Player Matchup

Bellona
Bellona
Gold III
ChronosBeyond
Bellona
Gold III
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 104L
1,597 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Senior Syrup
Erlang Shen
Silver I
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 280L
1,598 MMR
Solo
Nu Wa
Nu Wa
Silver I
flengvs
Nu Wa
Silver I
Level 126
God Stats
41W - 33L
1,746 SR
Queue Stats
382W - 379L
1,603 MMR
Solo
Khepri
Khepri
Gold IV
iProject-Shadow
Khepri
Gold IV
Level 125
God Stats
2W - 4L
1,790 SR
Queue Stats
27W - 34L
1,598 MMR
Solo
Artemis
Artemis
Gold III
lofakec
Artemis
Gold III
Level 146
God Stats
6W - 3L
1,267 SR
Queue Stats
421W - 409L
1,597 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,561 SR
1,598 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,605 SR
1,600 MMR
Osiris
Osiris
Gold III
ChopoLaun
Osiris
Gold III
Level 68
God Stats
1W - 4L
1,628 SR
Queue Stats
44W - 37L
1,592 MMR
Solo
Eset
Eset
Gold V
Perezemz
Eset
Gold V
Level 69
God Stats
0W - 1L
1,235 SR
Queue Stats
10W - 11L
1,594 MMR
Solo
Izanami
Izanami
Gold V
QC lowan
Izanami
Gold V
Level 118
God Stats
12W - 15L
1,673 SR
Queue Stats
124W - 136L
1,633 MMR
Party 1
Discordia
Discordia
Silver I
SirFlxx
Discordia
Silver I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,595 MMR
Solo
Pele
Pele
Silver I
xHypeStar
Pele
Silver I
Level 138
God Stats
2W - 1L
1,989 SR
Queue Stats
73W - 74L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
10 / 4 / 9
14,206
646
22,972
21,138
20,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Senior Syrup
Erlang Shen
17
1 / 8 / 10
11,392
518
9,218
21,816
18,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
flengvs
Nu Wa
18
2 / 4 / 14
11,974
544
13,296
10,852
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 20
12,273
558
6,069
14,536
16,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
lofakec
Artemis
20
14 / 3 / 6
14,938
679
15,890
15,835
7,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
CthulhuJanusTsukuyomiCu ChulainnDanzaburou

VS

Bans
YemojaSkadiArtioArachneCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChopoLaun
Osiris
18
12 / 6 / 3
12,205
555
16,262
19,326
17,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
13
1 / 8 / 6
9,594
436
5,354
16,216
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
QC lowan
Izanami
18
1 / 6 / 2
11,808
537
5,324
18,969
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
SirFlxx
Discordia
18
4 / 3 / 4
11,984
545
17,333
14,260
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
18
2 / 6 / 6
11,556
525
6,781
21,746
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
29
Kills
20
21
Deaths
29
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
ChopoLaun
Osiris
12
6
3
2.25
W
Bellona
10
4
9
3.63
L
Eset
1
8
6
0.5
L
Izanami
QC lowan
Izanami
1
6
2
0.33
W
Erlang Shen
Senior Syrup
Erlang Shen
1
8
10
0.75
L
Discordia
SirFlxx
Discordia
4
3
4
2
W
Nu Wa
flengvs
Nu Wa
2
4
14
2.25
W
2
2
20
6
W
Artemis
lofakec
Artemis
14
3
6
5.67
L
Pele
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,445
Damage
51,054
84,177
Taken
90,517
67,156
Mitigated
48,926
28,488
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ChopoLaun
Osiris
16,262
7,609
0
2,117
19,326
17,886
848
4,748
14,263
921
69,367
W
Bellona
22,972
13,295
0
7,734
21,138
20,810
1,994
7,609
13,219
0
98,719
L
Eset
5,354
624
940
2,480
16,216
12,417
0
4,156
11,985
26,427
0
L
Izanami
QC lowan
Izanami
5,324
3,068
0
5,811
18,969
6,883
0
2,809
16,135
0
96,280
W
Erlang Shen
Senior Syrup
Erlang Shen
9,218
5,188
0
6,401
21,816
18,509
2,019
5,088
16,728
167
58,344
L
Discordia
SirFlxx
Discordia
17,333
927
174
2,920
14,260
4,552
416
4,636
9,599
91,054
0
W
Nu Wa
flengvs
Nu Wa
13,296
2,470
0
2,813
10,852
4,313
2,574
3,909
6,943
77,644
0
W
6,069
115
0
3,766
14,536
16,355
87
5,616
8,920
29,755
0
W
Artemis
lofakec
Artemis
15,890
8,749
0
7,774
15,835
7,169
5,286
3,095
12,740
0
113,768
L
Pele
6,781
1,530
0
5,592
21,746
7,188
0
3,183
18,538
0
86,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,783
Gold Earned
57,147
570
Minions Killed
632
0
Camps Cleared
0
2,110,002
Distance Traveled
2,022,080
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,205
555
111
5
0
410,665
7
W
Bellona
14,206
646
147
7
0
487,065
2
L
Eset
9,594
436
37
2
0
387,295
3
L
Izanami
11,808
537
181
8
0
389,254
8
W
Erlang Shen
11,392
518
102
5
0
391,460
2
L
Discordia
11,984
545
154
7
0
423,275
1
W
Nu Wa
11,974
544
113
5
0
391,277
9
W
Khepri
12,273
558
32
1
0
440,554
5
W
Artemis
14,938
679
176
8
0
399,646
5
L
Pele
11,556
525
149
7
0
411,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role