Player Matchup

Baba Yaga
Baba Yaga
Hannibal_Buress4
Baba Yaga
Level 71
God Stats
4W - 3L
1,500 SR
Queue Stats
248W - 272L
1,558 Elo+
Solo
Guan Yu
Guan Yu
K24Woody
Guan Yu
Level 118
God Stats
10W - 6L
1,715 SR
Queue Stats
203W - 188L
1,516 Elo+
Solo
Khepri
Khepri
SeakaG19
Khepri
Level 76
God Stats
62W - 74L
1,452 SR
Queue Stats
461W - 688L
1,484 Elo+
Solo
Team Averages
Level 88
1,556 SR
1,520 Elo+

VS

Team Averages
Level 71
1,359 SR
1,375 Elo+
Jormungandr
Jormungandr
Kam1kaze_G
Jormungandr
Level 5
God Stats
0W - 3L
1,076 SR
Queue Stats
0W - 3L
1,307 Elo+
Solo
Cthulhu
Cthulhu
LAxQUICKSHOTZ
Cthulhu
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,432 Elo+
Party 1
Chronos
Chronos
burgerluver26
Chronos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
16
10 / 1 / 11
12,390
729
23,335
8,659
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
K24Woody
Guan Yu
15
10 / 0 / 10
12,568
739
20,367
17,093
13,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
SeakaG19
Khepri
15
2 / 2 / 18
11,368
669
9,386
13,191
12,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kam1kaze_G
Jormungandr
12
0 / 7 / 3
9,408
553
4,545
19,332
16,597
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
12
0 / 9 / 3
9,303
547
7,219
23,771
12,685
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
15
3 / 6 / 0
10,992
647
9,982
21,520
10,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
22
Kills
3
3
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
10
1
11
15.5
W
Guan Yu
K24Woody
Guan Yu
10
0
10
15
L
Jormungandr
Kam1kaze_G
Jormungandr
0
7
3
0.21
L
Cthulhu
0
9
3
0.17
W
Khepri
SeakaG19
Khepri
2
2
18
5.5
L
Chronos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,088
Damage
21,746
38,943
Taken
64,623
29,880
Mitigated
39,536
12,005
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
23,335
1,996
344
2,967
8,659
4,341
1,311
5,201
3,458
59,473
0
W
Guan Yu
K24Woody
Guan Yu
20,367
4,047
1,709
2,528
17,093
13,396
793
7,889
9,204
0
70,405
L
Jormungandr
Kam1kaze_G
Jormungandr
4,545
1,640
0
445
19,332
16,597
0
11,735
7,117
26,763
0
L
Cthulhu
7,219
748
186
945
23,771
12,685
0
8,251
15,106
26,499
0
W
Khepri
SeakaG19
Khepri
9,386
1,072
512
3,945
13,191
12,143
988
8,071
5,120
34,881
0
L
Chronos
9,982
3,547
0
3,285
21,520
10,254
0
11,531
9,636
53,987
4,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
29,703
180
Minions Killed
148
0
Camps Cleared
0
946,933
Distance Traveled
808,727
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,390
729
60
4
0
286,807
0
W
Guan Yu
12,568
739
78
5
0
348,869
4
L
Jormungandr
9,408
553
40
2
0
276,244
1
L
Cthulhu
9,303
547
32
2
0
267,358
3
W
Khepri
11,368
669
42
2
0
311,257
2
L
Chronos
10,992
647
76
4
0
265,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role