Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
DaLurgyDisher
Apollo
Gold IV
Level 122
God Stats
13W - 9L
1,669 SR
Queue Stats
115W - 109L
1,407 MMR
Solo
Hades
Hades
Gold IV
PRiSTEG_Sa
Hades
Gold IV
Level 124
God Stats
122W - 101L
1,687 SR
Queue Stats
298W - 297L
1,439 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Splitterschiss7
Cu Chulainn
Bronze III
Level 87
God Stats
4W - 2L
1,803 SR
Queue Stats
194W - 190L
1,417 MMR
Solo
Ymir
Ymir
Silver I
xIEden_
Ymir
Silver I
Level 84
God Stats
4W - 0L
1,826 SR
Queue Stats
47W - 41L
1,402 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,697 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,559 SR
1,418 MMR
Baron Samedi
Baron Samedi
Bronze III
Commodore_Kelly
Baron Samedi
Bronze III
Level 69
God Stats
0W - 4L
1,484 SR
Queue Stats
1W - 8L
1,414 MMR
Party 2
Neith
Neith
Silver I
DEAN ASSASSIN11
Neith
Silver I
Level 121
God Stats
8W - 13L
1,277 SR
Queue Stats
158W - 167L
1,332 MMR
Party 1
Thoth
Thoth
Gold IV
Dagii_bee16
Thoth
Gold IV
Level 133
God Stats
2W - 5L
1,867 SR
Queue Stats
613W - 625L
1,428 MMR
Solo
Achilles
Achilles
Gold V
TRG Apocalypse
Achilles
Gold V
Level 135
God Stats
13W - 10L
1,657 SR
Queue Stats
153W - 151L
1,467 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
easey14
Hun Batz
Bronze III
Level 65
God Stats
1W - 2L
1,510 SR
Queue Stats
3W - 5L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 4 / 9
14,862
646
17,281
26,722
15,636
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
9 / 4 / 3
13,590
591
23,964
18,288
9,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
20
5 / 1 / 11
14,568
633
18,268
20,375
11,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Splitterschiss7
Cu Chulainn
20
7 / 3 / 5
14,327
623
11,273
16,380
16,758
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
xIEden_
Ymir
18
2 / 2 / 13
12,794
556
9,361
24,423
29,516
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BakasuraCthulhuAphroditeNu WaKali

VS

Bans
SobekDanzaburouCupidSkadiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Commodore_Kelly
Baron Samedi
12
0 / 8 / 4
8,545
372
3,827
14,750
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 4
11,693
508
20,893
18,335
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 10 / 2
10,048
437
10,236
18,989
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
17
4 / 7 / 4
11,204
487
13,145
25,169
22,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
easey14
Hun Batz
17
3 / 4 / 2
11,042
480
2,941
19,502
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
33
Kills
14
14
Deaths
33
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
4
9
3.63
L
Baron Samedi
Commodore_Kelly
Baron Samedi
0
8
4
0.25
L
5
4
4
1.75
W
9
4
3
2.63
L
2
10
2
0.3
W
Hades
5
1
11
10.5
W
Cu Chulainn
Splitterschiss7
Cu Chulainn
7
3
5
3.17
L
Achilles
4
7
4
0.86
L
Hun Batz
easey14
Hun Batz
3
4
2
1
W
Ymir
xIEden_
Ymir
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,147
Damage
51,042
106,188
Taken
96,745
83,277
Mitigated
49,602
43,640
Healing
22,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,281
13,053
0
9,627
26,722
15,636
5,072
3,486
22,289
0
135,525
L
Baron Samedi
Commodore_Kelly
Baron Samedi
3,827
277
554
2,803
14,750
6,308
0
3,896
10,854
21,601
0
L
20,893
9,311
0
7,242
18,335
7,419
0
5,105
13,230
0
76,885
W
23,964
14,930
0
6,041
18,288
9,798
4,523
1,167
16,695
0
100,596
L
10,236
227
0
1,489
18,989
6,586
0
8,563
10,426
56,628
0
W
Hades
18,268
185
914
12,838
20,375
11,569
2,985
5,965
13,784
96,591
0
W
Cu Chulainn
Splitterschiss7
Cu Chulainn
11,273
2,549
0
7,028
16,380
16,758
2,100
1,914
14,384
7,253
91,255
L
Achilles
13,145
3,320
0
4,958
25,169
22,059
0
5,463
19,706
0
50,512
L
Hun Batz
easey14
Hun Batz
2,941
677
0
5,551
19,502
7,230
0
5,583
13,919
0
72,652
W
Ymir
xIEden_
Ymir
9,361
1,549
0
7,192
24,423
29,516
681
4,071
19,509
45,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,141
Gold Earned
52,532
721
Minions Killed
473
0
Camps Cleared
0
2,204,992
Distance Traveled
1,780,337
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,862
646
156
7
0
474,481
1
L
Baron Samedi
8,545
372
39
2
0
276,718
4
L
Neith
11,693
508
132
6
0
378,935
7
W
Apollo
13,590
591
158
7
0
425,986
6
L
Thoth
10,048
437
101
4
0
357,811
4
W
Hades
14,568
633
178
8
0
437,321
9
W
Cu Chulainn
14,327
623
168
7
0
420,331
4
L
Achilles
11,204
487
83
4
0
380,128
1
L
Hun Batz
11,042
480
118
5
0
386,745
1
W
Ymir
12,794
556
61
3
0
446,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role