Player Matchup

Apollo
Apollo
SeaBuckYT
Apollo
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 67L
1,336 Elo+
Party 1
Hel
Hel
TTVBaxG
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 100L
1,441 Elo+
Party 1
Khepri
Khepri
broduspodus
Khepri
Level 19
God Stats
5W - 5L
1,604 SR
Queue Stats
27W - 31L
1,445 Elo+
Party 1
Nike
Nike
ivetsama
Nike
Level 94
God Stats
15W - 23L
1,490 SR
Queue Stats
40W - 41L
1,491 Elo+
Party 2
Serqet
Serqet
ivettepes
Serqet
Level 29
God Stats
3W - 1L
1,307 SR
Queue Stats
21W - 14L
1,598 Elo+
Party 2
Team Averages
Level 43
1,480 SR
1,462 Elo+

VS

Team Averages
Level 39
1,536 SR
1,444 Elo+
Bellona
Bellona
FluxWildly
Bellona
Level 38
God Stats
3W - 4L
1,842 SR
Queue Stats
36W - 44L
1,481 Elo+
Solo
Neith
Neith
GoblinUndrGrnd
Neith
Level 29
God Stats
24W - 47L
1,263 SR
Queue Stats
47W - 73L
1,402 Elo+
Party 3
Vulcan
Vulcan
Hobobostar
Vulcan
Level 69
God Stats
6W - 15L
1,274 SR
Queue Stats
122W - 147L
1,416 Elo+
Party 3
Mercury
Mercury
Red914
Mercury
Level 33
God Stats
24W - 15L
1,840 SR
Queue Stats
464W - 455L
1,482 Elo+
Solo
Bacchus
Bacchus
Venezuelan42069
Bacchus
Level 28
God Stats
29W - 24L
1,461 SR
Queue Stats
41W - 56L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SeaBuckYT
Apollo
18
11 / 1 / 8
11,215
590
18,418
12,123
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
14
1 / 7 / 5
9,089
478
9,460
11,667
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
15
5 / 1 / 18
10,403
548
8,588
11,216
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
17
5 / 4 / 6
9,968
525
8,154
13,084
11,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
ivettepes
Serqet
15
4 / 3 / 8
9,482
499
7,210
15,393
9,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FluxWildly
Bellona
15
3 / 2 / 3
9,503
500
11,478
16,706
12,091
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 9 / 0
7,556
398
7,290
11,917
3,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
Hobobostar
Vulcan
16
4 / 4 / 3
10,055
529
9,972
10,355
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Red914
Mercury
16
5 / 4 / 3
10,071
530
7,204
11,710
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 2
7,238
381
5,050
20,154
14,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
26
Kills
14
16
Deaths
26
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
FluxWildly
Bellona
3
2
3
2.25
L
2
9
0
0.22
L
Vulcan
Hobobostar
Vulcan
4
4
3
1.38
L
Mercury
Red914
Mercury
5
4
3
1.63
W
Apollo
SeaBuckYT
Apollo
11
1
8
15
W
Hel
1
7
5
0.5
L
0
7
2
0.14
W
Khepri
5
1
18
14
W
Nike
5
4
6
2
W
Serqet
ivettepes
Serqet
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,830
Damage
40,994
63,483
Taken
70,842
41,101
Mitigated
40,055
21,734
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FluxWildly
Bellona
11,478
4,970
0
1,922
16,706
12,091
700
2,318
13,538
0
53,961
L
7,290
2,816
0
484
11,917
3,587
0
3,826
7,526
0
35,810
L
Vulcan
Hobobostar
Vulcan
9,972
1,784
0
926
10,355
3,909
0
6,525
3,099
67,732
0
L
Mercury
Red914
Mercury
7,204
5,303
0
680
11,710
5,663
141
2,028
9,203
0
70,078
W
Apollo
SeaBuckYT
Apollo
18,418
12,370
0
4,697
12,123
4,991
3,000
3,020
9,059
0
84,006
W
Hel
9,460
531
650
3,338
11,667
4,257
77
6,396
5,009
55,550
0
L
5,050
883
0
4,216
20,154
14,805
0
4,770
14,726
15,048
0
W
Khepri
8,588
236
766
2,357
11,216
10,757
124
2,131
9,081
25,867
0
W
Nike
8,154
478
0
2,610
13,084
11,579
330
721
12,337
11,245
44,550
W
Serqet
ivettepes
Serqet
7,210
2,033
0
7,316
15,393
9,517
0
2,342
12,975
0
46,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,157
Gold Earned
44,423
446
Minions Killed
417
0
Camps Cleared
0
1,797,529
Distance Traveled
1,642,724
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,503
500
107
6
0
309,632
0
L
Neith
7,556
398
58
3
0
303,384
0
L
Vulcan
10,055
529
124
7
0
334,949
4
L
Mercury
10,071
530
114
6
0
391,719
0
W
Apollo
11,215
590
125
7
0
345,343
3
W
Hel
9,089
478
106
6
0
300,447
4
L
Bacchus
7,238
381
14
1
0
303,040
4
W
Khepri
10,403
548
30
2
0
410,201
2
W
Nike
9,968
525
95
5
0
311,985
1
W
Serqet
9,482
499
90
5
0
429,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role