Player Matchup

Hun Batz
Hun Batz
G3TR34L
Hun Batz
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
99W - 107L
1,767 Elo+
Solo
Rama
Rama
PhoenixCCG
Rama
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 121L
1,643 Elo+
Solo
Zhong Kui
Zhong Kui
WhiteWalker06
Zhong Kui
Level 28
God Stats
15W - 8L
1,562 SR
Queue Stats
145W - 173L
1,636 Elo+
Solo
Janus
Janus
dogwatersofree
Janus
Level 7
God Stats
1W - 1L
1,843 SR
Queue Stats
20W - 6L
1,812 Elo+
Solo
Cu Chulainn
Cu Chulainn
llZemogll
Cu Chulainn
Level 28
God Stats
6W - 3L
1,519 SR
Queue Stats
475W - 363L
1,702 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,712 Elo+

VS

Team Averages
Level 14
1,457 SR
1,738 Elo+
Rama
Rama
Agilixyy
Rama
Level 25
God Stats
2W - 6L
1,284 SR
Queue Stats
278W - 216L
1,762 Elo+
Solo
Khepri
Khepri
CARlNl
Khepri
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 59L
1,601 Elo+
Solo
Arachne
Arachne
LotusOfBloom
Arachne
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,856 Elo+
Party 1
Ratatoskr
Ratatoskr
TamaleWar
Ratatoskr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,709 Elo+
Party 1
Ra
Ra
XXXadcnoscopeXXX
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
G3TR34L
Hun Batz
18
2 / 12 / 1
11,830
408
9,070
26,646
12,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 4 / 1
13,561
468
16,387
18,527
10,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
WhiteWalker06
Zhong Kui
20
4 / 2 / 2
14,672
506
23,946
28,589
37,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 1
8,351
288
803
5,120
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
llZemogll
Cu Chulainn
20
2 / 7 / 3
13,476
465
14,441
26,092
29,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
7 / 2 / 3
16,153
557
24,748
23,812
10,887
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
CARlNl
Khepri
18
3 / 2 / 12
13,842
477
5,610
14,862
19,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
LotusOfBloom
Arachne
20
2 / 3 / 14
13,439
463
11,204
23,435
10,795
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
TamaleWar
Ratatoskr
20
8 / 2 / 6
15,383
530
17,710
19,417
14,858
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 2 / 9
17,181
592
17,976
17,981
11,007
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
11
Kills
30
30
Deaths
11
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Rama
7
2
3
4.25
W
Khepri
CARlNl
Khepri
3
2
12
4.5
L
Hun Batz
G3TR34L
Hun Batz
2
12
1
0.21
W
Arachne
LotusOfBloom
Arachne
2
3
14
3
L
3
4
1
0.88
W
Ratatoskr
TamaleWar
Ratatoskr
8
2
6
5.5
L
Zhong Kui
WhiteWalker06
Zhong Kui
4
2
2
2.5
W
10
2
9
7.25
L
0
5
1
0.1
L
Cu Chulainn
llZemogll
Cu Chulainn
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,647
Damage
77,248
104,974
Taken
99,507
91,094
Mitigated
66,885
27,269
Healing
36,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
24,748
18,163
0
13,010
23,812
10,887
1,156
4,659
18,828
0
146,477
W
Khepri
CARlNl
Khepri
5,610
271
0
1,837
14,862
19,338
163
3,909
10,661
34,933
0
L
Hun Batz
G3TR34L
Hun Batz
9,070
1,371
0
5,795
26,646
12,866
48
5,739
20,735
0
93,595
W
Arachne
LotusOfBloom
Arachne
11,204
7,151
0
8,619
23,435
10,795
1,164
7,514
14,887
0
75,595
L
16,387
10,012
0
5,785
18,527
10,389
112
3,349
15,088
0
108,840
W
Ratatoskr
TamaleWar
Ratatoskr
17,710
4,852
0
1,305
19,417
14,858
3,029
5,588
11,888
0
120,128
L
Zhong Kui
WhiteWalker06
Zhong Kui
23,946
1,118
0
14,644
28,589
37,588
499
5,066
23,046
116,359
0
W
17,976
2,795
6,191
5,909
17,981
11,007
1,732
4,838
12,866
150,518
0
L
803
40
0
241
5,120
1,251
0
1,853
3,103
12,540
0
L
Cu Chulainn
llZemogll
Cu Chulainn
14,441
3,253
0
804
26,092
29,000
680
6,905
18,747
17,627
83,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,890
Gold Earned
75,998
724
Minions Killed
793
0
Camps Cleared
0
1,971,140
Distance Traveled
2,820,302
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,153
557
218
8
0
476,563
7
W
Khepri
13,842
477
45
2
0
569,192
10
L
Hun Batz
11,830
408
141
5
0
483,101
0
W
Arachne
13,439
463
130
4
0
634,749
4
L
Rama
13,561
468
192
7
0
454,633
4
W
Ratatoskr
15,383
530
160
6
0
535,109
2
L
Zhong Kui
14,672
506
226
8
0
438,164
4
W
Ra
17,181
592
240
8
0
604,689
0
L
Janus
8,351
288
30
1
0
112,706
0
L
Cu Chulainn
13,476
465
135
5
0
482,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role