Player Matchup

Nemesis
Nemesis
Enviorel
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,564 Elo+
Solo
Janus
Janus
TahaFromSmite
Janus
Level 18
God Stats
4W - 4L
1,747 SR
Queue Stats
34W - 14L
1,665 Elo+
Solo
Poseidon
Poseidon
imELZY
Poseidon
Level 20
God Stats
0W - 5L
1,472 SR
Queue Stats
6W - 18L
1,203 Elo+
Solo
Cupid
Cupid
kanterostone
Cupid
Level 18
God Stats
2W - 3L
1,573 SR
Queue Stats
25W - 18L
1,675 Elo+
Solo
Bellona
Bellona
zamat2542
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,558 SR
1,521 Elo+

VS

Team Averages
Level 41
1,730 SR
1,722 Elo+
Apollo
Apollo
BattaBM
Apollo
Level 2
God Stats
5W - 2L
1,810 SR
Queue Stats
8W - 6L
1,722 Elo+
Party 1
Janus
Janus
HeartseekerUllr
Janus
Level 28
God Stats
3W - 2L
1,710 SR
Queue Stats
174W - 98L
1,639 Elo+
Party 1
Khepri
Khepri
HyBridHeRe
Khepri
Level 120
God Stats
14W - 7L
1,810 SR
Queue Stats
36W - 26L
1,722 Elo+
Party 1
King Arthur
King Arthur
ItsReactt
King Arthur
Level 28
God Stats
4W - 2L
1,532 SR
Queue Stats
52W - 14L
1,801 Elo+
Party 1
Fenrir
Fenrir
TTommyy
Fenrir
Level 29
God Stats
5W - 2L
1,786 SR
Queue Stats
112W - 35L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Enviorel
Nemesis
4
0 / 3 / 0
2,859
572
1,056
3,093
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 3 / 0
3,566
713
980
2,801
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
imELZY
Poseidon
4
0 / 0 / 0
2,798
560
1,169
545
122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
2,940
588
836
2,308
362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
zamat2542
Bellona
3
0 / 2 / 0
2,575
515
601
1,735
912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BattaBM
Apollo
5
1 / 0 / 0
3,300
660
1,269
1,565
433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 3
4,086
817
772
2,120
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
HyBridHeRe
Khepri
5
0 / 0 / 1
3,515
703
727
2,357
907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

King Arthur
ItsReactt
King Arthur
7
3 / 0 / 0
4,167
833
1,950
3,114
1,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
TTommyy
Fenrir
7
4 / 0 / 1
4,462
892
2,283
2,504
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
BattaBM
Apollo
1
0
0
1
L
Nemesis
Enviorel
Nemesis
0
3
0
0
W
1
1
3
2.5
W
Khepri
HyBridHeRe
Khepri
0
0
1
0.5
W
King Arthur
ItsReactt
King Arthur
3
0
0
3
W
Fenrir
TTommyy
Fenrir
4
0
1
4.5
L
1
3
0
0.33
L
Poseidon
imELZY
Poseidon
0
0
0
0
L
0
1
0
0
L
Bellona
zamat2542
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,642
Damage
7,001
10,482
Taken
11,660
2,606
Mitigated
3,428
2,117
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BattaBM
Apollo
1,269
1,042
0
1,100
1,565
433
128
392
1,173
0
11,389
L
Nemesis
Enviorel
Nemesis
1,056
407
0
662
3,093
647
0
120
2,970
0
5,469
W
772
120
0
991
2,120
436
0
700
1,344
14,798
0
W
Khepri
HyBridHeRe
Khepri
727
86
0
1,386
2,357
907
0
777
1,580
7,948
0
W
King Arthur
ItsReactt
King Arthur
1,950
432
0
1,090
3,114
1,000
84
0
3,041
0
16,950
W
Fenrir
TTommyy
Fenrir
2,283
845
0
1,456
2,504
652
0
166
2,300
0
15,452
L
980
80
0
430
2,801
563
0
565
2,152
11,708
0
L
Poseidon
imELZY
Poseidon
1,169
34
0
0
545
122
0
260
285
7,923
0
L
836
555
0
865
2,308
362
0
467
1,841
0
8,577
L
Bellona
zamat2542
Bellona
601
412
0
160
1,735
912
0
0
1,735
0
2,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,738
Gold Earned
19,530
73
Minions Killed
154
0
Camps Cleared
0
449,510
Distance Traveled
458,349
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,300
660
25
5
0
74,530
0
L
Nemesis
2,859
572
15
3
0
104,517
1
W
Janus
4,086
817
40
8
0
96,747
0
W
Khepri
3,515
703
8
2
0
87,851
0
W
King Arthur
4,167
833
37
7
0
88,678
1
W
Fenrir
4,462
892
44
9
0
110,543
0
L
Janus
3,566
713
23
5
0
94,164
1
L
Poseidon
2,798
560
11
2
0
102,172
3
L
Cupid
2,940
588
20
4
0
90,377
1
L
Bellona
2,575
515
4
1
0
58,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role