Player Matchup

Nemesis
Nemesis
AWSoMHEvY-D
Nemesis
Level 24
God Stats
23W - 35L
1,782 SR
Queue Stats
450W - 602L
1,528 Elo+
Party 1
Olorun
Olorun
Big1Germ
Olorun
Level 28
God Stats
56W - 54L
1,344 SR
Queue Stats
504W - 690L
1,359 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Detarame_
Cu Chulainn
Level 25
God Stats
20W - 15L
1,320 SR
Queue Stats
700W - 916L
1,464 Elo+
Party 1
Chronos
Chronos
Gadiboi
Chronos
Level 28
God Stats
2W - 5L
1,476 SR
Queue Stats
41W - 54L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Grey_0_Gods
Cabrakan
Level 29
God Stats
19W - 20L
1,500 SR
Queue Stats
188W - 261L
1,416 Elo+
Party 1
Team Averages
Level 27
1,485 SR
1,450 Elo+

VS

Team Averages
Level 23
1,664 SR
1,475 Elo+
Agni
Agni
Anthares_star
Agni
Level 24
God Stats
3W - 1L
1,687 SR
Queue Stats
27W - 28L
1,496 Elo+
Solo
Bellona
Bellona
Cesar_hdezz
Bellona
Level 29
God Stats
3W - 0L
1,774 SR
Queue Stats
21W - 29L
1,475 Elo+
Solo
Cthulhu
Cthulhu
krigersmed
Cthulhu
Level 28
God Stats
10W - 6L
1,489 SR
Queue Stats
16W - 10L
1,636 Elo+
Solo
Ares
Ares
serious-wound1
Ares
Level 6
God Stats
1W - 0L
1,726 SR
Queue Stats
2W - 2L
1,333 Elo+
Solo
Danzaburou
Danzaburou
sunrisers21
Danzaburou
Level 28
God Stats
50W - 42L
1,644 SR
Queue Stats
460W - 519L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AWSoMHEvY-D
Nemesis
16
8 / 4 / 2
10,537
555
9,376
12,759
7,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Big1Germ
Olorun
14
1 / 7 / 3
8,808
464
5,924
14,715
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Detarame_
Cu Chulainn
16
7 / 3 / 3
10,325
543
8,353
13,398
10,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Gadiboi
Chronos
12
1 / 9 / 2
7,921
417
7,624
14,110
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Grey_0_Gods
Cabrakan
12
3 / 6 / 1
7,842
413
7,108
17,201
15,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
10,575
557
14,520
9,848
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Cesar_hdezz
Bellona
16
8 / 4 / 3
10,173
535
11,613
15,013
10,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
krigersmed
Cthulhu
15
3 / 2 / 9
9,751
513
11,216
11,099
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 9 / 7
7,707
406
3,497
13,482
9,219
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Danzaburou
sunrisers21
Danzaburou
17
10 / 3 / 2
11,299
595
9,577
11,161
4,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
20
Kills
29
29
Deaths
21
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AWSoMHEvY-D
Nemesis
8
4
2
2.25
W
8
3
5
3.5
L
Olorun
Big1Germ
Olorun
1
7
3
0.36
W
Bellona
Cesar_hdezz
Bellona
8
4
3
2.38
L
Cu Chulainn
Detarame_
Cu Chulainn
7
3
3
2.83
L
Chronos
Gadiboi
Chronos
1
9
2
0.22
L
Cabrakan
Grey_0_Gods
Cabrakan
3
6
1
0.58
W
Cthulhu
krigersmed
Cthulhu
3
2
9
3.75
W
0
9
7
0.39
W
Danzaburou
sunrisers21
Danzaburou
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,385
Damage
50,423
72,183
Taken
60,603
47,129
Mitigated
37,044
16,537
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AWSoMHEvY-D
Nemesis
9,376
4,769
0
3,219
12,759
7,747
479
4,536
8,223
0
43,941
W
14,520
1,643
0
2,860
9,848
3,652
183
3,635
6,213
70,098
0
L
Olorun
Big1Germ
Olorun
5,924
2,528
197
3,745
14,715
5,560
817
7,327
7,388
42,248
0
W
Bellona
Cesar_hdezz
Bellona
11,613
5,263
414
2,962
15,013
10,224
1,827
4,651
10,362
0
58,267
L
Cu Chulainn
Detarame_
Cu Chulainn
8,353
1,526
0
3,590
13,398
10,976
2,280
3,341
10,057
7,825
42,542
L
Chronos
Gadiboi
Chronos
7,624
3,923
0
2,205
14,110
7,411
1,185
6,951
7,159
36,181
2,602
L
Cabrakan
Grey_0_Gods
Cabrakan
7,108
1,301
453
3,128
17,201
15,435
213
7,078
10,123
26,822
0
W
Cthulhu
krigersmed
Cthulhu
11,216
510
109
2,824
11,099
9,546
624
6,697
4,402
43,373
0
W
3,497
375
0
0
13,482
9,219
243
2,969
10,513
15,308
0
W
Danzaburou
sunrisers21
Danzaburou
9,577
3,706
0
2,667
11,161
4,403
2,737
3,434
7,727
0
57,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,433
Gold Earned
49,505
348
Minions Killed
380
0
Camps Cleared
0
1,633,723
Distance Traveled
1,849,112
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,537
555
66
3
0
375,050
0
W
Agni
10,575
557
119
6
0
375,783
2
L
Olorun
8,808
464
90
5
0
326,511
0
W
Bellona
10,173
535
89
5
0
358,495
0
L
Cu Chulainn
10,325
543
83
4
0
328,295
4
L
Chronos
7,921
417
74
4
0
291,945
0
L
Cabrakan
7,842
413
35
2
0
311,922
3
W
Cthulhu
9,751
513
53
3
0
375,376
0
W
Ares
7,707
406
14
1
0
371,807
0
W
Danzaburou
11,299
595
105
6
0
367,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role