Player Matchup

Hun Batz
Hun Batz
Gold III
JoshBF1
Hun Batz
Gold III
Level 133
God Stats
5W - 8L
1,438 SR
Queue Stats
57W - 45L
1,722 MMR
Solo
Danzaburou
Danzaburou
Platinum V
aiZw00tler
Danzaburou
Platinum V
Level 129
God Stats
1W - 7L
1,294 SR
Queue Stats
194W - 188L
1,715 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
eMorToL-
Nu Wa
Platinum IV
Level 157
God Stats
9W - 8L
1,758 SR
Queue Stats
237W - 227L
1,748 MMR
Party 2
Vamana
Vamana
Platinum IV
endorcce
Vamana
Platinum IV
Level 121
God Stats
86W - 68L
1,726 SR
Queue Stats
230W - 225L
1,791 MMR
Party 2
Bacchus
Bacchus
Gold III
sL4eRo_O
Bacchus
Gold III
Level 120
God Stats
6W - 8L
1,533 SR
Queue Stats
264W - 283L
1,715 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,550 SR
1,738 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,574 SR
1,740 MMR
Tyr
Tyr
Platinum V
Alex-_-SG00
Tyr
Platinum V
Level 135
God Stats
20W - 28L
1,701 SR
Queue Stats
441W - 437L
1,711 MMR
Solo
Awilix
Awilix
Gold I
MycroTy_BR96
Awilix
Gold I
Level 160
God Stats
4W - 1L
1,328 SR
Queue Stats
174W - 141L
1,738 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
Tyrant Druth
Xing Tian
Platinum III
Level 110
God Stats
1W - 0L
1,715 SR
Queue Stats
97W - 94L
1,756 MMR
Solo
Jing Wei
Jing Wei
Gold I
diny_MgM
Jing Wei
Gold I
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 315L
1,738 MMR
Party 1
Janus
Janus
Platinum V
nKrazys
Janus
Platinum V
Level 69
God Stats
10W - 7L
1,625 SR
Queue Stats
70W - 66L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JoshBF1
Hun Batz
9
0 / 2 / 0
5,052
505
1,877
5,290
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
aiZw00tler
Danzaburou
10
1 / 0 / 0
5,730
573
4,892
6,139
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
eMorToL-
Nu Wa
8
0 / 4 / 0
4,631
463
2,951
4,782
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
endorcce
Vamana
9
0 / 1 / 0
5,296
530
4,247
6,423
2,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
sL4eRo_O
Bacchus
7
0 / 3 / 0
4,466
447
980
7,704
3,656
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
Cu ChulainnZhong KuiPersephoneScyllaSet

VS

Bans
CthulhuCabrakanGuan YuTsukuyomiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,172
617
3,855
9,589
5,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
9
3 / 1 / 3
5,462
546
4,894
5,396
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Tyrant Druth
Xing Tian
8
1 / 0 / 5
5,289
529
3,675
4,915
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
diny_MgM
Jing Wei
10
1 / 0 / 2
5,705
571
3,639
6,411
1,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
nKrazys
Janus
12
4 / 0 / 2
6,510
651
3,148
2,522
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
10
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Hun Batz
JoshBF1
Hun Batz
0
2
0
0
W
Awilix
3
1
3
4.5
W
Xing Tian
Tyrant Druth
Xing Tian
1
0
5
3.5
L
Danzaburou
aiZw00tler
Danzaburou
1
0
0
1
W
Jing Wei
diny_MgM
Jing Wei
1
0
2
2
L
Nu Wa
eMorToL-
Nu Wa
0
4
0
0
L
Vamana
endorcce
Vamana
0
1
0
0
W
Janus
nKrazys
Janus
4
0
2
5
L
Bacchus
sL4eRo_O
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,947
Damage
19,211
30,338
Taken
28,833
10,786
Mitigated
10,938
8,515
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,855
262
0
5,561
9,589
5,041
0
183
9,372
0
40,693
L
Hun Batz
JoshBF1
Hun Batz
1,877
133
0
1,896
5,290
1,528
0
594
4,666
0
27,040
W
Awilix
4,894
2,111
0
2,097
5,396
1,497
0
852
4,398
0
28,997
W
Xing Tian
Tyrant Druth
Xing Tian
3,675
386
0
1,693
4,915
1,992
0
925
3,824
13,143
0
L
Danzaburou
aiZw00tler
Danzaburou
4,892
2,632
0
3,621
6,139
1,727
0
725
5,414
0
34,380
W
Jing Wei
diny_MgM
Jing Wei
3,639
3,228
0
3,986
6,411
1,716
0
720
5,657
0
31,300
L
Nu Wa
eMorToL-
Nu Wa
2,951
261
0
600
4,782
1,429
0
3,078
1,552
20,913
0
L
Vamana
endorcce
Vamana
4,247
1,546
0
1,478
6,423
2,446
0
0
6,423
0
30,574
W
Janus
nKrazys
Janus
3,148
517
0
572
2,522
692
0
765
1,651
46,808
0
L
Bacchus
sL4eRo_O
Bacchus
980
65
0
920
7,704
3,656
0
2,224
5,460
13,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,175
Gold Earned
29,138
279
Minions Killed
337
0
Camps Cleared
0
925,166
Distance Traveled
1,027,518
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,172
617
101
10
0
221,359
3
L
Hun Batz
5,052
505
64
6
0
207,869
3
W
Awilix
5,462
546
61
6
0
224,784
4
W
Xing Tian
5,289
529
15
2
0
195,809
5
L
Danzaburou
5,730
573
74
7
0
178,639
2
W
Jing Wei
5,705
571
62
6
0
182,111
0
L
Nu Wa
4,631
463
47
5
0
166,874
2
L
Vamana
5,296
530
70
7
0
197,616
2
W
Janus
6,510
651
98
10
0
203,455
5
L
Bacchus
4,466
447
24
2
0
174,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role