
5
0
386,108
3
W
Janus
14,671
699
212
10
0
460,269
2
W
Ao Kuang
11,796
562
122
6
0
385,360
0
W
Mulan
12,097
576
61
3
0
429,129
7
L
Apollo
9,490
452
107
5
0
313,825
0
W
Rama
12,647
602
160
8
0
372,124
6
L
Scylla
10,365
494
169
8
0
321,732
5
L
Sylvanus
7,845
374
27
1
0
348,679
7
L
Bellona
11,059
527
152
7
0
355,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role