Player Matchup

Vamana
Vamana
Gold I
AitherNyx
Vamana
Gold I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 145L
1,683 MMR
Party 3
Bellona
Bellona
Platinum IV
Alacritic
Bellona
Platinum IV
Level 158
God Stats
6W - 5L
1,548 SR
Queue Stats
125W - 101L
1,778 MMR
Solo
The Morrigan
The Morrigan
Platinum III
AllGamersMatter
The Morrigan
Platinum III
Level 160
God Stats
8W - 10L
1,642 SR
Queue Stats
139W - 125L
1,888 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
DaCrane
Ne Zha
Platinum III
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
282W - 262L
1,860 MMR
Party 3
Hou Yi
Hou Yi
Gold I
FluffyCakeBall
Hou Yi
Gold I
Level 148
God Stats
9W - 17L
1,500 SR
Queue Stats
463W - 437L
1,675 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,538 SR
1,777 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,847 SR
1,776 MMR
Merlin
Merlin
Gold II
Chococať
Merlin
Gold II
Level 157
God Stats
9W - 7L
1,732 SR
Queue Stats
527W - 528L
1,783 MMR
Solo
Thor
Thor
Gold II
GingeySherman
Thor
Gold II
Level 149
God Stats
25W - 17L
1,899 SR
Queue Stats
83W - 73L
1,818 MMR
Party 2
Arachne
Arachne
Platinum V
JustTin
Arachne
Platinum V
Level 160
God Stats
11W - 7L
1,632 SR
Queue Stats
207W - 203L
1,784 MMR
Solo
Guan Yu
Guan Yu
Gold III
PregnantFrag
Guan Yu
Gold III
Level 65
God Stats
6W - 4L
2,026 SR
Queue Stats
26W - 12L
1,769 MMR
Solo
Izanami
Izanami
Gold III
SykicBuLL3Tz
Izanami
Gold III
Level 145
God Stats
2W - 3L
1,946 SR
Queue Stats
121W - 106L
1,726 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AitherNyx
Vamana
17
0 / 6 / 2
10,199
464
9,215
34,235
20,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Alacritic
Bellona
17
2 / 5 / 1
10,619
483
10,957
15,870
13,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
AllGamersMatter
The Morrigan
18
2 / 6 / 3
11,306
514
8,802
12,522
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
DaCrane
Ne Zha
16
3 / 6 / 3
10,348
470
11,569
17,982
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 4 / 3
11,873
540
12,302
19,830
7,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Nu WaSetJanusScyllaNemesis

VS

Bans
ApolloYemojaPersephoneKhepriVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chococať
Merlin
20
6 / 3 / 11
13,345
607
16,281
12,893
5,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 0 / 14
12,669
576
14,852
13,678
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Arachne
JustTin
Arachne
16
6 / 3 / 8
11,337
515
11,333
19,748
10,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
PregnantFrag
Guan Yu
20
5 / 1 / 9
13,202
600
24,262
27,757
37,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SykicBuLL3Tz
Izanami
20
8 / 3 / 4
13,906
632
13,971
14,061
5,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
10
Kills
27
27
Deaths
10
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vamana
AitherNyx
Vamana
0
6
2
0.17
L
Bellona
Alacritic
Bellona
2
5
1
0.5
L
The Morrigan
AllGamersMatter
The Morrigan
2
6
3
0.58
W
Merlin
Chococať
Merlin
6
3
11
3.83
L
Ne Zha
DaCrane
Ne Zha
3
6
3
0.75
L
3
4
3
1.13
W
2
0
14
9
W
Arachne
JustTin
Arachne
6
3
8
3.33
W
Guan Yu
PregnantFrag
Guan Yu
5
1
9
9.5
W
Izanami
SykicBuLL3Tz
Izanami
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,845
Damage
80,699
100,439
Taken
88,137
56,650
Mitigated
66,613
23,769
Healing
46,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AitherNyx
Vamana
9,215
3,382
0
14,494
34,235
20,204
194
4,401
29,610
0
69,649
L
Bellona
Alacritic
Bellona
10,957
3,961
0
856
15,870
13,204
160
2,245
13,557
422
93,388
L
The Morrigan
AllGamersMatter
The Morrigan
8,802
1,209
57
2,362
12,522
4,189
0
2,791
9,426
79,650
2,470
W
Merlin
Chococať
Merlin
16,281
656
73
2,369
12,893
5,630
2,242
1,635
11,150
96,212
0
L
Ne Zha
DaCrane
Ne Zha
11,569
1,777
0
3,568
17,982
12,046
0
1,346
16,512
525
56,231
L
12,302
6,706
0
2,432
19,830
7,007
0
4,667
15,053
0
86,951
W
14,852
4,190
0
5,599
13,678
7,822
624
814
12,118
0
93,654
W
Arachne
JustTin
Arachne
11,333
7,158
0
6,619
19,748
10,301
1,248
2,627
16,952
0
42,045
W
Guan Yu
PregnantFrag
Guan Yu
24,262
3,985
9,439
16,230
27,757
37,369
767
2,679
24,283
0
97,101
W
Izanami
SykicBuLL3Tz
Izanami
13,971
9,334
0
5,821
14,061
5,491
7,439
902
13,117
0
119,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,345
Gold Earned
64,459
685
Minions Killed
679
0
Camps Cleared
0
2,042,683
Distance Traveled
2,285,076
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,199
464
134
6
0
411,036
2
L
Bellona
10,619
483
160
7
0
443,272
7
L
The Morrigan
11,306
514
157
7
0
392,693
6
W
Merlin
13,345
607
185
8
0
424,946
3
L
Ne Zha
10,348
470
93
4
0
428,316
6
L
Hou Yi
11,873
540
141
6
0
367,366
3
W
Thor
12,669
576
127
6
0
488,430
10
W
Arachne
11,337
515
38
2
0
443,017
7
W
Guan Yu
13,202
600
144
7
0
474,283
2
W
Izanami
13,906
632
185
8
0
454,400
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role