Player Matchup

Ymir
Ymir
Blauzin
Ymir
Level 115
God Stats
20W - 21L
1,793 SR
Queue Stats
544W - 544L
1,585 Elo+
Party 3
Cabrakan
Cabrakan
FrecklyBoooch
Cabrakan
Level 155
God Stats
65W - 29L
1,707 SR
Queue Stats
568W - 648L
1,611 Elo+
Party 3
Skadi
Skadi
Liimone
Skadi
Level 37
God Stats
103W - 66L
1,663 SR
Queue Stats
631W - 741L
1,564 Elo+
Party 3
Hera
Hera
Madness3123
Hera
Level 125
God Stats
97W - 83L
1,660 SR
Queue Stats
362W - 456L
1,570 Elo+
Party 3
Da Ji
Da Ji
Positr0x
Da Ji
Level 53
God Stats
80W - 79L
1,571 SR
Queue Stats
369W - 515L
1,537 Elo+
Party 3
Team Averages
Level 97
1,679 SR
1,573 Elo+

VS

Team Averages
Level 67
1,666 SR
1,468 Elo+
Ratatoskr
Ratatoskr
C4 Assassiin
Ratatoskr
Level 22
God Stats
15W - 15L
1,282 SR
Queue Stats
733W - 532L
1,455 Elo+
Party 2
Athena
Athena
Crazyblackman333
Athena
Level 89
God Stats
28W - 17L
1,804 SR
Queue Stats
353W - 322L
1,520 Elo+
Party 1
Tyr
Tyr
Dragonxfreedom
Tyr
Level 114
God Stats
5W - 7L
1,707 SR
Queue Stats
253W - 212L
1,323 Elo+
Party 1
Merlin
Merlin
Hay Clyde
Merlin
Level 68
God Stats
50W - 28L
1,719 SR
Queue Stats
1,214W - 882L
1,498 Elo+
Party 2
Neith
Neith
THISCARHQ
Neith
Level 42
God Stats
7W - 6L
1,820 SR
Queue Stats
9W - 10L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blauzin
Ymir
19
1 / 0 / 1
11,691
615
11,035
13,924
10,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
FrecklyBoooch
Cabrakan
16
5 / 2 / 8
9,986
526
9,161
12,094
10,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Skadi
Liimone
Skadi
17
7 / 2 / 3
10,687
562
9,708
11,830
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 0 / 4
11,774
620
11,978
6,711
2,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Positr0x
Da Ji
16
4 / 3 / 4
10,032
528
9,372
15,020
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
C4 Assassiin
Ratatoskr
14
2 / 4 / 3
9,037
476
4,469
15,066
4,575
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 6 / 2
8,001
421
5,285
18,894
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 2 / 2
9,770
514
11,681
17,060
12,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Hay Clyde
Merlin
16
2 / 6 / 1
9,706
511
8,826
10,347
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
THISCARHQ
Neith
14
1 / 4 / 2
8,834
465
4,577
7,072
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
22
Kills
7
7
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Blauzin
Ymir
1
0
1
1.5
L
Ratatoskr
C4 Assassiin
Ratatoskr
2
4
3
0.88
L
1
6
2
0.33
L
1
2
2
1
W
Cabrakan
FrecklyBoooch
Cabrakan
5
2
8
4.5
L
Merlin
Hay Clyde
Merlin
2
6
1
0.42
W
Skadi
Liimone
Skadi
7
2
3
4.25
W
5
0
4
7
W
Da Ji
Positr0x
Da Ji
4
3
4
2
L
Neith
THISCARHQ
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,254
Damage
34,838
59,579
Taken
68,439
34,434
Mitigated
32,732
24,523
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Blauzin
Ymir
11,035
3,635
0
10,128
13,924
10,768
0
118
13,338
80,019
0
L
Ratatoskr
C4 Assassiin
Ratatoskr
4,469
1,237
0
3,579
15,066
4,575
0
5,697
9,307
0
43,495
L
5,285
1,443
0
3,348
18,894
9,614
0
8,829
9,935
27,407
0
L
11,681
3,257
0
6,076
17,060
12,229
956
9,544
7,516
271
63,118
W
Cabrakan
FrecklyBoooch
Cabrakan
9,161
1,207
330
2,557
12,094
10,968
0
3,345
8,583
50,960
0
L
Merlin
Hay Clyde
Merlin
8,826
680
0
1,203
10,347
3,119
0
4,185
6,092
64,459
0
W
Skadi
Liimone
Skadi
9,708
4,381
0
3,907
11,830
3,830
500
3,824
7,771
0
74,593
W
11,978
2,775
0
1,594
6,711
2,513
2,705
2,906
3,559
92,366
0
W
Da Ji
Positr0x
Da Ji
9,372
2,173
0
6,007
15,020
6,355
0
3,389
11,369
0
58,375
L
Neith
THISCARHQ
Neith
4,577
840
0
1,104
7,072
3,195
890
3,582
3,415
0
50,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,170
Gold Earned
45,348
617
Minions Killed
483
0
Camps Cleared
0
1,840,675
Distance Traveled
1,756,427
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,691
615
178
9
0
352,657
1
L
Ratatoskr
9,037
476
73
4
0
389,669
0
L
Athena
8,001
421
43
2
0
394,463
4
L
Tyr
9,770
514
127
7
0
355,249
6
W
Cabrakan
9,986
526
61
3
0
370,026
7
L
Merlin
9,706
511
131
7
0
317,505
1
W
Skadi
10,687
562
105
6
0
357,747
4
W
Hera
11,774
620
188
10
0
382,297
6
W
Da Ji
10,032
528
85
4
0
377,948
3
L
Neith
8,834
465
109
6
0
299,541
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role