Player Matchup

Sol
Sol
Bronze III
SiLeCeR
Sol
Bronze III
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 128L
1,505 MMR
Solo
Vamana
Vamana
Bronze III
Smooth yetti
Vamana
Bronze III
Level 38
God Stats
1W - 0L
1,395 SR
Queue Stats
12W - 9L
1,500 MMR
Solo
Bastet
Bastet
Gold I
SwiftTemptations
Bastet
Gold I
Level 147
God Stats
3W - 2L
1,564 SR
Queue Stats
54W - 57L
1,504 MMR
Solo
Amaterasu
Amaterasu
Silver I
midgemen
Amaterasu
Silver I
Level 157
God Stats
6W - 8L
1,500 SR
Queue Stats
175W - 160L
1,504 MMR
Solo
Raijin
Raijin
Bronze III
pepehil
Raijin
Bronze III
Level 122
God Stats
1W - 0L
1,319 SR
Queue Stats
35W - 31L
1,505 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,456 SR
1,503 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,489 SR
1,503 MMR
Khepri
Khepri
Bronze III
Apocryphee
Khepri
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,505 MMR
Solo
Danzaburou
Danzaburou
Gold V
SntGlzTru
Danzaburou
Gold V
Level 92
God Stats
1W - 1L
1,616 SR
Queue Stats
33W - 45L
1,505 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
badagada
Sun Wukong
Bronze III
Level 129
God Stats
0W - 1L
1,328 SR
Queue Stats
17W - 24L
1,500 MMR
Solo
Da Ji
Da Ji
Gold IV
barringer27
Da Ji
Gold IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 186L
1,501 MMR
Solo
Discordia
Discordia
Gold V
rellybelly02
Discordia
Gold V
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 75L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 2 / 2
8,139
543
6,557
7,934
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
12
2 / 1 / 4
7,238
483
4,890
17,401
8,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 6
8,290
553
6,835
10,685
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
midgemen
Amaterasu
17
7 / 0 / 1
9,788
653
8,065
11,329
10,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
pepehil
Raijin
13
2 / 0 / 1
7,848
523
2,959
6,506
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetJanusScyllaCu ChulainnAphrodite

VS

Bans
ChernobogNemesisOsirisYmirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Apocryphee
Khepri
11
1 / 1 / 1
6,702
447
3,536
5,080
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SntGlzTru
Danzaburou
12
1 / 2 / 0
6,892
459
3,893
7,715
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
badagada
Sun Wukong
11
1 / 4 / 0
6,773
452
4,961
10,917
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 0
5,830
389
2,867
10,428
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
rellybelly02
Discordia
11
0 / 4 / 1
6,460
431
4,036
6,704
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
3
4
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
Apocryphee
Khepri
1
1
1
1.5
W
Sol
3
2
2
2
W
Vamana
2
1
4
4
L
Danzaburou
SntGlzTru
Danzaburou
1
2
0
0.5
W
4
1
6
7
L
Sun Wukong
badagada
Sun Wukong
1
4
0
0.25
L
0
7
0
0
W
Amaterasu
midgemen
Amaterasu
7
0
1
7.5
W
Raijin
pepehil
Raijin
2
0
1
2.5
L
Discordia
rellybelly02
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
19,293
53,855
Taken
40,844
27,646
Mitigated
21,948
21,901
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Apocryphee
Khepri
3,536
684
0
832
5,080
4,208
0
2,049
3,031
18,575
0
W
Sol
6,557
1,793
0
3,713
7,934
2,360
2,745
1,012
6,922
39,949
0
W
Vamana
4,890
1,347
99
7,766
17,401
8,458
63
2,991
14,360
0
31,809
L
Danzaburou
SntGlzTru
Danzaburou
3,893
1,337
0
1,634
7,715
3,771
0
3,493
4,222
0
42,965
W
6,835
2,157
0
3,744
10,685
3,755
301
366
10,294
0
48,992
L
Sun Wukong
badagada
Sun Wukong
4,961
827
0
3,619
10,917
6,440
0
930
9,947
0
36,201
L
2,867
1,029
0
1,060
10,428
5,501
0
792
9,604
0
32,868
W
Amaterasu
midgemen
Amaterasu
8,065
3,444
0
5,750
11,329
10,785
157
831
10,099
4,723
58,830
W
Raijin
pepehil
Raijin
2,959
78
0
829
6,506
2,288
270
2,372
4,109
45,910
0
L
Discordia
rellybelly02
Discordia
4,036
288
0
790
6,704
2,028
308
2,185
4,307
39,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
32,657
423
Minions Killed
328
0
Camps Cleared
0
1,429,095
Distance Traveled
1,304,649
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,702
447
30
2
0
278,768
4
W
Sol
8,139
543
74
5
0
239,925
1
W
Vamana
7,238
483
40
3
0
279,547
2
L
Danzaburou
6,892
459
83
6
0
263,892
2
W
Bastet
8,290
553
80
5
0
346,662
1
L
Sun Wukong
6,773
452
75
5
0
265,957
3
L
Da Ji
5,830
389
62
4
0
249,763
4
W
Amaterasu
9,788
653
127
8
0
293,199
0
W
Raijin
7,848
523
102
7
0
269,762
2
L
Discordia
6,460
431
78
5
0
246,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role