Player Matchup

Agni
Agni
HeLrAzR7
Agni
Level 18
God Stats
1W - 3L
1,181 SR
Queue Stats
19W - 17L
1,522 Elo+
Solo
Ares
Ares
Killerstnk
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Palskestrikerr
Erlang Shen
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 7L
1,453 Elo+
Solo
Chaac
Chaac
Swolcomb
Chaac
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
97W - 101L
1,476 Elo+
Solo
Cupid
Cupid
XxSemonxX
Cupid
Level 27
God Stats
5W - 2L
1,708 SR
Queue Stats
242W - 168L
1,664 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,523 Elo+

VS

Team Averages
Level 18
1,435 SR
1,350 Elo+
Serqet
Serqet
Ilikesnakes69
Serqet
Level 18
God Stats
0W - 2L
1,849 SR
Queue Stats
4W - 5L
1,380 Elo+
Solo
Amaterasu
Amaterasu
angelcruz9
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,544 Elo+
Solo
Kali
Kali
ghostman677
Kali
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 240L
1,118 Elo+
Party 1
Merlin
Merlin
lilbonky
Merlin
Level 8
God Stats
0W - 1L
1,155 SR
Queue Stats
0W - 7L
1,056 Elo+
Party 1
Heimdallr
Heimdallr
ss201711
Heimdallr
Level 29
God Stats
2W - 10L
1,170 SR
Queue Stats
89W - 94L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
3 / 6 / 2
10,931
521
7,440
10,150
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 7 / 3
8,900
424
5,323
15,051
11,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Palskestrikerr
Erlang Shen
20
13 / 2 / 5
14,188
676
19,340
20,518
10,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
Swolcomb
Chaac
18
9 / 2 / 2
11,939
569
9,732
8,399
8,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
XxSemonxX
Cupid
20
15 / 2 / 3
14,581
694
20,785
19,364
11,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
9,157
436
7,288
16,063
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
angelcruz9
Amaterasu
17
12 / 8 / 1
11,205
534
16,174
26,432
17,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 10 / 4
8,149
388
4,462
15,809
8,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
lilbonky
Merlin
15
0 / 14 / 5
9,128
435
5,904
14,865
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ss201711
Heimdallr
4
1 / 3 / 0
5,994
285
1,029
2,837
466
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
40
Kills
17
19
Deaths
40
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
3
6
2
0.67
L
4
5
2
1
W
0
7
3
0.21
W
Erlang Shen
Palskestrikerr
Erlang Shen
13
2
5
7.75
W
Chaac
Swolcomb
Chaac
9
2
2
5
W
Cupid
XxSemonxX
Cupid
15
2
3
8.25
L
Amaterasu
angelcruz9
Amaterasu
12
8
1
1.56
L
0
10
4
0.2
L
Merlin
lilbonky
Merlin
0
14
5
0.18
L
Heimdallr
ss201711
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,620
Damage
34,857
73,482
Taken
76,006
45,224
Mitigated
35,399
23,612
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,440
809
0
105
10,150
3,508
1,257
177
9,809
65,397
0
L
7,288
2,567
0
2,113
16,063
4,976
0
448
15,528
0
32,339
W
5,323
1,448
0
451
15,051
11,399
546
1,237
13,552
13,781
0
W
Erlang Shen
Palskestrikerr
Erlang Shen
19,340
8,737
0
9,770
20,518
10,554
834
1,171
18,611
0
124,685
W
Chaac
Swolcomb
Chaac
9,732
1,986
0
3,000
8,399
8,289
77
174
7,854
0
48,432
W
Cupid
XxSemonxX
Cupid
20,785
12,334
0
10,286
19,364
11,474
9,286
3,145
15,562
0
135,556
L
Amaterasu
angelcruz9
Amaterasu
16,174
11,493
0
4,173
26,432
17,100
0
8,047
17,810
0
43,093
L
4,462
1,721
0
1,134
15,809
8,430
0
2,963
12,661
0
26,658
L
Merlin
lilbonky
Merlin
5,904
733
0
678
14,865
4,427
0
788
13,924
47,431
0
L
Heimdallr
ss201711
Heimdallr
1,029
675
0
413
2,837
466
0
76
2,761
0
5,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,539
Gold Earned
43,633
580
Minions Killed
266
0
Camps Cleared
0
1,894,889
Distance Traveled
1,316,162
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,931
521
107
5
0
379,845
1
L
Serqet
9,157
436
55
3
0
271,066
2
W
Ares
8,900
424
27
1
0
283,318
1
W
Erlang Shen
14,188
676
176
8
0
428,434
1
W
Chaac
11,939
569
81
4
0
445,703
2
W
Cupid
14,581
694
189
9
0
357,589
2
L
Amaterasu
11,205
534
60
3
0
321,165
1
L
Kali
8,149
388
41
2
0
363,097
1
L
Merlin
9,128
435
103
5
0
305,957
2
L
Heimdallr
5,994
285
7
0
0
54,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role