Player Matchup

Sobek
Sobek
Fil_BC
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Kidzatplay
Merlin
Level 8
God Stats
36W - 46L
1,650 SR
Queue Stats
46W - 67L
1,593 Elo+
Solo
Ah Puch
Ah Puch
SLM-ITaLeaN
Ah Puch
Level 29
God Stats
0W - 1L
1,824 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Osiris
Osiris
TheCloaklessGrim
Osiris
Level 28
God Stats
0W - 4L
1,893 SR
Queue Stats
39W - 50L
1,693 Elo+
Solo
Chaac
Chaac
maqueta_costera2
Chaac
Level 19
God Stats
1W - 1L
1,684 SR
Queue Stats
7W - 8L
1,638 Elo+
Solo
Team Averages
Level 19
1,710 SR
1,619 Elo+

VS

Team Averages
Level 15
1,625 SR
1,556 Elo+
Ymir
Ymir
LeyZGam3r
Ymir
Level 18
God Stats
26W - 20L
1,634 SR
Queue Stats
68W - 67L
1,482 Elo+
Solo
Nemesis
Nemesis
Mini-Redd00
Nemesis
Level 5
God Stats
3W - 2L
1,541 SR
Queue Stats
3W - 4L
1,448 Elo+
Party 1
Arachne
Arachne
TWxDerf
Arachne
Level 24
God Stats
25W - 18L
1,500 SR
Queue Stats
741W - 705L
1,563 Elo+
Solo
Hel
Hel
VoiceChangerr
Hel
Level 21
God Stats
11W - 14L
1,741 SR
Queue Stats
41W - 32L
1,699 Elo+
Party 1
Ra
Ra
danieldamianm027
Ra
Level 6
God Stats
2W - 0L
1,708 SR
Queue Stats
6W - 3L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fil_BC
Sobek
10
0 / 8 / 3
8,342
321
4,187
16,884
7,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Kidzatplay
Merlin
19
4 / 10 / 7
12,132
467
15,416
18,737
6,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
SLM-ITaLeaN
Ah Puch
20
5 / 5 / 4
12,687
488
30,118
16,086
8,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 2
12,063
464
12,222
24,354
11,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 13 / 5
10,102
389
12,326
27,643
22,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
6 / 5 / 10
13,194
507
10,888
31,492
34,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Mini-Redd00
Nemesis
18
8 / 2 / 10
12,964
499
16,940
22,265
9,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
TWxDerf
Arachne
20
11 / 2 / 4
14,194
546
15,190
18,978
10,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
10 / 4 / 11
12,084
465
13,945
23,648
10,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 3 / 6
13,193
507
19,547
20,413
9,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
15
Kills
43
43
Deaths
16
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sobek
Fil_BC
Sobek
0
8
3
0.19
L
Merlin
Kidzatplay
Merlin
4
10
7
0.75
W
Ymir
6
5
10
2.2
W
Nemesis
Mini-Redd00
Nemesis
8
2
10
6.5
L
Ah Puch
SLM-ITaLeaN
Ah Puch
5
5
4
1.4
W
Arachne
TWxDerf
Arachne
11
2
4
6.5
L
4
7
2
0.71
W
10
4
11
3.88
W
8
3
6
3.67
L
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,269
Damage
76,510
103,704
Taken
116,796
56,502
Mitigated
74,389
15,755
Healing
50,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Fil_BC
Sobek
4,187
468
0
4,601
16,884
7,506
376
3,872
13,012
18,434
0
L
Merlin
Kidzatplay
Merlin
15,416
1,461
401
3,895
18,737
6,859
288
8,957
9,780
69,778
0
W
Ymir
10,888
1,610
0
946
31,492
34,534
1,531
9,828
21,530
61,486
0
W
Nemesis
Mini-Redd00
Nemesis
16,940
6,887
0
1,672
22,265
9,957
2,793
11,513
10,552
0
51,449
L
Ah Puch
SLM-ITaLeaN
Ah Puch
30,118
553
0
2,854
16,086
8,371
0
7,422
8,664
93,122
0
W
Arachne
TWxDerf
Arachne
15,190
10,795
0
7,906
18,978
10,186
3,967
3,222
15,571
0
107,516
L
12,222
6,363
0
0
24,354
11,635
608
10,268
14,086
0
85,637
W
13,945
2,039
16,800
10,977
23,648
10,343
4,197
12,713
10,614
38,086
0
W
19,547
2,547
5,149
7,190
20,413
9,369
1,493
12,445
7,897
100,454
0
L
12,326
1,978
0
4,004
27,643
22,131
58
13,861
13,782
0
45,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,326
Gold Earned
65,629
427
Minions Killed
554
0
Camps Cleared
0
1,847,112
Distance Traveled
2,346,853
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,342
321
18
1
0
229,300
0
L
Merlin
12,132
467
106
4
0
377,408
9
W
Ymir
13,194
507
82
3
0
463,467
1
W
Nemesis
12,964
499
84
3
0
534,407
2
L
Ah Puch
12,687
488
127
5
0
416,061
5
W
Arachne
14,194
546
159
6
0
549,944
0
L
Osiris
12,063
464
113
4
0
455,667
0
W
Hel
12,084
465
46
2
0
418,685
1
W
Ra
13,193
507
183
7
0
380,350
2
L
Chaac
10,102
389
63
2
0
368,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role