Player Matchup

Cu Chulainn
Cu Chulainn
C_Eddwards
Cu Chulainn
Level 85
God Stats
19W - 15L
1,570 SR
Queue Stats
490W - 429L
1,575 Elo+
Party 2
Chang'e
Chang'e
Jangllle
Chang'e
Level 38
God Stats
13W - 25L
1,139 SR
Queue Stats
322W - 352L
1,484 Elo+
Solo
Ymir
Ymir
Keeenann
Ymir
Level 13
God Stats
16W - 6L
1,787 SR
Queue Stats
22W - 9L
1,517 Elo+
Party 2
Neith
Neith
XxL3G1T_MERCYxX
Neith
Level 103
God Stats
13W - 5L
1,869 SR
Queue Stats
139W - 119L
1,684 Elo+
Party 2
Fenrir
Fenrir
x_WiLdChIlD_m
Fenrir
Level 37
God Stats
10W - 8L
1,606 SR
Queue Stats
43W - 27L
1,627 Elo+
Solo
Team Averages
Level 55
1,594 SR
1,578 Elo+

VS

Team Averages
Level 43
1,567 SR
1,508 Elo+
Aphrodite
Aphrodite
BeatingMyMeat
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,569 Elo+
Party 3
Olorun
Olorun
CTown88633
Olorun
Level 29
God Stats
1W - 3L
1,536 SR
Queue Stats
56W - 50L
1,600 Elo+
Party 3
King Arthur
King Arthur
JeweledMicrobe5
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 72L
1,441 Elo+
Party 1
Neith
Neith
Ponna99
Neith
Level 66
God Stats
4W - 5L
1,570 SR
Queue Stats
8W - 11L
1,445 Elo+
Party 1
Raijin
Raijin
WriestCoyote251
Raijin
Level 26
God Stats
3W - 6L
1,729 SR
Queue Stats
75W - 54L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
C_Eddwards
Cu Chulainn
15
4 / 3 / 7
9,451
556
11,891
13,663
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Jangllle
Chang'e
15
6 / 6 / 10
9,279
546
9,604
11,645
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
5 / 0 / 9
9,423
554
3,335
6,056
5,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
16 / 1 / 6
11,083
652
18,227
14,748
6,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 4
10,167
598
7,457
15,874
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeatingMyMeat
Aphrodite
8
0 / 7 / 2
6,097
359
2,759
8,783
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
CTown88633
Olorun
13
1 / 8 / 1
7,828
460
8,809
16,211
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
JeweledMicrobe5
King Arthur
14
2 / 7 / 3
7,722
454
7,023
13,992
10,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Ponna99
Neith
12
4 / 8 / 1
7,991
470
10,193
13,241
4,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 10 / 1
8,323
490
7,190
11,854
3,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
39
Kills
11
11
Deaths
40
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BeatingMyMeat
Aphrodite
0
7
2
0.14
L
Olorun
CTown88633
Olorun
1
8
1
0.19
W
Cu Chulainn
C_Eddwards
Cu Chulainn
4
3
7
2.5
W
Chang'e
Jangllle
Chang'e
6
6
10
1.83
L
King Arthur
JeweledMicrobe5
King Arthur
2
7
3
0.5
W
Ymir
5
0
9
9.5
L
Neith
Ponna99
Neith
4
8
1
0.56
L
4
10
1
0.45
W
16
1
6
19
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,514
Damage
35,974
61,986
Taken
64,081
34,313
Mitigated
27,289
29,103
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BeatingMyMeat
Aphrodite
2,759
263
1,294
2,949
8,783
3,822
0
2,124
6,559
14,945
0
L
Olorun
CTown88633
Olorun
8,809
3,795
229
4,983
16,211
5,159
1,054
3,267
12,919
53,253
0
W
Cu Chulainn
C_Eddwards
Cu Chulainn
11,891
2,347
0
3,501
13,663
10,834
508
2,101
11,212
7,383
47,462
W
Chang'e
Jangllle
Chang'e
9,604
1,710
1,821
3,717
11,645
4,549
0
5,914
5,656
39,118
0
L
King Arthur
JeweledMicrobe5
King Arthur
7,023
1,173
0
2,488
13,992
10,465
129
3,521
10,098
0
32,503
W
Ymir
3,335
917
0
1,771
6,056
5,013
340
2,567
3,489
19,583
0
L
Neith
Ponna99
Neith
10,193
6,131
0
2,589
13,241
4,143
2,083
2,138
10,928
0
31,972
L
7,190
1,040
0
671
11,854
3,700
873
3,712
8,117
40,662
0
W
18,227
9,568
0
10,357
14,748
6,738
4,260
5,780
8,918
0
88,935
W
7,457
1,521
0
7,936
15,874
7,179
0
2,396
13,353
0
65,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,403
Gold Earned
37,961
391
Minions Killed
293
0
Camps Cleared
0
1,617,032
Distance Traveled
1,383,895
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,097
359
27
2
0
268,684
3
L
Olorun
7,828
460
87
5
0
288,156
4
W
Cu Chulainn
9,451
556
85
5
0
324,562
1
W
Chang'e
9,279
546
53
3
0
303,122
5
L
King Arthur
7,722
454
50
3
0
317,913
3
W
Ymir
9,423
554
27
2
0
330,115
1
L
Neith
7,991
470
52
3
0
275,815
2
L
Raijin
8,323
490
77
5
0
233,327
0
W
Neith
11,083
652
117
7
0
279,251
3
W
Fenrir
10,167
598
109
6
0
379,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role