Player Matchup

Ganesha
Ganesha
Silver II
Arcathian
Ganesha
Silver II
Level 160
God Stats
14W - 10L
1,293 SR
Queue Stats
161W - 151L
1,493 MMR
Party 1
King Arthur
King Arthur
Gold IV
ElvaaGinon
King Arthur
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Senthor
Janus
Silver II
Level 136
God Stats
2W - 3L
1,297 SR
Queue Stats
115W - 112L
1,493 MMR
Party 1
Arachne
Arachne
Bronze III
hopwiesel
Arachne
Bronze III
Level 88
God Stats
3W - 4L
1,515 SR
Queue Stats
7W - 8L
1,495 MMR
Solo
Rama
Rama
Gold II
ivan387
Rama
Gold II
Level 129
God Stats
10W - 5L
1,708 SR
Queue Stats
64W - 70L
1,490 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,463 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,436 SR
1,482 MMR
Erlang Shen
Erlang Shen
Gold III
CzechMeOut
Erlang Shen
Gold III
Level 152
God Stats
0W - 2L
1,160 SR
Queue Stats
86W - 103L
1,435 MMR
Party 2
Guan Yu
Guan Yu
Gold III
FålleN
Guan Yu
Gold III
Level 42
God Stats
6W - 8L
1,500 SR
Queue Stats
98W - 95L
1,490 MMR
Solo
Ymir
Ymir
Gold V
MariaW
Ymir
Gold V
Level 109
God Stats
4W - 3L
1,498 SR
Queue Stats
25W - 29L
1,481 MMR
Party 3
Nu Wa
Nu Wa
Gold III
N0kouT
Nu Wa
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold IV
zeeeeer0S
Apollo
Gold IV
Level 84
God Stats
53W - 64L
1,524 SR
Queue Stats
285W - 280L
1,504 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arcathian
Ganesha
19
0 / 2 / 19
13,487
539
9,476
21,206
24,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
ElvaaGinon
King Arthur
20
1 / 2 / 2
14,558
582
11,408
26,977
26,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Senthor
Janus
20
10 / 1 / 9
14,894
596
23,285
12,538
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
hopwiesel
Arachne
19
9 / 5 / 6
13,925
557
15,946
20,327
11,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
ivan387
Rama
20
10 / 2 / 10
14,846
594
28,302
19,455
8,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Cu ChulainnSetNemesisTsukuyomiBellona

VS

Bans
DanzaburouSobekBakasuraCthulhuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CzechMeOut
Erlang Shen
17
3 / 7 / 6
10,988
440
7,906
29,510
14,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
FålleN
Guan Yu
18
2 / 3 / 5
11,826
473
17,099
22,080
28,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
MariaW
Ymir
15
1 / 8 / 4
9,991
400
5,150
22,725
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
N0kouT
Nu Wa
18
5 / 7 / 4
11,929
477
14,685
18,163
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
zeeeeer0S
Apollo
18
1 / 5 / 3
10,946
438
11,746
21,633
7,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
30
Kills
12
12
Deaths
30
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Arcathian
Ganesha
0
2
19
4.75
L
Erlang Shen
CzechMeOut
Erlang Shen
3
7
6
0.86
W
King Arthur
ElvaaGinon
King Arthur
1
2
2
1
L
Guan Yu
FålleN
Guan Yu
2
3
5
1.5
L
Ymir
MariaW
Ymir
1
8
4
0.38
L
Nu Wa
N0kouT
Nu Wa
5
7
4
1
W
Janus
Senthor
Janus
10
1
9
14.5
W
Arachne
hopwiesel
Arachne
9
5
6
2.4
W
Rama
ivan387
Rama
10
2
10
7.5
L
Apollo
zeeeeer0S
Apollo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,417
Damage
56,586
100,503
Taken
114,111
77,060
Mitigated
70,379
44,596
Healing
30,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Arcathian
Ganesha
9,476
791
0
7,173
21,206
24,984
968
6,982
13,895
38,826
0
L
Erlang Shen
CzechMeOut
Erlang Shen
7,906
2,922
0
8,042
29,510
14,897
0
4,048
25,387
0
70,531
W
King Arthur
ElvaaGinon
King Arthur
11,408
1,152
0
13,128
26,977
26,803
735
2,915
23,121
0
99,573
L
Guan Yu
FålleN
Guan Yu
17,099
4,170
1,114
9,892
22,080
28,961
0
1,246
19,740
0
76,026
L
Ymir
MariaW
Ymir
5,150
819
0
3,317
22,725
11,859
0
11,076
11,649
37,428
0
L
Nu Wa
N0kouT
Nu Wa
14,685
1,529
0
1,889
18,163
6,834
0
10,190
7,973
86,236
0
W
Janus
Senthor
Janus
23,285
2,136
973
5,237
12,538
5,503
2,783
3,903
8,307
123,599
0
W
Arachne
hopwiesel
Arachne
15,946
11,539
0
5,599
20,327
11,660
2,770
4,667
15,345
0
96,971
W
Rama
ivan387
Rama
28,302
24,165
0
12,486
19,455
8,110
8,912
3,576
14,789
0
138,133
L
Apollo
zeeeeer0S
Apollo
11,746
6,908
0
5,900
21,633
7,828
32
6,201
15,310
0
80,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,710
Gold Earned
55,680
722
Minions Killed
656
0
Camps Cleared
0
2,510,102
Distance Traveled
2,072,414
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,487
539
6
0
0
485,402
10
L
Erlang Shen
10,988
440
117
5
0
467,528
0
W
King Arthur
14,558
582
189
8
0
515,400
1
L
Guan Yu
11,826
473
152
6
0
391,548
6
L
Ymir
9,991
400
46
2
0
350,280
6
L
Nu Wa
11,929
477
174
7
0
423,439
5
W
Janus
14,894
596
218
9
0
528,519
7
W
Arachne
13,925
557
119
5
0
530,912
3
W
Rama
14,846
594
190
8
0
449,869
2
L
Apollo
10,946
438
167
7
0
439,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role