Player Matchup

Cerberus
Cerberus
DramaSpy
Cerberus
Level 16
God Stats
79W - 61L
1,511 SR
Queue Stats
403W - 439L
1,447 Elo+
Solo
Anubis
Anubis
Kaplan84
Anubis
Level 12
God Stats
4W - 3L
1,454 SR
Queue Stats
28W - 18L
1,488 Elo+
Party 4
Odin
Odin
Ooft123
Odin
Level 42
God Stats
3W - 1L
1,743 SR
Queue Stats
306W - 341L
1,550 Elo+
Party 3
Jing Wei
Jing Wei
TnX Faker
Jing Wei
Level 8
God Stats
10W - 1L
1,546 SR
Queue Stats
22W - 15L
1,433 Elo+
Party 4
Medusa
Medusa
gabby dafc fan
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 81L
1,487 Elo+
Party 3
Team Averages
Level 19
1,551 SR
1,481 Elo+

VS

Team Averages
Level 46
1,450 SR
1,481 Elo+
Ra
Ra
Branca_28_
Ra
Level 18
God Stats
9W - 7L
1,448 SR
Queue Stats
11W - 11L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Fαken
Kukulkan
Level 160
God Stats
1W - 3L
1,288 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
Keagman1
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Sol
Sol
Salmedin
Sol
Level 27
God Stats
57W - 80L
1,479 SR
Queue Stats
86W - 128L
1,478 Elo+
Party 1
Medusa
Medusa
Serser187
Medusa
Level 24
God Stats
216W - 267L
1,536 SR
Queue Stats
238W - 309L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DramaSpy
Cerberus
20
7 / 1 / 28
15,478
1,191
11,268
18,986
25,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Kaplan84
Anubis
20
10 / 5 / 22
14,282
1,099
20,928
15,090
9,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Ooft123
Odin
20
9 / 4 / 22
13,598
1,046
21,064
20,215
20,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
TnX Faker
Jing Wei
20
18 / 1 / 21
15,418
1,186
35,171
16,096
7,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 1 / 12
10,576
814
2,073
3,554
1,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 6
10,996
846
6,840
11,469
3,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Fαken
Kukulkan
19
6 / 4 / 3
13,628
1,048
18,875
14,361
4,639
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Keagman1
Nemesis
17
1 / 15 / 4
11,026
848
5,745
27,956
9,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 8 / 8
12,824
986
16,694
22,241
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Serser187
Medusa
18
3 / 9 / 5
12,008
924
19,871
21,338
6,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
38
44
Kills
12
12
Deaths
44
105
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Cerberus
DramaSpy
Cerberus
7
1
28
21
L
Kukulkan
Fαken
Kukulkan
6
4
3
1.88
W
Anubis
Kaplan84
Anubis
10
5
22
4.2
L
Nemesis
Keagman1
Nemesis
1
15
4
0.2
W
Odin
Ooft123
Odin
9
4
22
5
L
2
8
8
0.75
L
Medusa
Serser187
Medusa
3
9
5
0.61
W
Jing Wei
TnX Faker
Jing Wei
18
1
21
28.5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,504
Damage
68,025
73,941
Taken
97,365
64,856
Mitigated
30,636
16,381
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,840
1,035
693
281
11,469
3,258
0
3,845
7,549
18,922
0
W
Cerberus
DramaSpy
Cerberus
11,268
239
0
4,147
18,986
25,379
0
10,658
8,328
33,891
0
L
Kukulkan
Fαken
Kukulkan
18,875
732
0
750
14,361
4,639
0
4,489
9,747
72,103
0
W
Anubis
Kaplan84
Anubis
20,928
289
0
3,994
15,090
9,404
0
10,671
4,419
57,884
0
L
Nemesis
Keagman1
Nemesis
5,745
1,162
0
2,819
27,956
9,602
0
8,527
19,329
0
13,451
W
Odin
Ooft123
Odin
21,064
6,539
267
1,232
20,215
20,954
0
9,063
11,152
0
32,182
L
16,694
5,656
0
6,361
22,241
6,417
0
8,584
13,607
47,943
0
L
Medusa
Serser187
Medusa
19,871
7,586
0
51
21,338
6,720
0
6,751
14,487
0
46,240
W
Jing Wei
TnX Faker
Jing Wei
35,171
32,672
0
6,599
16,096
7,538
0
9,268
6,828
0
69,746
W
2,073
1,113
0
142
3,554
1,581
0
2,749
805
0
7,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,352
Gold Earned
60,482
275
Minions Killed
265
5
Camps Cleared
12
1,061,117
Distance Traveled
1,085,585
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,996
846
24
2
1
182,693
0
W
Cerberus
15,478
1,191
69
5
0
275,775
3
L
Kukulkan
13,628
1,048
117
9
1
238,292
0
W
Anubis
14,282
1,099
96
7
0
187,479
1
L
Nemesis
11,026
848
9
1
2
231,267
0
W
Odin
13,598
1,046
26
2
2
214,874
0
L
Sol
12,824
986
56
4
7
208,265
0
L
Medusa
12,008
924
59
5
1
225,068
2
W
Jing Wei
15,418
1,186
74
6
3
258,906
1
W
Medusa
10,576
814
10
1
0
124,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role