Player Matchup

Danzaburou
Danzaburou
Addendum21
Danzaburou
Level 99
God Stats
4W - 5L
1,670 SR
Queue Stats
366W - 383L
1,510 Elo+
Party 1
Janus
Janus
Hanz4770
Janus
Level 15
God Stats
2W - 2L
1,747 SR
Queue Stats
168W - 202L
1,487 Elo+
Party 1
Thor
Thor
Wav3walker
Thor
Level 26
God Stats
2W - 2L
1,612 SR
Queue Stats
35W - 32L
1,594 Elo+
Solo
Guan Yu
Guan Yu
WhatsGoingOn87
Guan Yu
Level 26
God Stats
4W - 2L
1,969 SR
Queue Stats
37W - 47L
1,572 Elo+
Solo
Ymir
Ymir
maksaddy
Ymir
Level 8
God Stats
1W - 3L
1,489 SR
Queue Stats
9W - 13L
1,607 Elo+
Party 1
Team Averages
Level 35
1,697 SR
1,554 Elo+

VS

Team Averages
Level 28
1,511 SR
1,664 Elo+
Cthulhu
Cthulhu
CaidenTheWise
Cthulhu
Level 27
God Stats
18W - 17L
1,465 SR
Queue Stats
46W - 42L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Cast64Doom
Cernunnos
Level 29
God Stats
1W - 2L
1,180 SR
Queue Stats
35W - 37L
1,455 Elo+
Solo
Chaac
Chaac
GsoCold
Chaac
Level 25
God Stats
7W - 3L
1,605 SR
Queue Stats
176W - 161L
1,500 Elo+
Solo
Agni
Agni
cndyaplbrkn2th
Agni
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 35L
1,941 Elo+
Party 2
Thanatos
Thanatos
donutsniffer
Thanatos
Level 17
God Stats
7W - 0L
1,807 SR
Queue Stats
51W - 12L
1,941 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Addendum21
Danzaburou
10
0 / 3 / 2
6,392
492
6,468
7,029
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Hanz4770
Janus
9
0 / 5 / 0
5,639
434
3,281
7,083
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 5 / 2
6,340
488
3,562
10,373
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
2 / 3 / 0
7,471
575
4,454
7,484
6,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
9
1 / 4 / 0
5,930
456
1,869
10,618
3,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 0 / 4
7,038
541
7,295
6,589
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Cast64Doom
Cernunnos
11
3 / 2 / 3
6,481
499
6,582
6,914
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
GsoCold
Chaac
12
0 / 2 / 4
6,718
517
3,545
6,796
2,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
7 / 0 / 3
8,357
643
7,535
7,018
3,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
donutsniffer
Thanatos
14
8 / 1 / 3
8,064
620
6,115
9,882
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
20
20
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Addendum21
Danzaburou
0
3
2
0.33
W
Cthulhu
2
0
4
4
W
Cernunnos
Cast64Doom
Cernunnos
3
2
3
2.25
W
Chaac
GsoCold
Chaac
0
2
4
1
L
Janus
Hanz4770
Janus
0
5
0
0
L
1
5
2
0.4
L
2
3
0
0.67
W
7
0
3
8.5
W
Thanatos
donutsniffer
Thanatos
8
1
3
9.5
L
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,634
Damage
31,072
42,587
Taken
37,199
16,748
Mitigated
15,997
9,099
Healing
22,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Addendum21
Danzaburou
6,468
1,811
0
1,442
7,029
2,298
0
4,017
3,012
0
39,746
W
Cthulhu
7,295
715
83
2,988
6,589
3,261
0
1,482
5,107
24,703
0
W
Cernunnos
Cast64Doom
Cernunnos
6,582
3,482
0
1,794
6,914
3,380
0
344
6,570
0
35,749
W
Chaac
GsoCold
Chaac
3,545
470
0
3,082
6,796
2,964
738
0
6,796
0
29,176
L
Janus
Hanz4770
Janus
3,281
664
0
1,065
7,083
1,693
0
3,134
3,949
24,478
0
L
3,562
1,110
0
3,458
10,373
2,974
0
3,265
7,108
0
32,628
L
4,454
892
0
1,954
7,484
6,204
0
28
7,456
0
38,038
W
7,535
1,190
0
3,501
7,018
3,021
432
2,275
4,599
52,357
0
W
Thanatos
donutsniffer
Thanatos
6,115
2,874
0
10,786
9,882
3,371
0
821
8,977
0
48,675
L
Ymir
1,869
679
0
1,180
10,618
3,579
0
4,386
6,232
9,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
36,658
317
Minions Killed
382
0
Camps Cleared
0
1,085,121
Distance Traveled
1,241,288
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,392
492
75
6
0
216,954
0
W
Cthulhu
7,038
541
50
4
0
222,373
6
W
Cernunnos
6,481
499
75
6
0
196,578
2
W
Chaac
6,718
517
61
5
0
251,319
3
L
Janus
5,639
434
55
4
0
219,374
5
L
Thor
6,340
488
65
5
0
224,183
1
L
Guan Yu
7,471
575
98
8
0
227,294
4
W
Agni
8,357
643
103
8
0
253,537
4
W
Thanatos
8,064
620
93
7
0
317,481
2
L
Ymir
5,930
456
24
2
0
197,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role